Version: Dungeon Crawl Stone Soup 0.20.1-1-g8b1a95d66d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.20 -name birkhead -rc /dgldir/rcfiles/crawl-0.20/birkhead.rc -macro /dgldir/rcfiles/crawl-0.20/birkhead.macro -morgue /dgldir/morgue/birkhead/ -webtiles-socket /crawl-master/webserver/sockets/birkhead:2017-11-22.22:36:56.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-0.20(_Z17write_stack_traceP8_IO_FILEi+0x28) [0x56444b128e28]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.20(_Z13do_crash_dumpv+0x351) [0x56444b1310f1]: do_crash_dump() /usr/games/crawl-0.20(_Z20crash_signal_handleri+0x7e) [0x56444b12912e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33030) [0x7f33655aa030]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f3365652760]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x37) [0x7f33655e97e7]: /lib/x86_64-linux-gnu/libc.so.6(+0x71b32) [0x7f33655e8b32]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x16e) [0x7f33655e9f3e]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0xbf) [0x7f33655de93f]: /usr/games/crawl-0.20(_Z3endibPKcz+0x344) [0x56444b1cb894]: end(int, bool, char const*, ...) /usr/games/crawl-0.20(_Z9save_gamebPKc+0x170) [0x56444b1e9900]: save_game(bool, char const*) /usr/games/crawl-0.20(+0x85bd2c) [0x56444b68ad2c]: /usr/games/crawl-0.20(+0x85cd6d) [0x56444b68bd6d]: /usr/games/crawl-0.20(main+0x36d) [0x56444b09615d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f33655972b1]: /usr/games/crawl-0.20(_start+0x2a) [0x56444b0965ea]: /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 on Nov 13 2017 at 23:31:27 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.20/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.20/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.20/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: lemuel_arrival_muddy layout_loops_ring minmay_fountain_box Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (7, 62): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, birkhead the Demonspawn Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labeled TIKHLO DEDDEM. Found a staircase leading out of the dungeon. You hit the plant but do no damage. You hit the fungus but do no damage. d - a scroll labeled TIKHLO DEDDEM Found a leather armour. You see here a leather armour. e - a leather armour A dart slug comes into view. Found 18 stones. You hit the dart slug. The dart slug is lightly wounded. The dart slug misses you. You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug. The dart slug is severely wounded. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. You butcher the dart slug corpse. f - 2 chunks of flesh Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x5 You finish putting on your +0 leather armour. A rat comes into view. You see here 18 stones. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [birkhead] Species: Demonspawn Job: Monk HP: 18/18; mods: 0/0 MP: 1/1; mod: 0 Stats: 11 (11) 11 (11) 15 (15) Position: (13, 18), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 14 | 3 | 301 | 1/200 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 14 | 2 | 311 | 133/178 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 14 | 0 | 10 | 10/59 Armour | X | 1 | 14 | 0 | 0 | 0/59 Dodging | X | 1 | 14 | 2 | 311 | 133/178 Stealth | X | 1 | 14 | 1 | 127 | 77/100 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 14 | 0 | 10 | 10/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #27: 4 #49: 6 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hand axe eq slot #6, inv slot #4: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #. #.# ### #.# ...## #.# ..... ##.##...... ##...#.....# #.......r.# #...@# #.#.## #...# #..## #..# #####..####^ #............ #.###..####.. #.#....# ##. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 0 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>