blacksnow Level 1 of the Dungeon (2, 36, D:1) a +0 robe (15, 39, D:1) a +0 leather armour (27, 48, D:1) a +0 dagger (29, 9, D:1) a +0 trident (32, -2, D:1) a +0 short sword (38, 42, D:1) a +0 long sword (41, 13, D:1) a staff of conjuration {!a} Level 2 of the Dungeon (0, 0, D:2) 19 stones (8, -3, D:2) a +0 ring mail (17, -11, D:2) 19 stones (20, -20, D:2) a +2 helmet (42, 2, D:2) 13 stones (48, -7, D:2) 2 poisoned darts (54, -6, D:2) a +0 club 2 stones Level 3 of the Dungeon [Shop] Todoy's Antique Weapon Shop a +0 flail (94 gold) a +0 hand axe (81 gold) the +3 great mace of the Riding Gods {vorpal, *Corrode rC+++ rN+ Int-4} (1536 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). rC: It renders you almost immune to cold. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 hand axe (81 gold) a +0 war axe (94 gold) the +5 spear "Cuguzoma" {drain, rElec Str-5 Dex+4} (1142 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-5). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. the +9 demon trident of Charity {pain, rN+ rCorr Dex+2} (2767 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 mace (81 gold) [Shop] Yxip's Book Shoppe a book of Minor Magic (216 gold) a book of Armaments (432 gold) a book of Alchemy (336 gold) a book of Touch (312 gold) a book of Necromancy (192 gold) a book of Displacement (288 gold) a Young Poisoner's Handbook (240 gold) (0, 0, D:3) an amulet of magic regeneration (6, -2, D:3) a +0 arbalest (19, -7, D:3) 20 stones (19, 0, D:3) 10 stones (22, 22, D:3) a +0 hand axe (25, -3, D:3) a +0 short sword (29, 5, D:3) a +2 dagger of draining (29, 14, D:3) a +0 dagger (30, 13, D:3) a +0 flail (32, 27, D:3) a +0 dagger (34, 27, D:3) a +0 hand axe (40, 34, D:3) 19 stones (46, 19, D:3) a +0 halberd (53, 15, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, -36, D:4) a +0 dagger (5, -30, D:4) a +0 dagger a +0 arbalest (13, -3, D:4) a +0 giant club (17, -20, D:4) a +0 whip of electrocution (22, -34, D:4) a +0 dagger (30, 6, D:4) a +0 club (35, -34, D:4) a +0 giant club (36, -34, D:4) a +0 leather armour (41, -30, D:4) a +0 hand axe a +0 club (42, -31, D:4) a +0 dagger a +0 club (42, -28, D:4) a +0 spear (43, -28, D:4) a +0 spear (46, -39, D:4) a +0 club a +0 dagger (47, -38, D:4) a +0 dagger a +0 club a +0 dagger (48, -36, D:4) a +1 dagger of speed (50, -33, D:4) a +0 dagger a +0 helmet a +0 spear (51, 4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an amulet of faith {!P} (1, -1, D:5) a +0 mace (4, -3, D:5) a +0 giant club a +0 mace an orc corpse (skeletalised by now) (7, 7, D:5) a +0 whip a boomerang (8, 9, D:5) a +0 helmet (8, 10, D:5) a +0 short sword (still there?) a +0 scale mail (still there?) an iguana corpse (still there?) an orc corpse (still there?) (9, 10, D:5) a +0 club (still there?) a +0 ring mail (still there?) (9, 12, D:5) a +0 short sword a +0 dagger a +0 club an orc corpse an orc corpse (10, 12, D:5) a +0 dagger (14, 19, D:5) 14 stones the Ecumenical Temple