Dungeon Crawl Stone Soup version 0.31-a0-366-ga77b45bd9b (webtiles) character file. Game seed: 9334184903489062893 53 blacky4 the Magician (level 4, -19/31 HPs) Began as a Djinni Conjurer on July 28, 2023. Demolished by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:01:10 (1483 turns). blacky4 the Magician (Djinni Conjurer) Turns: 1483, Time: 00:01:11 Health: -19/31 AC: 2 Str: 6 XL: 4 Next: 11% Gold: 69 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-20 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a +5 ring of evasion Scrolls f - 2 scrolls of noise {unknown} g - 2 scrolls of amnesia {unknown} h - a scroll of enchant weapon {unknown} j - 7 scrolls of identify {unknown} k - a scroll of fog {unknown} l - 2 scrolls of enchant armour {unknown} m - 2 scrolls of blinking {unknown} n - a scroll of vulnerability {unknown} o - a scroll of teleportation {unknown} Potions b - 2 potions of heal wounds {unknown} c - a potion of curing {unknown} d - 2 potions of mutation {unknown} e - a potion of degeneration {unknown} p - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes Level 0.0 Charms * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Transmutations * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 f - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel agile. An ogre is nearby! An ogre is nearby! An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you, 89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) You hear an angry hiss. You hear a bark! An adder comes into view. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The ogre closely misses you. A jackal comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. The ogre attacks as you move away! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ##..#†..##.# ##...#...##..# #............. #...#.....#.. #.##.#.###.## #.##.⌠.###.⌠.# #.# ##.###.#.# #.. ##.#.#†# #.. ##@♣.# #.. ##O# #. #.#.# ♣S# #.⌠ #.# #.# ..# #.. h#. ... . # ... ## You could see an ogre. Vanquished Creatures 2 adders 2 dart slugs (D:2) 3 ball pythons 2 endoplasms (D:1) 2 giant cockroaches A goblin (D:2) 9 hobgoblins A quokka (D:3) A bat (D:2) 2 frilled lizards 3 kobolds 2 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blacky4 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | blacky4 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 364 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 771 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 771 | D:2 | Learned a level 1 spell: Summon Small Mammal 1343 | D:2 | Found a runed translucent door. 1344 | D:2 | Noticed Crazy Yiuf 1474 | D:3 | Noticed an ogre 1477 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 1483 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, hangedman_decor_opposing, glass_columns_a D:2: layout_basic, corexii_corridor_pit, uniq_crazy_yiuf_cottage D:3: layout_basic, grunt_decor_mini_mirrors, roderic_batcave, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Transmutations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Poison Magic | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | || 54 Searing Ray | | 1 || 1 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1482 | 1409 | 73 | 0 | 1298 | 3 | 494.0 | Dungeon | 1482 | 1409 | 73 | 0 | 1298 | 3 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 731 daAuts D:2: 693 daAuts D:3: 57 daAuts