Dungeon Crawl Stone Soup version 0.31-a0-690-g7ce4588941 (webtiles) character file. Game seed: 1767870264277841294 511 blacky4 the Conjurer (level 6, -2/36 (41) HPs) Began as a Demonspawn Conjurer on Sept 6, 2023. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +3 flail of draining (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:36 (4040 turns). blacky4 the Conjurer (Demonspawn Conjurer) Turns: 4040, Time: 00:06:36 HP: -2/36 (41) AC: 3 Str: 7 XL: 6 Next: 99% MP: 5/13 EV: 17 Int: 22 God: Vehumet [......] Gold: 124 SH: 0 Dex: 11 Spells: 4/15 levels left rFire . . . i - +1 whip (venom) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ Y - +4 ring of slaying HPRegen 0.26/turn E - +5 ring of evasion MPRegen 0.26/turn %: no passive effects @: heavily drained A: horns 1, demonic guardian 1, magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 124 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A weak demonic guardian rushes to your aid. You regenerate magic rapidly. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting * Level 6.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Hex 10% 3d8 26% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 70% 2d7 1% 2 X - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Stone Arrow Conj/Erth 40% 3d9 8% 3 Necrotise Necr 20% 1d5 10% 1 Sandblast Erth 10% 2d5 10% 1 Passwall Tmut/Erth 4% N/A 16% 2 Flame Wave Conj/Fire 20% 2d7 26% 4 Sticky Flame Conj/Fire 20% 2d4 26% 4 Inner Flame Hex/Fire 5% N/A 30% 3 Vampiric Draining Necr 5% 2d6 30% 3 Agony Necr 5% N/A 95% 5 Inventory: Hand Weapons i - a +1 whip of venom (weapon) Armour a - a +1 robe (worn) d - a +0 pair of boots r - a +0 pair of gloves u - a +0 pair of gloves Magical Staves p - a staff of poison {!a} Jewellery e - a +5 ring of evasion v - a ring of see invisible E - a +5 ring of evasion (right hand) Y - a +4 ring of slaying (left hand) Scrolls c - a scroll of enchant weapon k - 2 scrolls of blinking m - a scroll of teleportation {unknown} n - a scroll of immolation q - 2 scrolls of enchant armour s - a scroll of torment {unknown} w - a scroll of poison Potions b - 2 potions of magic f - a potion of invisibility g - a potion of heal wounds {@q2} h - 4 potions of curing {@q1} j - a potion of degeneration l - 3 potions of enlightenment o - a potion of cancellation {unknown} t - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Vehumet Wu Jian Xom Shops: D:1 [ Annotations: D:4 Edmund ..######.##.##.###### ..# #............. #### ####.#..##### .. .........#....# ####..#..####..#.# ##...#...###..#.# ##...###.......#.# ............##.#5# . #.....#...#.#@# ## .###..>..###.#.#.@[..# .).#†....#...#.#####.### #......†....##. ...... ##.†.###...###.###.>.# ##...#...## ...#...# ####..#....## #.#...# .........#..####.....# #####....##.....##...# You could see Edmund (very poisoned, ally target) and a friendly shadow imp (summoned). Message History You now have 7/13 mp. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +3 flail of draining. You feel drained. You take 6 damage, and have 35/40 hp. You now have 6/13 mp. The searing ray hits Edmund. Edmund is heavily wounded. Edmund closely misses you. You now have 5/13 mp. The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +3 flail of draining! You feel drained. You take 11 damage, and have 24/39 hp. MASSIVE DAMAGE!! You barely miss Edmund. You headbutt Edmund. Edmund is severely wounded. Edmund hits you with a +3 flail of draining. You feel drained. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 19/38 hp. You are too injured to fight recklessly! Unknown command. You hit Edmund. Edmund is poisoned. You headbutt Edmund. Edmund is severely wounded. Edmund hits you with a +3 flail of draining! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You feel drained. You die... Edmund whines, "They better pay attention to me now!" Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Whip | 18 | 92 || 110 Headbutt | | 5 || 5 Cast: Magic Dart | 71 | 4 || 75 Searing Ray | 1 | 16 || 17 Use: Scroll | 6 | 9 || 15 Stab: Distracted | | 1 || 1 Sleeping | | 1 || 1 Armour: Robe | 24 | 33 || 57 Dodge: Dodged | 57 | 69 || 126 Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, serial_shops, shop, corexii_corridor_pit, nicolae_eternal_life D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_corner_a, basic_ecumenical_altar, basic_altar D:3: cheibrodos_fertilizer, layout_basic D:4: layout_basic, minmay_temple_entry_tees, uniq_edmund Temple: hellmonk_temple_two_chambers Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blacky4 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 224 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 831 | D:1 | Learned a level 2 spell: Searing Ray 961 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1354 | D:1 | Found Feonnobb's Armour Shoppe. 1716 | D:2 | Found a faded altar of an unknown god. 1819 | D:2 | Reached skill level 3 in Spellcasting 2139 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 2700 | D:3 | Reached skill level 5 in Conjurations 2704 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2704 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/10 2832 | D:3 | Reached skill level 4 in Spellcasting 3371 | D:3 | Learned a level 4 spell: Fulminant Prism 3376 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3616 | D:4 | Found a staircase to the Ecumenical Temple. 3652 | Temple | Entered the Ecumenical Temple 3658 | Temple | Became a worshipper of Vehumet 3772 | D:4 | Noticed an ogre 3782 | D:4 | Killed an ogre 3783 | D:4 | Reached skill level 6 in Conjurations 3783 | D:4 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 3783 | D:4 | Reached XP level 6. HP: 41/41 MP: 3/12 3987 | D:4 | Reached skill level 5 in Spellcasting 4030 | D:4 | Noticed Edmund 4040 | D:4 | HP: 3/38 [Edmund/+3 flail of draining (16)] 4040 | D:4 | Slain by Edmund Vanquished Creatures An ogre (D:4) 2 phantoms (D:4) 3 jellies (D:3) 3 gnolls (D:4) An adder (D:2) 4 worms 5 dart slugs 10 orcs 6 ball pythons 16 endoplasms 2 giant cockroaches 7 goblins 7 hobgoblins 3 jackals (D:1) 4 quokkas 7 bats 5 frilled lizards 18 kobolds 8 rats 112 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 113 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4048 | 3946 | 102 | 112 | 3147 | 5 | 809.6 | Dungeon | 4036 | 3940 | 96 | 112 | 3147 | 4 | 1009.0 | Temple | 12 | 6 | 6 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1497 daAuts D:2: 1105 daAuts D:3: 848 daAuts D:4: 585 daAuts Temple: 12 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 576 | 154 | 21.1 | 96 | 17 | 15.0 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 32 | 0 | 0.0 D:2 | 57 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 34 | 154 | 81.9 | 17 | 17 | 50.0 D:4 | 432 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+-------