Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 9050836230978099795 1318 blade888 the Conjurer (level 8, -15/58 HPs) Began as a Demigod Conjurer on May 19, 2022. Demolished by an orc warrior ... wielding a +0 scimitar (16 damage) ... on level 6 of the Dungeon. The game lasted 00:16:24 (6403 turns). blade888 the Conjurer (Demigod Conjurer) Turns: 6403, Time: 00:16:25 Health: -15/58 AC: 3 Str: 11 XL: 8 Next: 11% Magic: 6/18 EV: 12 Int: 28 God: Gold: 291 SH: 0 Dex: 12 Spells: 6/16 levels left rFire . . . SeeInvis . w - +4 long sword of the Sea {spect, rN+ Str+3} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . s - +0 helmet rElec . Harm . r - scarf {+Inv} rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.19/turn g - ring of willpower MPRegen 0.16/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: Evoke Invisibility You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 291 gold pieces. Inventory: Hand Weapons c - a +3 vampiric flail w - the +4 long sword of the Sea (weapon) {spect, rN+ Str+3} (You took it off an orc on level 5 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). rN: It protects you from negative energy. Missiles f - 2 poisoned darts k - 2 throwing nets y - 2 curare-tipped darts Armour a - a +0 robe (worn) r - a scarf of invisibility (worn) s - a +0 helmet (worn) Jewellery g - a ring of willpower (left hand) v - a ring of willpower x - a +4 ring of protection Scrolls b - a scroll of vulnerability {unknown} e - 2 scrolls of teleportation {unknown} j - a scroll of fear {unknown} o - a scroll of brand weapon p - a scroll of enchant armour {unknown} q - a scroll of noise {unknown} t - a scroll of immolation {unknown} u - 6 scrolls of identify Potions d - 2 potions of magic h - a potion of curing {unknown} i - a potion of invisibility l - 2 potions of brilliance m - a potion of flight {unknown} n - 2 potions of heal wounds {unknown} z - a potion of attraction {unknown} Skills: - Level 0.7 Fighting + Level 0.1 Long Blades * Level 2.6 Armour + Level 2.4 Dodging + Level 2.8 Stealth + Level 4.8 Spellcasting + Level 5.6 Conjurations * Level 1.6 Hexes - Level 0.2 Summonings * Level 2.8 Air Magic * Level 3.0 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mephitic Cloud Conj/Pois/Air 28% N/A 4% 3 c - Call Imp Summ 8% N/A 9% 2 d - Fulminant Prism Conj/Hex 13% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 76% 2d7 1% 2 Dazzling Flash Conj/Hex 54% N/A 4% 3 Gell's Gravitas Tloc 6% N/A 21% 3 Ozocubu's Armour Ice 6% N/A 21% 3 Teleport Other Tloc 6% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 22% 4 Dispersal Tloc 3% N/A 100% 6 Ozocubu's Refrigeration Ice 3% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Shops: D:2 ( D:5 ! Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the orc warrior but does no damage. The orc warrior is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is moderately wounded. An orc priest comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc warrior. The orc warrior is heavily wounded. The orc priest shouts! The orc warrior hits you with a +0 scimitar! You hit the orc warrior. The orc warrior is heavily wounded. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc warrior misses you. You slash the orc warrior! The orc warrior is severely wounded. The orc warrior hits you with a +0 scimitar. You slash the orc warrior! The orc warrior is almost dead. The orc warrior hits you with a +0 scimitar!! The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The orc warrior hits you with a +0 scimitar! You die... #.# #)# .######.####.# .............# .######o###### #.######.# .........# ♣......#o# ♣.####@## #.# #.# #.# ..# #.# #.# #.# You could see an orc warrior and an orc priest. Vanquished Creatures Sigmund (D:3) A water moccasin (D:5) 2 ogres (D:5) A scorpion (D:5) A water moccasin zombie (D:5) 2 bullfrog zombies (D:5) 2 hounds 4 jellies An orc priest (D:2) An iguana (D:5) 2 orc wizards (D:5) 5 gnolls 4 adders 2 white imps An ufetubus (D:5) A worm (D:2) 5 dart slugs 21 orcs 9 ball pythons 5 bats 6 endoplasms 2 giant cockroaches 3 goblins 7 hobgoblins 3 quokkas 15 frilled lizards 2 kobolds 5 rats 114 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:3) 1 creature vanquished. Vanquished Creatures (others) 2 fungi (D:3) 9 plants (D:5) 11 creatures vanquished. Grand Total: 126 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 192 | D:1 | Reached skill level 4 in Conjurations 192 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1186 | D:2 | Found Dagum's Antique Weapon Emporium. 1236 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/8 1366 | D:2 | Learned a level 3 spell: Mephitic Cloud 1739 | D:2 | Reached XP level 4. HP: 19/33 MP: 1/11 2545 | D:3 | Noticed Sigmund 2548 | D:3 | Noticed Grinder 2552 | D:3 | Killed Sigmund 2553 | D:3 | Reached skill level 1 in Armour 2553 | D:3 | Reached skill level 1 in Air Magic 2553 | D:3 | Reached skill level 1 in Poison Magic 2553 | D:3 | Reached XP level 5. HP: 30/38 MP: 1/13 3337 | D:2 | Learned a level 2 spell: Call Imp 3385 | D:3 | Killed Grinder 3386 | D:3 | Reached skill level 5 in Conjurations 3386 | D:3 | Reached XP level 6. HP: 15/46 MP: 5/14 4487 | D:4 | Found a staircase to the Ecumenical Temple. 4556 | D:4 | Reached XP level 7. HP: 51/51 MP: 13/16 4710 | D:4 | Learned a level 4 spell: Fulminant Prism 4712 | D:5 | Entered Level 5 of the Dungeon 4884 | D:5 | Found Secyluuv's Distillery. 5149 | D:5 | Reached skill level 1 in Hexes 5648 | D:5 | Identified the +4 long sword of the Sea {spect, rN+ Str+3} 5760 | D:5 | Reached XP level 8. HP: 58/58 MP: 14/18 6402 | D:6 | HP: 1/58 [orc priest/divine providence (10)] 6403 | D:6 | Demolished by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring, chequers_serial_rivers_room_a D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_crystal D:3: layout_basic, dreamdust_ecumenical_altar_grove, kennysheep_generic_room_2, uniq_sigmund, uniq_grinder D:4: layout_rooms, minmay_temple_entry_statues_fountains D:5: layout_basic, serial_shops, shop, minmay_lizard_king D:6: layout_loops_ring, ebering_ghost_sewer_d, minmay_holes, serial_bayou_crossing Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 4 5 | 5.6 Spellcasting | 2 3 4 | 4.8 Armour | 1 2 | 2.6 Stealth | 2 | 2.8 Air Magic | 1 2 | 2.8 Poison Magic | 1 2 3 | 3.0 Dodging | 2 | 2.4 Hexes | 1 | 1.6 Fighting | | 0.7 Long Blades | | 0.1 Summonings | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Flail | 5 | 22 | 18 || 45 Punch | | 1 | || 1 Long sword | | | 8 || 8 Cast: Magic Dart | 81 | 102 | 121 || 304 Mephitic Cloud | | 3 | 2 || 5 Call Imp | | 2 | || 2 Use: Scroll | | 7 | || 7 Potion | | | 1 || 1 Armor: Robe | 7 | 5 | 10 || 22 Dodge: Dodged | 15 | 32 | 17 || 64