Dungeon Crawl Stone Soup version 0.31-a0-14-gc80a10f4b6 (webtiles) character file. Game seed: 14043137328455508351 875 blade888 the Conjurer (level 8, 0/52 HPs) Began as an Octopode Conjurer on May 8, 2023. Slain by Edmund ... wielding a +5 flail of protection (12 damage) ... on level 4 of the Dungeon. The game lasted 00:09:43 (5482 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 5482, Time: 00:09:43 Health: 0/52 AC: 1 Str: 7 XL: 8 Next: 4% Magic: 1/13 EV: 13 Int: 22 God: Gold: 205 SH: 0 Dex: 10 Spells: 3/14 levels left rFire . . . y - +0 short sword (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . m - ring of willpower rCorr . f - ring of ice SInv . r - ring of fire Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: brilliant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 205 gold pieces. Inventory: Hand Weapons y - a +0 short sword of freezing (weapon) Jewellery f - a ring of ice (right tentacle) m - a ring of willpower (left tentacle) r - a ring of fire (on tentacle) Scrolls b - 2 scrolls of poison {unknown} d - a scroll of amnesia {unknown} h - a scroll of torment {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of identify {unknown} o - 2 scrolls of teleportation {unknown} p - a scroll of fear {unknown} q - a scroll of enchant armour {unknown} t - a scroll of vulnerability {unknown} u - 2 scrolls of magic mapping {unknown} Potions a - a potion of magic e - 2 potions of berserk rage {unknown} g - a potion of lignification {unknown} i - 2 potions of brilliance l - a potion of mutation {unknown} n - a potion of curing s - a potion of might {unknown} v - a potion of haste {unknown} w - a potion of heal wounds {unknown} x - a potion of invisibility {unknown} Skills: + Level 3.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting * Level 6.8 Conjurations * Level 4.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 21% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 84% N/A 3% 3 Static Discharge Conj/Air 56% 2-5/arc 4% 2 Apportation Tloc 12% N/A 12% 1 Airstrike Air 3% 2d(1-17) 75% 4 Summon Lightning Spire Summ/Air 6% N/A 75% 4 Alistair's Intoxication Tmut/Pois 4% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Wu Jian Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Edmund is almost dead. You constrict Edmund. Edmund barely misses you. Unknown command. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. You constrict Edmund, but do no damage. Edmund misses you. Unknown command. It was a potion of curing. You feel better. You constrict Edmund, but do no damage. Edmund says, "You wouldn't believe how much I paid for this flail." Edmund hits you with a +5 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 flail of protection and wearing a +0 ring mail (almost dead, constricted by you, 100% to hit) You feel a surge of power! The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) You constrict Edmund, but do no damage. Edmund closely misses you. The searing ray hits Edmund. Edmund is almost dead. You constrict Edmund, but do no damage. Edmund hits you with a +5 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. You feel better. You constrict Edmund, but do no damage. Edmund closely misses you. Unknown command. Hit: y) +0 short sword (freeze) Press: ? - help, Dir - move target, f/p - Edmund Aim: Edmund, wielding a +5 flail of protection and wearing a +0 ring mail (almost dead, constricted by you, about 7% to evade your +0 short sword of freezing) You hit Edmund but do no damage. Edmund is almost dead. You constrict Edmund. Edmund hits you with a +5 flail of protection! You die... #.......#..... #........[.... #............. #....†........ #............. #............. ######.......###### #.................. ##@################ #@#####..........# #.#...'..........+ #.#.###..........# #.#.# ####........ #.#.# #........... #.#.# #........... #.#.# #........... #.#.# #........... You could see Edmund. Vanquished Creatures A centaur (D:4) 4 kobold brigands (Sewer) A bullfrog (D:3) A hound (D:3) A gnoll bouda (D:4) A jelly (D:3) Jessica (D:2) An iguana (D:3) Robin (D:2) 3 gnolls (D:4) 10 adders 2 river rats 11 worms 6 dart slugs 8 orcs 10 ball pythons 8 endoplasms 5 giant cockroaches 15 goblins 13 hobgoblins 2 jackals (D:3) 3 quokkas 4 bats 2 frilled lizards 9 kobolds 12 rats 135 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:4) 4 fungi (D:4) 7 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 234 | D:1 | Learned a level 2 spell: Searing Ray 425 | D:1 | Found a faded altar of an unknown god. 584 | D:2 | Reached skill level 1 in Fighting 673 | D:2 | Reached XP level 3. HP: 12/23 MP: 3/6 997 | D:2 | Noticed Robin 1023 | D:2 | Reached XP level 4. HP: 15/28 MP: 0/7 1025 | D:2 | Killed Robin 1662 | D:2 | Reached skill level 5 in Conjurations 1766 | D:2 | Noticed Jessica 1768 | D:2 | Killed Jessica 1837 | D:2 | Learned a level 4 spell: Fulminant Prism 1862 | D:3 | Reached XP level 5. HP: 14/34 MP: 6/9 2069 | D:3 | Reached skill level 1 in Hexes 2592 | D:3 | Reached XP level 6. HP: 14/40 MP: 5/10 3451 | D:4 | Found a glowing drain. 3549 | Sewer | Entered a sewer 3555 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 3698 | Sewer | Reached skill level 6 in Conjurations 3768 | Sewer | Reached XP level 7. HP: 44/45 MP: 12/12 4665 | D:4 | Found an ornate altar of the Wu Jian Council. 4709 | D:4 | Reached XP level 8. HP: 14/52 MP: 1/13 5112 | D:4 | Noticed Edmund 5482 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, minmay_hexomino_p4 D:2: layout_basic, guppyfry_early_orc_mine, uniq_robin, uniq_jessica D:3: wad_river_or_something, layout_basic D:4: layout_basic, nzn_wu_jian_council_hall, gup_sewer_entry_spiral, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.5 Conjurations | 5 6 | 6.8 Hexes | 1 2 4 | 4.1 Spellcasting | 3 | 3.9 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 13 | | || 13 Short sword | 50 | 147 | 120 || 317 Constrict | 19 | 27 | 22 || 68 Tentacles | 11 | 32 | 28 || 71 Punch | 1 | 1 | 5 || 7 Cast: Searing Ray | 3 | 8 | 11 || 22 Fulminant Prism | | | 3 || 3 Iskenderun's Myst | | | 2 || 2 Use: Potion | | | 3 || 3 Stab: Sleeping | 8 | 20 | 12 || 40 Armour: Skin | 4 | 11 | 3 || 18 Dodge: Dodged | 40 | 81 | 58 || 179 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5479 | 5321 | 158 | 0 | 4124 | 5 | 1095.8 | Dungeon | 4426 | 4268 | 158 | 0 | 3334 | 4 | 1106.5 | Sewer | 1052 | 1052 | 0 | 0 | 790 | 1 | 1052.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1476 daAuts D:2: 1269 daAuts D:4: 1114 daAuts Sewer: 1052 daAuts D:1: 566 daAuts