Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 8347942579713469920 37 blade888 the Conjurer (level 3, -2/22 HPs) Began as an Octopode Conjurer on May 9, 2023. Slain by a jelly (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (648 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 648, Time: 00:01:05 Health: -2/22 AC: -3 Str: 6 XL: 3 Next: 41% Magic: 6/6 EV: 13 Int: 22 God: Gold: 84 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . c - +0 falchion rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 falchion (weapon) Scrolls b - a scroll of amnesia {unknown} d - a scroll of fog {unknown} e - a scroll of brand weapon {unknown} Potions a - a potion of mutation {unknown} f - a potion of lignification {unknown} Skills: + Level 0.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations * Level 1.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the worm! The bat completely misses you. The frilled lizard bites you. You miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The bat closely misses you. The frilled lizard barely misses you. The frilled lizard closely misses you. The rat closely misses you. You hit the rat. You kill the rat! The bat closely misses you. The hobgoblin closely misses you. The frilled lizard barely misses you. You miss the bat. Your grab misses the bat. Your tentacle-slap misses the bat. Your squeeze misses the bat. The bat completely misses you. The bat closely misses you. The hobgoblin closely misses you. The frilled lizard barely misses you. You hit the bat. You kill the bat! The hobgoblin closely misses you. The frilled lizard barely misses you. You hit the jelly but do no damage. The acid corrodes you! Your tentacles burn! The hobgoblin hits you. The jelly barely misses you. The frilled lizard misses you. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jelly attacks as you move away! The jelly hits you. You die... #.......... ####.>.#.... #.......... ##.##.... ###.####### #.##.... ######.# #.##.... #......# ######### #.##.... #.#...## #.......# #.###### #.#...# #........ ..# #.#...# #†J...... ..# #.#...#########@l...... #.....'.........g...... ###...#########.......# #...# #.......# ##### #.......# ######### You could see a jelly, a hobgoblin and a frilled lizard. Vanquished Creatures Robin (D:2) 2 worms (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:2) 5 goblins (D:2) A hobgoblin (D:2) A quokka (D:1) A ball python (D:1) 2 bats 2 frilled lizards (D:1) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 213 | D:1 | Learned a level 2 spell: Searing Ray 227 | D:1 | You fall into a shaft and drop 1 floor! 271 | D:2 | Reached skill level 1 in Hexes 338 | D:2 | Noticed Robin 360 | D:2 | Killed Robin 361 | D:2 | Reached XP level 3. HP: 2/22 MP: 0/6 476 | D:2 | Identified the +2 helmet "Ciam" {rN+ Will+} 647 | D:2 | HP: 1/22 [frilled lizard (3)] 648 | D:2 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_basic, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.5 Fighting | | 0.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 20 Constrict || 8 Tentacles || 7 Falchion || 19 Cast: Magic Dart || 3 Searing Ray || 4 Use: Potion || 1 Stab: Sleeping || 5 Armour: Skin || 1 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 652 | 652 | 0 | 0 | 523 | 2 | 326.0 | Dungeon | 652 | 652 | 0 | 0 | 523 | 2 | 326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 424 daAuts D:1: 228 daAuts