Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 12201517158611205078 19 blade888 the Conjurer (level 2, -9/17 (18) HPs) Began as an Octopode Conjurer on May 9, 2023. Mangled by a gnoll ... wielding a +1 flail of draining (14 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (607 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 607, Time: 00:00:41 HP: -9/17 (18) AC: 1 Str: 12 XL: 2 Next: 75% MP: 3/5 EV: 13 Int: 20 God: Gold: 49 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Jewellery e - a +6 ring of strength (left tentacle) Scrolls b - 2 scrolls of vulnerability {unknown} d - a scroll of fog {unknown} Potions a - a potion of magic f - a potion of flight {unknown} Skills: + Level 0.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.3 Conjurations * Level 1.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A kobold is nearby! There is an open door here. A gnoll comes into view. It is wielding a +1 flail of draining. The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! A hobgoblin comes into view. The hobgoblin shouts! The gnoll shouts! Things that are here: a +0 short sword; 5 stones The gnoll hits you with a +1 flail of draining! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 flail of draining (81% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +1 flail of draining! Ouch! That really hurt! You die... ###.....# #≈≈≈~~~~≈~~≈≈≈ #......### #≈≈≈≈~~~≈~~≈≈≈ #.#......########≈≈≈~~≈~≈~~≈≈≈ #.##............#≈≈~~~≈~≈≈~≈≈≈ #.##.....########≈≈~~≈≈~≈≈~≈≈≈ #.....#### #####≈~~~≈≈~≈≈~~≈≈ ####...## #.. #≈≈~≈≈≈~≈≈≈~≈≈ ##.....## #g# #≈≈~~~~~~≈~~~~ #.......## #@#.#............. #.........###)..#.8.⌠⌠⌠(⌠⌠⌠.8. +.........'.....#............. #.........###.g.###+###'###+## ##.......## #.#..# #....... ##.....## #....... #....... ##...## ####.### ####.### ##+# .. #.# ##. #.# You could see a gnoll and a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 203 | D:1 | Learned a level 2 spell: Searing Ray 467 | D:1 | Reached skill level 1 in Hexes 607 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.1 Fighting | | 0.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.1 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 12 Tentacles || 9 Short sword || 29 Cast: Searing Ray || 1 Stab: Sleeping || 7 Armour: Skin || 2 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 606 | 606 | 0 | 0 | 488 | 1 | 606.0 | Dungeon | 606 | 606 | 0 | 0 | 488 | 1 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 606 daAuts