blade888 Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, -5, D:1) a +0 club (3, -11, D:1) a +0 sling (6, -2, D:1) a +0 sling (14, -22, D:1) 4 stones (14, -10, D:1) 5 stones (14, -6, D:1) a +0 robe (25, -28, D:1) a +0 club (42, -32, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Hasch's Jewellery Emporium an amulet of the acrobat (330 gold) the amulet "Fownypy" {Spirit rPois MP-9 Str+2 Stlth+} (330 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+2). rPois: It protects you from poison. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. a ring of magical power (220 gold) an amulet of the acrobat (330 gold) a ring of fire (275 gold) a ring of resist corrosion (220 gold) the amulet "Lekenl Anio" {Spirit rC++ Slay+5} (830 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It greatly protects you from cold. (0, 0, D:2) a +0 dagger (3, 17, D:2) 2 poisoned darts (12, -16, D:2) a +0 sling (16, 0, D:2) a +0 robe a +5 spectral club (17, 21, D:2) a +0 dagger (24, 5, D:2) a +0 whip (25, 8, D:2) a +0 club (29, 14, D:2) a +0 spear (41, 13, D:2) a +0 dagger (47, -2, D:2) a +0 club (51, 25, D:2) a +0 leather armour a +0 flail (53, 25, D:2) a +0 robe a +0 dagger (54, 25, D:2) a +0 ring mail a +0 dagger a +0 ring mail a +0 falchion a +0 robe a +0 dagger Level 3 of the Dungeon (2, -2, D:3) a +0 club (2, 14, D:3) the +9 dagger of the Evening {heavy, *Corrode rElec rF+++ Will++ Stlth-} rF: It renders you almost immune to fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (7, -1, D:3) a +0 trident a +0 leather armour (8, -2, D:3) a +0 club 8 poisoned darts (16, 3, D:3) a +0 hand axe a +0 mace a +0 falchion a +0 chain mail (17, 5, D:3) a +0 flail a +0 leather armour (19, -2, D:3) a +0 hand axe (22, -4, D:3) a +0 sling (27, 4, D:3) 5 stones (31, 21, D:3) a +0 dagger a +0 robe (32, 0, D:3) a +0 club (33, -1, D:3) a +0 club (33, 0, D:3) a +0 flail (34, 14, D:3) a +0 mace (35, 20, D:3) a +0 whip (44, 7, D:3) a +0 spear (48, 13, D:3) 4 boomerangs of dispersal (49, 7, D:3) a stone a +0 whip (49, 8, D:3) a +0 flail a +0 club (49, 26, D:3) a +0 rapier (55, -2, D:3) a +0 hand axe (55, 13, D:3) 5 boomerangs (56, 10, D:3) a +0 dagger (58, -1, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (2, 1, D:4) a +0 helmet (8, -23, D:4) 4 stones a +0 short sword (9, -13, D:4) a +0 robe (22, -21, D:4) a +0 rapier (39, -27, D:4) a +0 broad axe (49, -14, D:4) a +0 dagger a +0 hand axe (49, -12, D:4) a +0 mace (52, -18, D:4) a +0 scimitar Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (5, 19, D:5) 9 stones (9, 4, D:5) a potion of degeneration (12, -9, D:5) a +0 flail a +0 scale mail (13, 8, D:5) a +0 chain mail 3 boomerangs a +0 club (13, 9, D:5) a +0 giant spiked club (24, -6, D:5) a +0 giant club (28, 28, D:5) a +0 robe (35, 27, D:5) 5 stones (42, 17, D:5) a +0 mace a +0 ring mail (45, 37, D:5) a +0 giant spiked club (53, 38, D:5) a +0 short sword a +0 leather armour (54, 6, D:5) a +0 dagger a +0 robe (54, 37, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Mueplaj's Antique Armour Shoppe a +0 chain mail (108 gold) a +0 pair of gloves (108 gold) a +0 leather armour (48 gold) the +7 chain mail of Happiness {Harm Will+} (1250 gold) Harm: It increases damage dealt and taken. Will: It increases your willpower. a +0 helmet (108 gold) a +0 leather armour (48 gold) the +0 robe of Lesser Demons {Rampage rC+ Will+} (487 gold) rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. a +0 scale mail (96 gold) (0, 0, D:6) a scroll of vulnerability (6, -14, D:6) a +4 trident a +0 robe a +2 halberd of freezing a +0 robe a +0 long sword a +0 robe (9, -10, D:6) 4 stones (10, 7, D:6) a +0 dagger a +0 robe (11, -13, D:6) a +0 leather armour (12, 5, D:6) a +0 short sword 2 stones (12, 6, D:6) a +0 dagger a +0 dagger 6 stones (13, 6, D:6) a +0 dagger a curare-tipped dart (29, -8, D:6) 3 stones (31, -18, D:6) 6 poisoned darts (31, 2, D:6) 3 stones (37, -7, D:6) a +0 short sword (38, -9, D:6) a +0 club (44, 15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 5 stones (2, 3, D:7) a +0 ring mail (9, -25, D:7) 8 stones (17, 12, D:7) 4 stones (19, -20, D:7) a +0 trident (19, -6, D:7) a +0 short sword a +0 leather armour a +0 dagger (20, -5, D:7) a +0 hand axe (22, -33, D:7) 8 stones (28, -1, D:7) 5 poisoned darts (38, 10, D:7) a +0 dagger a +0 robe (40, 9, D:7) a +0 giant club (42, -1, D:7) a +0 halberd (43, -1, D:7) a +0 hand axe a +0 leather armour a +0 flail a +0 flail (45, -1, D:7) a +0 short sword 3 boomerangs (45, 1, D:7) a +0 hand axe (47, 9, D:7) a +0 club 2 stones (50, -31, D:7) a +0 war axe 2 boomerangs a +0 flail a +0 dagger a +0 robe (50, -26, D:7) a +0 falchion a +0 leather armour (50, -22, D:7) a +0 club (52, -18, D:7) a +0 club (52, -17, D:7) a +0 club a +0 whip (52, -16, D:7) a +0 spear a +0 trident a +0 scale mail a +0 buckler (57, -16, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) 8 stones (3, 19, D:8) a +0 short sword (3, 45, D:8) a +0 chain mail (4, 8, D:8) a +2 dire flail a +0 robe (6, 17, D:8) a +0 giant spiked club (8, 43, D:8) a +0 long sword (21, 17, D:8) 4 curare-tipped darts (26, 13, D:8) a +0 dagger a +0 robe (27, 10, D:8) a +0 dagger (28, 9, D:8) a +0 dagger a +0 leather armour (31, 26, D:8) a +0 whip (32, 29, D:8) a +0 dagger (34, 31, D:8) a +0 dagger (35, 30, D:8) a +0 short sword (38, 16, D:8) a +0 dagger a +0 club (39, 34, D:8) a +0 club a curare-tipped dart (43, 11, D:8) a +0 club a +0 hand axe (49, 41, D:8) a +0 short sword of electrocution (52, 13, D:8) a +0 falchion (54, 5, D:8) a +0 orcbow (59, 37, D:8) a scroll of vulnerability Level 9 of the Dungeon [Shop] Irotubba's Armour Shoppe the +6 plate armour of the Secret Geomancers {Drain Regen+ Int+5} (843 gold) Int: It affects your intelligence (+5). Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. a +0 ring mail (52 gold) a +2 crystal plate armour (1196 gold) a +0 plate armour (299 gold) a +1 cloak (149 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +2 robe of willpower (230 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (552 gold) EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (0, 0, D:9) a +4 long sword a +0 robe a +0 dire flail a +0 robe a +0 dagger a +0 ring mail a +0 mace a boomerang a +2 mace of protection (0, 1, D:9) a +0 dagger a +0 robe (4, 2, D:9) +0 steam dragon scales a scarf of resistance a +2 halberd of flaming (5, -6, D:9) a +0 buckler (5, 2, D:9) a +2 robe of willpower a +2 whip of flaming (14, -22, D:9) a +0 mace of holy wrath a +0 leather armour (15, -22, D:9) a +0 club a +0 halberd a +0 chain mail (15, -21, D:9) a +0 hand axe (16, -22, D:9) a +0 dagger a +0 leather armour (26, -13, D:9) a +0 spear (27, -12, D:9) a +0 flail (31, -16, D:9) a +0 spear a +0 scale mail (31, -15, D:9) a +0 flail (31, -14, D:9) a +2 flail of draining (31, -3, D:9) a +0 hand axe a +0 leather armour a +0 shortbow a +0 short sword a +0 short sword a +0 chain mail (32, -17, D:9) a +0 flail a +0 chain mail (32, -4, D:9) a +2 flail of holy wrath (32, -2, D:9) a +0 shortbow (35, 2, D:9) 3 poisoned darts Level 10 of the Dungeon [Shop] Torahush's Book Emporium a book of Geomancy (198 gold) a book of Armaments (396 gold) the Secrets of the Fulgent Mesa (286 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sandblast Earth 1 c - Dazzling Flash Conjuration/Hexes 3 d - Sticky Flame Conjuration/Fire 4 a book of the Warp (462 gold) a book of Fire (484 gold) a book of the Spheres (594 gold) a book of Death (484 gold) the Catalogue of Concussion and the Sky (506 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Storm Form Transmutation/Air 7 c - Fire Storm Conjuration/Fire 9 (0, 0, D:10) a +0 robe (2, -2, D:10) 23 gold pieces (3, -2, D:10) a +0 robe of willpower (unseen) (4, -2, D:10) 16 gold pieces (31, 3, D:10) a +0 short sword 5 poisoned darts (31, 4, D:10) a +0 club a stone a +1 whip of electrocution 4 poisoned darts (32, 0, D:10) a +0 short sword 4 stones (32, 1, D:10) a +0 dagger a +0 robe (32, 2, D:10) a +0 glaive a +0 plate armour (32, 3, D:10) a +0 club a +0 leather armour a +0 short sword a +0 club 5 stones (33, 3, D:10) a +0 dagger (33, 4, D:10) a +0 short sword (37, -18, D:10) a +0 giant club a +0 dire flail (39, 18, D:10) 16 gold pieces a +0 dire flail a +0 chain mail (40, 18, D:10) 6 gold pieces the Ecumenical Temple