brittlin Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -8, D:1) a +0 whip (11, -17, D:1) a +0 club (12, -16, D:1) a +0 club (13, -28, D:1) 23 arrows (16, -35, D:1) a +0 short sword (20, -8, D:1) a +0 dagger (25, -27, D:1) a +0 club (26, -27, D:1) a +0 dagger (28, -13, D:1) 19 arrows (30, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone a cursed -2 dagger (2, 0, D:2) a stone (5, 0, D:2) a +0 dagger (8, 21, D:2) a +0 hunting sling (9, -23, D:2) a +0 hunting sling (15, 10, D:2) 12 sling bullets (21, -23, D:2) a +0 mace (24, -23, D:2) a stone (25, -23, D:2) a stone (26, -23, D:2) a stone (29, -23, D:2) a +0 dagger (32, -17, D:2) 24 stones (32, 17, D:2) a cursed -2 hunting sling (34, -1, D:2) a +0 dagger (36, -34, D:2) 28 arrows (38, 0, D:2) a +0 club a +0 robe (38, 14, D:2) 21 stones (43, -12, D:2) 21 arrows (47, -20, D:2) a +0 club (54, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, -15, D:3) a +0 dagger (12, -26, D:3) a -3 ring of intelligence a potion of might (12, -24, D:3) a +0 club (14, -4, D:3) a +0 leather armour (15, -29, D:3) a +0 club (16, -9, D:3) a +0 scale mail a +0 mace (23, -33, D:3) a +0 whip (41, 0, D:3) a +0 club (51, -6, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Odaid's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:4) 7 arrows (9, -1, D:4) a +0 short sword (13, -18, D:4) a +0 club a +0 whip a +0 leather armour a +0 dagger a +0 mace (13, 10, D:4) a +1 war axe 2 scrolls of random uselessness a +0 short sword a +0 chain mail (14, -22, D:4) a +0 robe (14, -18, D:4) a +0 flail 4 tomahawks (14, 9, D:4) a +0 flail a +0 dagger a cursed +0 dagger (15, -13, D:4) a +0 flail (16, -14, D:4) a +0 club (18, -15, D:4) a +0 mace (19, -19, D:4) a +0 club (19, -14, D:4) a +0 short sword (19, 13, D:4) 4 javelins (23, 4, D:4) a +0 robe (26, -19, D:4) a +0 flail (29, 6, D:4) 2 tomahawks (30, 12, D:4) a +0 ring mail (34, -5, D:4) 20 arrows (40, 8, D:4) a +0 club (43, -16, D:4) a +0 club a +0 robe Level 5 of the Dungeon (0, 0, D:5) 11 arrows a +0 shortbow (2, 1, D:5) 2 arrows (3, 1, D:5) an arrow (4, 1, D:5) an arrow (5, 2, D:5) 2 arrows (23, -24, D:5) a +0 plate armour (23, 17, D:5) a +0 leather armour 3 tomahawks a +0 war axe (23, 27, D:5) a +0 hunting sling (25, 17, D:5) a tomahawk a +0 dagger a +0 robe (26, 17, D:5) a tomahawk a +0 leather armour a +0 whip (31, -18, D:5) a +0 whip of draining (31, 6, D:5) 20 arrows (31, 14, D:5) a +0 chain mail (32, -18, D:5) a +0 hand axe a +0 club a +0 ring mail a +0 dagger a +0 robe (34, 21, D:5) 12 arrows (43, 4, D:5) 21 stones (43, 14, D:5) a +0 spear (45, 15, D:5) a +0 giant club (49, 17, D:5) a +0 flail a +0 hand axe a +0 leather armour a +1 vampiric hand axe 5 tomahawks a +0 leather armour a +0 leather armour a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (6, 2, D:6) 22 arrows (7, 26, D:6) a +0 scale mail (8, 3, D:6) an arrow (17, 10, D:6) 5 tomahawks (17, 27, D:6) a +0 shortbow 6 arrows (25, 0, D:6) a +0 flail a +0 club a +0 scale mail a +0 hand axe a +0 giant club a +0 long sword a +0 robe a +0 hand axe a +0 robe a +4 hand axe a +0 robe a +0 long sword a +0 robe (30, 18, D:6) an arrow (31, 16, D:6) an arrow (31, 18, D:6) 3 arrows (32, 16, D:6) an arrow (33, 16, D:6) an arrow (33, 18, D:6) a +0 shortbow 4 arrows (34, 16, D:6) an arrow (34, 17, D:6) an arrow (42, 12, D:6) 29 stones Level 7 of the Dungeon [Shop] Nieclad's Armour Boutique a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 scale mail of fire resistance (132 gold) a +0 plate armour (276 gold) a +1 scale mail of cold resistance (192 gold) the cursed +0 cloak of the Harvest {+Fly MR+++ Str-3 Int-4} (85 gold) It affects your strength (-3). It affects your intelligence (-4). It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. a +0 cloak (54 gold) a +0 chain mail (54 gold) a cursed -2 ring mail (1 gold) (0, 0, D:7) a cursed +0 war axe (2, 9, D:7) a +0 flail (6, -9, D:7) a +0 quarterstaff (7, 11, D:7) 29 arrows (12, 6, D:7) a +0 robe (15, 11, D:7) a +0 rapier (17, -7, D:7) 11 sling bullets (24, -1, D:7) a +0 ring mail (31, -14, D:7) a +2 ring mail of fire resistance a +0 club (32, -13, D:7) a +0 flail a +0 leather armour a +0 mace (38, -7, D:7) a +0 short sword (38, 12, D:7) a +0 long sword (39, -5, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (7, -11, D:8) a +0 flail (7, 8, D:8) a +0 plate armour a +0 scimitar (10, -11, D:8) a +0 dagger of venom a +0 robe (11, -11, D:8) a +0 dagger (12, -14, D:8) a cursed +0 ring mail (12, -13, D:8) a +0 dagger a +0 leather armour (13, -8, D:8) a +0 great mace (18, -12, D:8) a +0 whip (20, -13, D:8) 23 stones (22, -8, D:8) a +0 cloak (23, -39, D:8) a +0 chain mail a +0 trident (24, -39, D:8) a +0 chain mail a +0 flail (24, -38, D:8) a +0 leather armour (26, -32, D:8) a +0 robe a +0 dagger (26, -23, D:8) a +0 hand axe (30, -24, D:8) a +0 flail (30, -22, D:8) a +0 chain mail a +0 glaive (31, -24, D:8) a +0 scale mail a +0 mace (31, -23, D:8) a +0 falchion (32, -22, D:8) a +0 leather armour a +0 flail (33, 10, D:8) a +0 spear (41, 14, D:8) a +0 leather armour (51, 1, D:8) a potion of degeneration (56, -4, D:8) a cursed -1 dagger a +0 hand axe a cursed +0 chain mail (56, -3, D:8) a +0 dagger a +0 robe a +0 whip (57, -5, D:8) a +0 short sword a +0 leather armour a +1 vampiric hand axe (57, -3, D:8) a +0 falchion (58, -5, D:8) a +0 flail (58, -2, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Jaron's General Store a +2 robe of fire resistance (212 gold) a wand of acid (13) (408 gold) the cursed +1 robe of Hide-and-Seek {-Tele Int+7} (225 gold) It affects your intelligence (+7). It prevents most forms of teleportation. It has a curse placed upon it. an uncursed ring of protection from fire (300 gold) 6 arrows (14 gold) a ration (60 gold) a +0 morningstar (48 gold) a scroll of identify (24 gold) (0, 0, D:9) a +0 war axe (7, 20, D:9) a +0 club (10, 4, D:9) a +0 ring mail (31, -5, D:9) a +0 dagger a +0 robe (34, 6, D:9) a +0 leather armour a +0 mace (36, 7, D:9) a +0 dagger (37, 7, D:9) a +0 ring mail a +0 war axe (39, 24, D:9) a +0 plate armour (unseen) (41, 23, D:9) a +0 chain mail a +0 hand axe (49, 3, D:9) a +0 mace (49, 9, D:9) a cursed +0 dagger a +0 chain mail (49, 23, D:9) a +0 centaur barding (51, 5, D:9) a +0 war axe (52, 22, D:9) a +0 giant spiked club a +0 giant club (52, 27, D:9) a +0 rapier (55, 27, D:9) 27 arrows (56, 22, D:9) 16 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 club (6, 51, D:10) 19 stones (15, 34, D:10) a +2 dagger of speed (15, 38, D:10) a +0 club (16, -3, D:10) a +2 robe of magic resistance a +3 dagger of chaos (18, 6, D:10) 18 poisoned needles (19, 36, D:10) a +0 war axe (29, 37, D:10) a +0 robe a +0 dagger (31, 37, D:10) a +0 flail (33, 25, D:10) a +0 shortbow (33, 27, D:10) a +0 shortbow a cursed -3 shortbow (33, 37, D:10) a +0 dagger (34, 6, D:10) a +2 great sword of freezing (34, 25, D:10) a +0 hand axe a +0 shortbow (34, 27, D:10) a +0 shortbow (34, 38, D:10) 2 tomahawks a +0 club a +0 chain mail a +0 trident (35, 38, D:10) a +0 whip (36, 39, D:10) 2 tomahawks a +0 chain mail a +0 flail (37, 40, D:10) a +0 leather armour a +0 dagger a +0 leather armour (38, 39, D:10) a +0 ring mail a +0 club (38, 40, D:10) 3 tomahawks a +0 dire flail a +0 short sword a cursed +0 ring mail (38, 52, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (39, 41, D:10) a tomahawk (40, 53, D:10) a +0 chain mail a +0 glaive (42, 29, D:10) 6 javelins (44, 3, D:10) a +0 club (44, 43, D:10) a +0 scale mail (45, 23, D:10) a +0 executioner's axe (45, 24, D:10) a book of Power (46, 24, D:10) a +0 plate armour (46, 46, D:10) a +0 dagger (47, 23, D:10) an uncursed staff of fire the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (47, 24, D:10) a +1 chain mail of cold resistance (48, 23, D:10) a +0 morningstar (49, 23, D:10) the +10 dagger of Defiance {venom, *Rage Str+10} It poisons the flesh of those it strikes. It affects your strength (+10). It may make you go berserk in combat. Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (6, 10, D:11) a ration (7, 9, D:11) the +4 long sword of the Rat {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. (unseen) (7, 11, D:11) a +0 mace (8, 10, D:11) a +0 robe (unseen) (22, 9, D:11) 19 poisoned needles (24, 10, D:11) a +0 chain mail a +0 hand axe (24, 11, D:11) 3 large rocks (24, 12, D:11) 17 sling bullets a +0 giant club a +0 giant club (25, 14, D:11) 2 large rocks (25, 31, D:11) a +0 whip (25, 32, D:11) a +0 halberd (26, 28, D:11) a +0 spear (31, 33, D:11) a +0 plate armour a +0 glaive (38, 37, D:11) 13 arrows (42, 40, D:11) 15 gold pieces (46, 20, D:11) a +0 robe (46, 26, D:11) a +0 hunting sling (53, 18, D:11) a +0 shortbow (56, 35, D:11) a +3 flail of holy wrath a +0 ring mail (57, 44, D:11) a +0 ring mail a +0 dagger a +0 robe a +2 dagger of venom a +0 robe a +0 dagger a +0 robe (58, 20, D:11) a +0 dagger a +2 leather armour of fire resistance (59, 20, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (8, -4, D:12) a +2 short sword of freezing (unseen) (10, 1, D:12) a scroll of teleportation the Ecumenical Temple