brittlin Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -1, D:1) a +0 dagger (3, 3, D:1) a +0 ring mail (6, 25, D:1) a +0 mace of crushing (7, 19, D:1) 15 arrows (14, -2, D:1) a +0 dagger (15, 1, D:1) a +0 hand axe (19, 11, D:1) a +0 mace (19, 41, D:1) a stone (20, 41, D:1) a stone (23, 19, D:1) a +0 short sword (26, 35, D:1) a +0 club (27, 35, D:1) a stone (32, 6, D:1) 29 stones (34, 6, D:1) 20 stones (38, 17, D:1) a +0 leather armour (42, 35, D:1) a +0 ring mail (43, 4, D:1) a +0 club (43, 5, D:1) a +0 dagger (45, 21, D:1) a +0 dagger (47, 4, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (9, -14, D:2) a +0 club (13, -3, D:2) a cursed -1 short sword (14, -4, D:2) 16 stones (15, -2, D:2) a +0 club (17, -5, D:2) a +0 hand axe (22, 1, D:2) a +0 leather armour (23, -11, D:2) 11 poisoned needles 6 tomahawks (31, 11, D:2) 12 poisoned needles (32, 17, D:2) a +0 dagger (34, -3, D:2) 28 stones (40, 34, D:2) 17 sling bullets (41, 34, D:2) 9 sling bullets (42, -1, D:2) a +0 dagger (47, -1, D:2) a +0 club a +0 scythe a +0 robe (52, 36, D:2) a +0 short sword (53, 27, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -16, D:3) a +0 leather armour (13, 37, D:3) a +0 club (14, 7, D:3) a cursed +0 spear a +0 animal skin a +0 club (15, 7, D:3) a +0 club (15, 9, D:3) a +0 hunting sling 11 stones a +0 club a +0 club (16, 7, D:3) a +0 club (16, 8, D:3) 4 stones (16, 9, D:3) a +0 hand axe a +0 whip a +0 club (17, 8, D:3) a +0 dagger (18, 33, D:3) a +0 mace a +0 dagger (19, -5, D:3) a +0 flail (19, 33, D:3) a +0 leather armour (20, -5, D:3) a +0 spear (20, 3, D:3) a +0 war axe (23, 8, D:3) a +0 dagger (32, -1, D:3) 16 stones (35, 17, D:3) 21 stones (39, 7, D:3) 20 bolts (42, 31, D:3) a +0 whip a +0 leather armour (42, 35, D:3) a +0 dagger (43, -14, D:3) a +0 short sword (54, 23, D:3) 7 tomahawks (55, -14, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (5, -5, D:4) 22 arrows (14, -8, D:4) 4 large rocks (16, -44, D:4) 18 stones (17, -31, D:4) a +2 robe of magic resistance a +0 dagger of electrocution (20, -18, D:4) a +0 giant spiked club (21, -6, D:4) a +0 flail a +0 flail (22, -6, D:4) a cursed +0 robe a +0 whip (25, -24, D:4) a +0 giant spiked club (29, -33, D:4) a cursed -1 hand axe (30, -32, D:4) a +0 scale mail (31, -19, D:4) a +0 ring mail (32, -15, D:4) a +0 dagger a +0 robe (33, -24, D:4) a +0 leather armour a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 47, D:5) a +0 club (9, 22, D:5) a +0 dagger (10, 20, D:5) a +0 dagger a +0 robe (14, 20, D:5) a +0 dagger a +0 robe (14, 21, D:5) a +0 club a +0 dagger a +0 robe (14, 22, D:5) a +1 dagger of venom a +0 ring mail a +0 dagger a +0 leather armour (18, 1, D:5) a +0 dagger a +0 leather armour (22, 20, D:5) an arrow (23, 20, D:5) an arrow (24, 18, D:5) an arrow (24, 19, D:5) 2 arrows (24, 43, D:5) 25 bolts (25, 22, D:5) a tomahawk a +0 ring mail (26, 17, D:5) an arrow (27, 16, D:5) 3 arrows (28, 17, D:5) 2 tomahawks (29, 15, D:5) a +0 shortbow 11 arrows (29, 17, D:5) a tomahawk (30, 2, D:5) a +0 long sword (37, 21, D:5) a scroll of noise (43, 45, D:5) a +0 spear (45, -9, D:5) a +0 scale mail (49, 21, D:5) 2 tomahawks (61, 16, D:5) a +0 mace a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 blowgun (7, -5, D:6) 17 stones (13, 13, D:6) 34 stones (15, 23, D:6) a +0 flail (16, 23, D:6) a +0 spear (16, 24, D:6) a +0 flail (20, 26, D:6) a throwing net (36, 11, D:6) 16 stones (39, 26, D:6) a +0 spear (45, -19, D:6) a +0 leather armour (49, -4, D:6) 17 stones (49, -3, D:6) the +6 rapier of the Crypt {venom, Dex+7 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+7). It makes you more stealthy. (50, -4, D:6) 22 stones (54, -6, D:6) 20 stones (61, 25, D:6) a +0 chain mail a +0 flail (62, -14, D:6) a +0 ring mail (63, 25, D:6) a +0 mace (63, 26, D:6) a +0 trident a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 10, D:7) a +0 dagger (6, 4, D:7) a +0 short sword (10, 10, D:7) a +0 leather armour (10, 16, D:7) 15 bolts (25, -4, D:7) a +0 trident (26, 17, D:7) 22 stones (51, 14, D:7) 15 arrows (51, 36, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Bidikep's Jewellery Shop an uncursed amulet of rage (480 gold) a cursed amulet of inaccuracy (24 gold) a cursed amulet of the gourmand (324 gold) a +4 ring of dexterity (324 gold) a +3 ring of dexterity (188 gold) the ring of the Tired Princes {Fire rN++ MR- Str+4 SInv} (610 gold) [ring of fire] It enhances your fire magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. a +3 ring of evasion (252 gold) an uncursed ring of ice (300 gold) an uncursed amulet of magic regeneration (360 gold) a +3 ring of intelligence (188 gold) (3, 2, D:8) 30 stones (7, -2, D:8) 12 stones (17, 8, D:8) a +0 leather armour a +0 war axe a +0 hand axe a +0 robe a cursed -2 dagger a +0 robe a +0 dagger (30, 0, D:8) 25 bolts (41, 23, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) 17 sling bullets (1, 0, D:9) a cursed +0 mace a +0 ring mail (2, 11, D:9) a +0 hand axe (8, 16, D:9) a +0 animal skin a +1 spear (10, 16, D:9) a +0 spear of venom a +0 ring mail a +0 buckler (13, 26, D:9) a +1 robe of positive energy a cursed +0 robe a +4 great sword of freezing a +0 robe a +2 spear a cursed +4 dire flail a +0 robe a +1 short sword of freezing a cursed +0 robe (14, 26, D:9) a +0 war axe (17, 10, D:9) a +0 ring mail (17, 36, D:9) a +0 whip (17, 38, D:9) a stone (17, 39, D:9) a +0 short sword (18, 38, D:9) a +0 dagger a +0 dagger (19, 3, D:9) a +0 dagger (19, 40, D:9) a +0 dagger (22, 25, D:9) a +0 giant spiked club (26, 40, D:9) 19 stones (26, 41, D:9) a cursed +0 scale mail (28, 13, D:9) a +0 trident (35, 6, D:9) a +0 flail (37, 17, D:9) a cursed -2 spear (37, 28, D:9) 22 stones (38, 14, D:9) a +0 flail (46, 14, D:9) a +0 dagger a +0 leather armour (46, 15, D:9) a +1 chain mail a cursed -1 dagger a +0 long sword (46, 25, D:9) 10 arrows (47, 23, D:9) a +0 leather armour (48, 18, D:9) a cursed +0 short sword a +0 ring mail (51, -5, D:9) 6 curare-tipped needles Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 11, D:10) 13 arrows (5, -2, D:10) a cursed -1 giant club a +0 robe (13, 15, D:10) a scroll of noise (13, 18, D:10) a +0 dagger a +2 robe of fire resistance (16, 23, D:10) 12 stones (29, 16, D:10) a tomahawk (29, 17, D:10) a +0 war axe 5 tomahawks a +0 plate armour (29, 18, D:10) a +0 war axe a +0 dagger a +0 robe a tomahawk (30, 10, D:10) 21 stones (31, 11, D:10) a +0 short sword a +0 club (32, 12, D:10) a cursed -3 club (40, 18, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a potion of invisibility (7, -4, D:11) 24 bolts (15, 31, D:11) a potion of lignification (19, -6, D:11) 16 stones (22, 2, D:11) a +0 halberd (23, 1, D:11) a +0 halberd (23, 3, D:11) the +4 spear of Demand {vamp, +Rage} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you go berserk. (24, 1, D:11) a lightning rod (4/4) (24, 2, D:11) a +0 spear (24, 18, D:11) a +0 halberd (unseen) (27, 16, D:11) a +0 vampiric whip a +0 spear a +0 scale mail a +0 shield a +2 spear of venom (28, 17, D:11) a +0 club (31, 35, D:11) a +0 robe (33, 5, D:11) 19 sling bullets the Ecumenical Temple