brittlin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -2, D:1) 13 bolts (17, -36, D:1) a +0 club (20, -28, D:1) a +0 club (21, -24, D:1) a +0 club (40, -23, D:1) a +0 dagger Level 2 of the Dungeon (9, -10, D:2) a +0 dagger (11, 0, D:2) a +0 leather armour (16, 11, D:2) a +0 club (16, 16, D:2) a +0 hand axe (23, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident (2, -16, D:3) a +0 robe (7, -20, D:3) a +0 dagger (9, -37, D:3) 16 bolts (14, -30, D:3) an uncursed staff of death (15, -22, D:3) a cursed -3 club (22, 4, D:3) a +0 club (29, 14, D:3) a cursed -2 club (33, -28, D:3) a +0 ring mail (37, 9, D:3) 13 poisoned needles (44, 12, D:3) a +0 robe (50, -4, D:3) a +0 club a +0 whip (55, -13, D:3) a +0 leather armour (56, -15, D:3) a cursed +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (7, 5, D:4) a +0 whip a +0 leather armour (7, 7, D:4) a +0 mace a +2 leather armour of fire resistance (8, 5, D:4) a +0 club a +0 leather armour a +0 club (10, 3, D:4) a +0 robe a +0 dagger (11, -16, D:4) a cursed -2 halberd (11, 3, D:4) a +0 leather armour a +0 hand axe (12, 2, D:4) a +0 spear (12, 3, D:4) a +0 robe a +0 dagger a +0 dagger (21, 16, D:4) a +0 dagger a +0 club (23, 16, D:4) a +0 flail a +0 leather armour (24, 16, D:4) a +0 club a +0 dagger (25, 16, D:4) a +0 hand axe of chopping a +0 club a +0 falchion a +0 helmet a +0 short sword a +0 leather armour (32, -16, D:4) a +0 leather armour a +0 whip (41, -16, D:4) a +0 whip Level 5 of the Dungeon (0, 3, D:5) a +2 chain mail of fire resistance a +0 hand axe (5, 42, D:5) a +1 dire flail of crushing a +0 scale mail (8, 30, D:5) a +0 leather armour (10, 40, D:5) a +0 whip a +0 hand axe a +0 whip a +0 hand axe a +0 leather armour (15, 44, D:5) 20 bolts (21, 37, D:5) a scroll of noise (25, 29, D:5) a +0 leather armour (26, 30, D:5) a cursed +0 short sword (29, 33, D:5) a +0 trident a +3 leather armour (29, 44, D:5) a +0 robe (37, 35, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, 4, D:6) a cursed +0 club (8, -19, D:6) a +0 robe (12, 6, D:6) a +0 dagger (13, 5, D:6) a +0 hand axe (14, 7, D:6) 17 poisoned needles (20, 28, D:6) a +0 ring mail (24, -16, D:6) a +0 shortbow (32, 18, D:6) a +0 helmet (36, 9, D:6) the +11 long sword "Veuc" {vamp, *Noise MR+ Str+6 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It may make noises in combat. Level 7 of the Dungeon [Shop] Neugemur's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:7) a +0 leather armour (2, 33, D:7) a +0 mace (8, 30, D:7) a +0 helmet (10, 31, D:7) a +0 robe (11, 27, D:7) a +0 robe (13, 6, D:7) a +0 leather armour a +0 club (15, -6, D:7) a +0 trident a +0 leather armour (17, -4, D:7) a +0 club a +0 mace a +0 chain mail (18, -4, D:7) a +0 war axe a cursed +0 ring mail (18, 19, D:7) a +0 leather armour (20, -6, D:7) a +0 long sword (25, 6, D:7) a +0 short sword (41, -4, D:7) a +0 leather armour (42, 7, D:7) a +0 robe (43, 6, D:7) a cursed -2 battleaxe a +0 plate armour (43, 12, D:7) 2 potions of degeneration (45, 14, D:7) a scroll of enchant armour (46, 14, D:7) 21 gold pieces (48, 14, D:7) 13 gold pieces (49, 14, D:7) a +0 dagger Level 8 of the Dungeon (18, -23, D:8) a +0 hand axe (23, -9, D:8) a +0 robe a cursed +0 hand axe a cursed +0 war axe a +0 robe (24, -9, D:8) a +0 robe a +1 hand axe of flaming (25, -23, D:8) a +1 robe of fire resistance a +0 scimitar (26, -21, D:8) a cursed +4 morningstar a +0 robe (28, -21, D:8) a cursed -3 flail a +0 robe (35, -41, D:8) a +0 shortbow (35, 3, D:8) a +0 mace (49, -32, D:8) a +0 dagger a cursed -2 robe (49, -31, D:8) a +0 animal skin (50, -31, D:8) a +0 animal skin a +0 animal skin a +0 robe a +0 whip of electrocution (50, -30, D:8) a +0 dagger (50, -28, D:8) a +0 animal skin (61, -28, D:8) a +0 dagger (61, -3, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a cursed -2 scale mail (4, 40, D:9) a +0 robe (7, 44, D:9) a cursed +0 ring mail (21, 39, D:9) the +7 ice dragon scales of Anun {rElec rPois rF- rC++ MP-9 Int-5} It affects your intelligence (-5). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). (27, 40, D:9) a +0 robe a +0 dagger (28, 22, D:9) a +0 shortbow (34, -2, D:9) an uncursed ring of attention (35, 21, D:9) a +0 scale mail (40, -3, D:9) a +0 chain mail (40, -1, D:9) a +0 ring mail (41, 6, D:9) a +0 long sword (41, 17, D:9) a +0 war axe (41, 26, D:9) a +0 dagger (42, 18, D:9) a +0 club (42, 26, D:9) the +0 hat of Qaugeock {rF+ Str-2 Int+2} It affects your strength (-2). It affects your intelligence (+2). It protects you from fire. (44, 19, D:9) a +0 spear (49, 30, D:9) 8 gold pieces Level 10 of the Dungeon [Shop] Agecimumo's Jewellery Shoppe a cursed ring of teleportation (63 gold) an uncursed ring of magical power (280 gold) the amulet of Veme {Inacc rF+ SInv} (205 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. It lets you see invisible. the ring "Ughulid" {MP+9 Dex+5 SInv} (998 gold) [ring of dexterity] It affects your dexterity (+5). It affects your magic capacity (+9). It lets you see invisible. an uncursed ring of fire (350 gold) an uncursed ring of magical power (280 gold) an uncursed ring of ice (350 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of stealth (245 gold) an uncursed amulet of magic regeneration (420 gold) [Shop] Ysialuw's Gadget Emporium a wand of digging (11) (390 gold) a wand of polymorph (9) (143 gold) a phantom mirror (390 gold) a sack of spiders (260 gold) a wand of flame (14) (104 gold) a wand of flame (29) (201 gold) a lightning rod (4/4) (520 gold) a wand of clouds (6) (390 gold) a wand of scattershot (5) (351 gold) [Shop] Hejavo's Weapon Emporium the +1 shortbow "Wuoloorgh" {velocity, MR+ Str+2 SInv} (366 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you see invisible. a +0 great mace (78 gold) the +4 flail of Ysocukh {crush, rElec rPois rC+} (604 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It protects you from poison. a +5 battleaxe of chopping (440 gold) a +0 trident of piercing (86 gold) a +0 hand axe of freezing (88 gold) a +0 war axe (42 gold) a +1 morningstar of protection (141 gold) the cursed +0 halberd of Foul Odors {vamp, Str+5 Dex+4 Stlth-} (402 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your dexterity (+4). It makes you less stealthy. It has a curse placed upon it. 16 stones (19 gold) the +6 mace of Coufe {holy, Int+4} (609 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). (0, 0, D:10) a +0 halberd (23, -19, D:10) a +0 shortbow (39, -8, D:10) 13 gold pieces (42, -13, D:10) a +0 flail (unseen) (43, -13, D:10) a +0 war axe (unseen) (50, -29, D:10) 2 tomahawks a +0 hand axe Level 11 of the Dungeon (14, 1, D:11) a +0 hand axe (30, -13, D:11) a +0 giant club (34, -14, D:11) a +0 chain mail (34, -6, D:11) a scroll of identify the Ecumenical Temple a labyrinth (0, 0, Lab) 7 steel javelins (0, 1, Lab) 2 steel javelins (2, 2, Lab) a manual of Dodging (unseen)