brittlin Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (0, 8, D:1) a +0 club (1, 8, D:1) a +0 club (2, 9, D:1) a +0 short sword (7, -9, D:1) a +0 club (7, 11, D:1) a +0 robe (13, -27, D:1) a +0 flail (13, -7, D:1) a +0 robe (14, 8, D:1) a cursed +0 dagger (17, -22, D:1) a +0 leather armour (22, -13, D:1) a +0 club (29, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 mace of protection (8, -14, D:2) a +0 hand axe a +0 chain mail (11, 3, D:2) a +0 club (12, 2, D:2) a +0 club (16, 15, D:2) a +0 robe (17, -5, D:2) a +0 club (17, -4, D:2) a +0 club (20, 21, D:2) a +0 club (22, -15, D:2) a +0 club (48, -3, D:2) a +0 robe 31 bolts (49, 7, D:2) 11 bolts Level 3 of the Dungeon (3, 41, D:3) a +0 leather armour (4, 21, D:3) a +0 hunting sling a cursed -1 club (5, 29, D:3) a potion of ambrosia (7, 29, D:3) a ration (9, 14, D:3) a +0 club (12, 54, D:3) a +0 club (14, 50, D:3) a +0 leather armour (17, 40, D:3) a +0 scythe a +0 robe (17, 45, D:3) a +0 dagger (20, 48, D:3) a +0 dagger (25, 12, D:3) 22 poisoned needles (26, 10, D:3) a +0 ring mail (32, 45, D:3) a +0 club (33, 45, D:3) a +0 mace a cursed -2 ring mail (39, 31, D:3) a +0 hand axe (40, 24, D:3) a +0 hand axe (40, 31, D:3) a +0 dagger (41, 18, D:3) a +0 scale mail (41, 25, D:3) a +0 whip (42, 21, D:3) a +0 dagger (42, 22, D:3) a +0 club (45, 32, D:3) a +0 club (47, 25, D:3) a +2 dagger of freezing (47, 26, D:3) a +0 club (48, 20, D:3) a +0 short sword (48, 23, D:3) a +0 dagger (48, 28, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Seatoo's Weapon Shoppe the +8 battleaxe "Zeloif" {chop, *Slow Str+2 Int+4 Dex+3} (910 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+3). It may slow you when you take damage. 27 bolts (70 gold) a +0 trident (45 gold) a +0 flail of holy wrath (107 gold) a +0 spear (39 gold) a +0 hand axe of draining (96 gold) 12 stones (15 gold) a +0 dagger (26 gold) 20 stones (26 gold) the +7 flail of Diet Blood {freeze, +Inv rF- MR+ Str+6} (864 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. a cursed -2 dagger (1 gold) a +2 hand crossbow of flaming (237 gold) (4, 23, D:4) a +0 dagger (28, -24, D:4) a +2 long sword of protection (29, -7, D:4) a +0 leather armour a +0 flail (30, -6, D:4) a +0 war axe (35, 4, D:4) a +0 robe (55, 17, D:4) a +0 leather armour Level 5 of the Dungeon (6, -1, D:5) a +0 dagger (unseen) (6, 0, D:5) a cursed -2 dagger (still there?) Sif Muna's Incunabulum of Companions (still there?) Spells Type Level a - Summon Butterflies Summoning 1 (18, 34, D:5) a +0 cloak (22, 35, D:5) a +0 ring mail (45, 33, D:5) a +0 dagger (48, 15, D:5) 10 poisoned needles (52, 15, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Buoluw's Antique Weapon Emporium a cursed +0 quarterstaff (72 gold) a +2 hand crossbow of velocity (412 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a cursed +0 hand axe (48 gold) a +0 club (24 gold) a +0 flail (84 gold) a +0 falchion (72 gold) a +1 hand axe of distortion (348 gold) (0, 0, D:6) a +0 flail of crushing a +0 leather armour (4, -2, D:6) 22 bolts (4, 0, D:6) a +0 dagger (4, 15, D:6) a +0 giant spiked club an ogre skeleton (9, 4, D:6) 10 poisoned needles (9, 17, D:6) a cursed -3 whip (14, 6, D:6) a +0 dagger (21, 25, D:6) a +0 shortbow (32, 9, D:6) a +0 trident