brittlin Level 1 of the Dungeon (0, 0, D:1) a stone (3, 0, D:1) a +0 mace (11, -7, D:1) a +0 robe (19, 35, D:1) a +0 club (22, -2, D:1) a +0 club (38, 22, D:1) a +0 club (39, 35, D:1) a +0 hand axe (40, 19, D:1) 3 needles of confusion (43, 28, D:1) 16 arrows (65, 12, D:1) 5 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -1, D:2) a +2 antimagic dagger (8, -13, D:2) a +0 short sword (9, -13, D:2) a +0 club (11, 0, D:2) a +0 flail a +0 leather armour a +0 dagger a +0 robe (23, 12, D:2) a +0 whip (23, 26, D:2) a +0 robe (27, 21, D:2) a +0 dagger a +0 whip (31, -2, D:2) 10 arrows (31, 1, D:2) 32 arrows (35, 15, D:2) 2 needles of sleeping (38, -7, D:2) a +0 hunting sling (41, 13, D:2) a +0 club (41, 26, D:2) a +0 flail (43, 15, D:2) a +0 club (58, -3, D:2) a +0 hand axe a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) 14 bolts (9, -15, D:3) a +0 dagger a cursed +0 animal skin (11, -1, D:3) a +0 dagger a cursed +0 robe (12, 5, D:3) a +0 ring mail (18, -14, D:3) a +0 scale mail a +0 robe a +0 whip a +0 quarterstaff a +0 spear (36, -15, D:3) a scroll of identify (39, 1, D:3) an uncursed staff of power (39, 5, D:3) a +0 club (40, 4, D:3) a +0 club (42, -3, D:3) a +0 club (43, 8, D:3) a +0 plate armour (55, -13, D:3) 13 poisoned needles (61, -20, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a cursed +0 robe (2, 10, D:4) a +0 robe a +0 dagger (6, -5, D:4) a +0 leather armour (8, 12, D:4) 11 bolts (8, 14, D:4) a +0 leather armour (9, 19, D:4) 22 arrows (13, -13, D:4) 18 poisoned needles (18, 15, D:4) 12 arrows (23, -26, D:4) a +0 short sword (23, -25, D:4) a +0 whip (27, -11, D:4) a +0 leather armour (33, -9, D:4) a +0 club (34, 24, D:4) a +0 flail (35, 22, D:4) a cursed -1 giant club (35, 23, D:4) a +0 short sword (39, -15, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ytedium's Armour Shop a +2 ring mail of cold resistance (273 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (520 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 leather armour (26 gold) +1 pearl dragon scales (1363 gold) a +0 robe (9 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) (0, 0, D:5) a +0 shortbow 18 arrows (8, 14, D:5) a +0 ring mail (18, -1, D:5) a tomahawk (20, -2, D:5) a tomahawk (21, 2, D:5) a +0 dagger a +0 robe (21, 12, D:5) 27 arrows (31, 27, D:5) a +1 falchion of holy wrath a scroll of noise (32, 15, D:5) a +0 spear (32, 16, D:5) a +0 halberd (36, -11, D:5) a +0 war axe (45, 30, D:5) a cursed -3 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (11, -29, D:6) 20 arrows (12, -49, D:6) a +0 shortbow 22 arrows (32, -19, D:6) a +0 flail (33, -21, D:6) a cursed +0 spear (37, -21, D:6) a +0 spear (38, -21, D:6) a +0 whip a cursed +0 leather armour (42, 5, D:6) a +0 robe (51, -49, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (8, 38, D:7) a +0 great sword (9, 9, D:7) a +0 giant spiked club (20, 28, D:7) an uncursed ring of magical power (28, 1, D:7) a +0 war axe a +0 ring mail a +0 dagger (29, 15, D:7) a +2 dagger of flaming (32, 36, D:7) 8 arrows (40, 13, D:7) a +0 spear (40, 15, D:7) a +0 spear (41, 15, D:7) a +0 spear (43, 22, D:7) a +0 spear (44, 3, D:7) a +0 dagger a +0 robe (44, 21, D:7) a +0 spear (44, 22, D:7) a +0 spear (45, 3, D:7) a +0 short sword a +0 leather armour (48, 39, D:7) a +0 short sword a +0 chain mail (50, 7, D:7) a +0 spear (50, 8, D:7) a +0 spear (51, 8, D:7) a +0 spear (53, 18, D:7) a +0 spear (54, 18, D:7) a cursed -3 spear (54, 19, D:7) a +0 spear (54, 43, D:7) the +8 quarterstaff of the Unseen Realm {vamp, *Drain Int+3 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+3). It causes draining when unequipped. (57, 0, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Girphoucw's Jewellery Emporium an uncursed ring of protection from cold (375 gold) an uncursed ring of protection from fire (375 gold) the ring "Tusinaoh" {rC+ MP+9 Dex+5 Slay-3 Stlth+} (964 gold) [ring of dexterity] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. a cursed -3 ring of evasion (30 gold) a +2 ring of intelligence (112 gold) an uncursed ring of fire (375 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of magical power (300 gold) (12, 0, D:8) 2 stones (still there?) a stone (still there?) (13, -2, D:8) a stone (13, -1, D:8) a stone (14, -3, D:8) 2 stones (15, -4, D:8) a stone (24, -6, D:8) a +0 animal skin a -2 spear of piercing (25, -20, D:8) a +0 dagger (26, -20, D:8) a +0 plate armour a +0 flail (26, -19, D:8) a +0 club (26, -9, D:8) a +0 dagger (26, -6, D:8) a +0 giant club (27, -21, D:8) a +0 falchion (27, -1, D:8) a +0 giant club (29, 21, D:8) a +0 robe a +0 dagger (30, 20, D:8) a cursed +0 club a +0 falchion a cursed +0 leather armour (31, 3, D:8) a cursed +0 dagger (41, 18, D:8) a +0 spear a +0 whip (41, 19, D:8) a cursed +0 ring mail (42, 19, D:8) a +2 whip of flaming a +2 short sword (43, 19, D:8) a +0 giant club (45, -6, D:8) a +0 great mace a +0 giant club (45, -5, D:8) a +0 club (45, -3, D:8) a +3 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, 9, D:9) a killer bee corpse (12, 11, D:9) a +0 spear a gnoll skeleton (13, 12, D:9) a cursed -3 spear (14, -3, D:9) a scroll of identify (19, 2, D:9) 15 sling bullets the Ecumenical Temple