brittlin Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -6, D:1) a +0 ring mail (11, -13, D:1) a +0 dagger (17, 18, D:1) a +1 dagger of draining (21, 13, D:1) 13 arrows (22, 10, D:1) a +0 dagger (25, 3, D:1) a +0 mace (27, -12, D:1) 3 curare-tipped needles (41, 18, D:1) a +0 ring mail (42, 7, D:1) an uncursed amulet of inaccuracy (45, 26, D:1) a +0 club (53, 18, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (22, 6, D:2) a +0 hand axe (24, 30, D:2) a +0 hunting sling (26, 6, D:2) a +0 club (29, 6, D:2) a +0 whip (31, 20, D:2) a +0 falchion (35, -15, D:2) a +0 dagger (39, -26, D:2) a +0 whip (40, 21, D:2) 26 arrows (45, -15, D:2) 2 large rocks (48, -29, D:2) a +0 dagger (53, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 14 poisoned needles (6, -27, D:3) a +0 club (10, -12, D:3) a +0 ring mail (16, -22, D:3) a +0 short sword (16, -17, D:3) a +0 dagger (19, -15, D:3) a +0 club (21, 3, D:3) a +0 animal skin a +3 quarterstaff of chaos (22, 5, D:3) a +0 mace (24, -33, D:3) a +0 dagger (26, -33, D:3) a +0 dagger (33, -31, D:3) a +0 club (35, -35, D:3) a cursed +0 robe (38, 2, D:3) a +0 giant club (42, -13, D:3) a +0 ring mail (44, 6, D:3) a +0 mace a +0 leather armour a +0 falchion a cursed -2 ring mail a +0 club a +0 leather armour (45, 6, D:3) a +0 falchion a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 42, D:4) 22 bolts (8, 8, D:4) a cursed amulet of inaccuracy (8, 13, D:4) a +0 trident (14, 22, D:4) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (14, 23, D:4) a +0 vampiric whip a +0 leather armour a +0 flail a +0 ring mail (34, 17, D:4) a +0 mace (40, 20, D:4) a +0 hand axe (41, 30, D:4) a +0 club a +0 chain mail a +0 short sword a +0 ring mail a +0 falchion a +0 dagger 2 tomahawks a +0 whip a cursed +0 leather armour a +0 short sword a +0 mace a +0 ring mail (41, 45, D:4) a potion of heal wounds {!q} Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 8, D:5) a +0 leather armour (7, -5, D:5) a +0 hand axe a +0 giant club (12, -6, D:5) a +0 leather armour (12, 14, D:5) 23 arrows (15, 12, D:5) a +0 cloak (23, -24, D:5) a +0 robe (24, -3, D:5) a +0 leather armour a +0 club a +0 dagger a +2 hand axe of draining a +0 ring mail (24, -1, D:5) a +0 whip (24, 10, D:5) a scroll of amnesia (27, 10, D:5) a +0 whip (31, -18, D:5) a scroll of noise (31, 3, D:5) a +0 robe (37, -7, D:5) 11 bolts (38, -2, D:5) a +0 robe a +0 dagger (39, -1, D:5) a +0 robe a +0 dagger (40, -2, D:5) a +0 dagger a +0 dagger Level 6 of the Dungeon [Shop] Cosmok's Antique Armour Boutique a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) (1, 0, D:6) a +0 robe a +0 mace of protection (7, 2, D:6) a +0 giant club (15, -33, D:6) a +0 leather armour (31, -43, D:6) a +3 rapier of venom (31, -8, D:6) a +0 ring mail a +2 flail of protection (33, -43, D:6) a +0 flail a cursed -2 spear (35, -43, D:6) a +0 spear (43, -1, D:6) an uncursed amulet of guardian spirit Level 7 of the Dungeon [Shop] Loymop's Weapon Shoppe 23 poisoned needles (128 gold) the +6 arbalest "Hell-Harrower" {penet, Dex+7} (880 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+7). a +0 club (14 gold) a +0 quarterstaff (56 gold) 5 javelins of penetration (168 gold) a +0 rapier (56 gold) a +0 trident (49 gold) a +0 war axe (49 gold) a +0 longbow (63 gold) a +0 dagger (28 gold) a +0 battleaxe (91 gold) (0, 0, D:7) a potion of heal wounds {!q} (0, 2, D:7) a +0 flail (0, 3, D:7) a +0 dagger a +0 robe (1, 3, D:7) a +0 war axe (2, 0, D:7) a book of Clouds (5, 30, D:7) a +0 dagger (22, 31, D:7) 22 arrows (23, -4, D:7) a +0 long sword (30, -2, D:7) a +0 whip (33, 10, D:7) a +0 robe a +0 dagger (33, 11, D:7) a +0 mace a +0 dagger a +0 scale mail a +0 short sword a +0 leather armour (34, 10, D:7) 23 arrows a +0 shortbow a cursed +0 short sword (40, 6, D:7) a +0 hand axe (41, 9, D:7) 2 arrows (42, 10, D:7) an arrow (43, 11, D:7) an arrow (45, 13, D:7) 2 arrows (46, 13, D:7) an arrow (47, 13, D:7) 3 arrows a scroll of noise (48, 14, D:7) an arrow (48, 16, D:7) 16 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 8 arrows a +0 shortbow (5, -20, D:8) 18 arrows (9, -20, D:8) a cursed +0 chain mail (15, -4, D:8) 18 arrows (19, 18, D:8) a cursed -3 quarterstaff (25, 2, D:8) a +0 long sword (43, -22, D:8) a potion of degeneration (50, 18, D:8) a +0 short sword (51, -17, D:8) a +0 ring mail (51, 18, D:8) a +0 shortbow 8 arrows (55, 12, D:8) 4 arrows (55, 13, D:8) an arrow (56, 12, D:8) 2 arrows (59, 8, D:8) the +5 quarterstaff "Oxaiklie" {flame, rElec Dex+4 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It insulates you from electricity. It makes you less stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 23 arrows a +0 giant club a +0 giant club (0, 4, D:9) an arrow (12, 12, D:9) a +0 robe a +0 mace (13, 34, D:9) a +0 giant spiked club a +0 giant club (26, 44, D:9) a potion of resistance (28, 26, D:9) a scroll of amnesia (30, 1, D:9) a +0 pair of boots (31, 14, D:9) a +0 chain mail a +0 war axe a +0 giant club a +0 giant spiked club (33, 13, D:9) a +0 robe a +0 dagger (33, 43, D:9) 9 gold pieces (33, 44, D:9) a +1 fustibalus of flaming (33, 45, D:9) a +1 pair of gloves of strength (34, 12, D:9) a +0 leather armour a +0 dagger (34, 14, D:9) a +0 robe (34, 43, D:9) 23 gold pieces (34, 45, D:9) a +5 ring of slaying (35, 10, D:9) a +0 mace (35, 11, D:9) a cursed +0 chain mail a +0 flail (35, 12, D:9) a +0 robe a +0 dagger (36, 11, D:9) a +0 robe a cursed -3 dagger a +0 ring mail (48, 17, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 15 arrows (1, 2, D:10) an arrow (1, 3, D:10) 2 arrows (4, 26, D:10) a +0 leather armour (5, 22, D:10) a +0 scale mail (7, -16, D:10) a Young Poisoner's Handbook (13, 15, D:10) a +0 rapier (14, 18, D:10) a +0 shortbow (20, 21, D:10) a +0 short sword a +0 blowgun 14 poisoned needles a +0 short sword (42, 26, D:10) a +0 hunting sling (44, -2, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 13 arrows (1, -4, D:11) a scroll of amnesia (2, -7, D:11) a +0 hand crossbow of velocity (2, 6, D:11) 21 arrows (13, -25, D:11) a +0 chain mail (21, -3, D:11) a +0 dagger (22, -1, D:11) a +0 hand axe a +0 leather armour (23, -3, D:11) a +0 dire flail a +0 giant spiked club (28, 10, D:11) a +0 troll leather armour (32, -23, D:11) a +0 club 3 tomahawks of dispersal a +0 leather armour (32, -22, D:11) a +0 hand axe a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 ring mail a cursed -2 dagger a +0 flail a +0 dagger a cursed +0 robe a +0 mace a +0 whip a +0 scale mail (32, -21, D:11) a +0 club a +0 flail a cursed +0 leather armour a +0 dagger a +0 robe a +0 short sword (35, 5, D:11) 20 bolts (37, -15, D:11) a scroll of vulnerability (41, 2, D:11) a +0 leather armour a +0 flail a +0 ring mail (41, 5, D:11) 18 bolts (49, 6, D:11) a book of Changes the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (20, -7, Lair:1) a water moccasin corpse (skeletalised by now) (29, 5, Lair:1) a hippogriff skeleton