Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 7248127576078332245 25 camille the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Apr 11, 2022. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (981 turns). camille the Conjurer (Tengu Conjurer) Turns: 981, Time: 00:01:31 Health: -1/19 AC: 3 Str: 7 XL: 3 Next: 4% Magic: 7/7 EV: 12 Int: 20 God: Gold: 64 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of amnesia {unknown} Potions g - a potion of might {unknown} h - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Beastly Appendage Tmut 4% N/A 16% 1 Wereblood Tmut 2% N/A 22% 2 Gell's Gravitas Tloc 2% N/A 41% 3 Lesser Beckoning Tloc 2% N/A 41% 3 Spider Form Tmut/Pois 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The slug dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the dart slug. The dart slug is moderately wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. Found a fizzy sapphire potion. The dart slug launches a dart at you. The slug dart hits you. The jackal attacks as you move away! The jackal completely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as you move away! The jackal misses you. The jackal barely misses you. Really quaff b - a potion of magic {!q}? Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the jackal but do no damage. You claw the jackal. You kill the jackal! The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ###### #.!.P# ... #@# #..#### #h# ....>.# #†## ......# #####w.# ##....... #.)....##### #........ #........#.###........ #.......##.#..<..h$... #............###...h.. #.........#### ..... You could see a dart slug and a jackal. Vanquished Creatures 3 endoplasms 2 hobgoblins 7 jackals A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | camille the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 619 | D:1 | Found a faded altar of an unknown god. 777 | D:1 | Learned a level 2 spell: Searing Ray 963 | D:2 | Reached XP level 3. HP: 14/19 MP: 1/7 981 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_rooms, minmay_lizard_king Action || total -------------------------++------- Melee: Unarmed || 9 Peck || 2 Kick || 2 Cast: Magic Dart || 38 Searing Ray || 1 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 980 | 970 | 10 | 0 | 860 | 2 | 490.0 | Dungeon | 980 | 970 | 10 | 0 | 860 | 2 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 938 daAuts D:2: 42 daAuts