cariele Level 1 of the Dungeon [Shop] Boirre Home's Assorted Antiques a scroll of magic mapping (87 gold) a scroll of fog (50 gold) a scroll of identify (50 gold) a scroll of amnesia (87 gold) a +0 ring mail (100 gold) a condenser vane (1000 gold) a +0 leather armour (50 gold) a potion of mutation (200 gold) (0, 0, D:1) a +0 hunting sling of freezing (5, 5, D:1) a +0 dagger (6, -28, D:1) a +0 dagger of electrocution a stone (31, -13, D:1) 9 bolts (32, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -7, D:2) a +0 short sword 4 stones (18, -4, D:2) a +0 whip 2 stones (23, -34, D:2) 16 bolts (31, 13, D:2) a +0 whip Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 hunting sling "Jukeses" {flame, *Corrode rF+ rC+++ Will-} (5690 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rC: It renders you almost immune to cold. *Corrode: It may corrode you when you take damage. Will: It decreases your willpower. the ring "Benk" {rPois rCorr EV+4} (5280 gold) [ring of evasion] EV: It affects your evasion (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the amulet "Arusujic" {Faith Harm Rampage rCorr} (5260 gold) [amulet of faith] It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. the ring of Voetist {rElec rF+ Will++ Dex+4 Stlth-} (5440 gold) [ring of protection from fire] Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (0, 0, D:3) a +0 dagger 4 stones (7, 43, D:3) a +0 dagger (14, 21, D:3) a +0 club (17, 28, D:3) a +0 dagger (17, 47, D:3) a +0 short sword 5 stones (18, 47, D:3) a +0 scythe a +0 robe (23, 1, D:3) a +0 leather armour (23, 7, D:3) 2 boomerangs (39, 29, D:3) a +0 dagger (40, 22, D:3) a +0 dagger (43, 10, D:3) 3 atropa-tipped darts (46, 16, D:3) a +0 club Level 4 of the Dungeon (4, -15, D:4) 22 sling bullets (5, -14, D:4) 23 stones (17, -26, D:4) 20 arrows (33, -18, D:4) 19 poisoned darts