Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5787569224021274710 153 cariele the Magician (level 5, -3/35 HPs) Began as a Djinni Fire Elementalist on May 1, 2024. Was an Initiate of Ashenzari. Slain by a wight ... wielding a +5 long sword of freezing (9 damage) ... on level 4 of the Dungeon. The game lasted 00:08:53 (2166 turns). cariele the Magician (Djinni Fire Elementalist) Turns: 2166, Time: 00:08:53 Health: -3/35 AC: 2 Str: 7 XL: 5 Next: 61% Gold: 121 EV: 13 Int: 18 God: Ashenzari [......] SH: 0 Dex: 14 rFire + + . b - +1 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves e - a staff of alchemy Wands l - a wand of paralysis (5) m - a wand of flame (28) Scrolls i - a scroll of teleportation {unknown} k - a scroll of silence {unknown} n - a scroll of acquirement {unknown} Potions c - a potion of mutation d - a potion of heal wounds f - a potion of lignification {unknown} g - a potion of curing h - a potion of haste {unknown} j - a potion of ambrosia {unknown} o - a potion of might {unknown} Skills: + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 9% 3 d - Inner Flame Hex/Fire 17% N/A 9% 3 e - Flame Wave Conj/Fire 17% 2d7 30% 4 f - Apportation Tloc 34% N/A 3% 1 g - Searing Ray Conj 34% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading down. Found a sling. A wight comes into view. It is wielding a +5 long sword of freezing. You conjure some foxfire! The foxfire hits the wight but does no damage. x2 You conjure some foxfire! A wight comes into view. It is wielding a +3 war axe and wearing a +2 robe of willpower. The foxfire hits the wight. The wight is moderately damaged. A wight comes into view. It is wielding a +0 dagger. The foxfire hits the wight. The wight is heavily damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 long sword of freezing and wearing a +0 robe (heavily damaged, 78% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The searing ray misses the wight. The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight but does no damage. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is lightly damaged. You finish channelling your searing ray. The wight barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is severely damaged. The wight's fire resistance burns away. The wight hits you with a +3 war axe! The wight hits you with a +5 long sword of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you! You die... . ###.............# ..#..#.......###### #.........#### ...#..##...# ## #.......# #####.### ##.## #...# #@z.# #zz.# #>..# #...# ....... .......... ........... #####)..#### #...# You could see 3 wights. Vanquished Creatures A bombardier beetle (D:4) Terence (D:2) 2 adders (D:2) A dart slug (D:2) 3 orcs (D:3) 6 ball pythons 5 endoplasms 3 giant cockroaches 11 goblins 6 hobgoblins 3 jackals (D:4) A quokka (D:1) 8 bats 3 frilled lizards 8 kobolds 2 rats (D:2) 64 creatures vanquished. Vanquished Creatures (others) 112 foxfires 112 creatures vanquished. Grand Total: 176 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cariele the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | cariele set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 188 | D:1 | Found a faded altar of an unknown god. 317 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 317 | D:1 | Learned a level 1 spell: Apportation 1436 | D:2 | Noticed Terence 1443 | D:2 | Killed Terence 1444 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1655 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 1655 | D:3 | Learned a level 2 spell: Searing Ray 1803 | D:3 | Found a broken altar of Ashenzari. 1850 | D:3 | Became a worshipper of Ashenzari the Shackled 2166 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms, basic_ecumenical_altar, grunt_decor_resistance D:2: layout_loops_corners, kennysheep_donut, roderic_lattice_a, uniq_terence D:3: kennysheep_six_static_rooms, layout_rooms, ashenzari_conservatory_becter, nrook_uturn D:4: layout_loops_cross, kiku_gazebo_pond_becter, nicolae_uskayaw_murder_on_the_dancefloor, grunt_ministairs_7, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.4 Dodging | 3 | 3.2 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 43 | 24 || 67 Scorch | 11 | 8 || 19 Searing Ray | | 5 || 5 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | | 1 || 1