celeryMan Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -15, D:1) a +0 spear (4, -12, D:1) a +0 dagger (6, 14, D:1) a +0 spear (33, 14, D:1) a +0 robe (40, -15, D:1) a +0 flail (41, -11, D:1) a +0 whip (43, -4, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Toah's General Store a wand of paralysis (12) (316 gold) a +0 long sword (38 gold) a scroll of teleportation (33 gold) a scroll of revelation (82 gold) an amulet of magic regeneration (330 gold) a scroll of noise (11 gold) a +0 club (11 gold) the Compilation of Smouldering Interference (484 gold) Spells Type Level a - Jinxbite Hexes 2 b - Tukima's Dance Hexes 3 c - Summon Blazeheart Golem Fire/Summoning 4 d - Fire Storm Conjuration/Fire 9 Trog disapproves of the use of such an item. 5 javelins (165 gold) (0, 0, D:2) a book of Geomancy (5, -12, D:2) a +0 dagger of pain (7, 13, D:2) 6 curare-tipped darts (8, 0, D:2) 5 stones (9, -8, D:2) a +0 club (12, -26, D:2) a +0 short sword (12, -8, D:2) a +0 whip a stone (24, -26, D:2) a +0 dagger (29, 14, D:2) 8 stones (42, -26, D:2) 4 stones (54, -12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, -28, D:3) a book of Winter (3, -28, D:3) 4 stones (5, 1, D:3) a +0 club (7, -33, D:3) a +0 club (11, -1, D:3) a +0 scale mail (12, -6, D:3) a +0 mace (19, -33, D:3) 5 boomerangs (24, -22, D:3) a +0 dagger (35, -1, D:3) a +0 club (38, -13, D:3) a +0 mace a +0 dagger a +0 leather armour a +0 trident (38, -12, D:3) a +0 dagger a +0 leather armour a +0 whip a +0 club a +0 chain mail (40, -25, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 6 darts of dispersal (4, 34, D:4) 2 stones (9, 28, D:4) a +0 club 4 stones (15, 12, D:4) a scroll of noise (15, 28, D:4) a +0 dagger (18, 5, D:4) 2 boomerangs (19, -4, D:4) a +0 club (20, 1, D:4) a +0 short sword (20, 31, D:4) 5 stones (21, 8, D:4) a book of Burglary (23, 21, D:4) a +0 club (27, 16, D:4) a +0 whip a +0 leather armour a +0 club a +0 whip of flaming (28, 16, D:4) a +0 club (30, 17, D:4) a +0 spear (33, 48, D:4) a stone (54, 24, D:4) a +0 dagger 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 22, D:5) a +0 short sword (11, 27, D:5) a +0 leather armour (12, 12, D:5) a book of Cantrips (14, 4, D:5) a +0 ring mail (20, 8, D:5) a book of Displacement (30, 11, D:5) 7 stones (31, 5, D:5) a +0 club (36, 18, D:5) a +0 whip of electrocution a +0 robe (36, 19, D:5) a +0 club (40, 22, D:5) a +0 club Level 6 of the Dungeon [Shop] Horphicko's Weapon Shoppe a +0 short sword (36 gold) a +0 rapier (48 gold) 2 stones (2 gold) a +0 bardiche of venom (153 gold) a +0 rapier (48 gold) a +0 sling (18 gold) a +2 vampiric bardiche (468 gold) a +5 orcbow (366 gold) a +0 war axe (42 gold) a +5 dagger of venom (352 gold) [Shop] Haveut's Antique Weapon Boutique a +0 hand axe (84 gold) a +0 mace (84 gold) a +0 orcbow (98 gold) a +0 war axe (98 gold) a +0 long sword (98 gold) a +0 hand axe (84 gold) a +0 longbow (182 gold) a +0 shortbow (84 gold) a +0 quarterstaff (112 gold) [Shop] Katsykag's Magic Scroll Emporium a scroll of identify (24 gold) 2 scrolls of revelation (180 gold) a scroll of identify (24 gold) a scroll of poison (48 gold) a scroll of poison (48 gold) a scroll of blinking (90 gold) a scroll of enchant armour (90 gold) a scroll of amnesia (48 gold) [Shop] Erodung's Antique Armour Shoppe a +0 robe (15 gold) a +0 ring mail of poison resistance (176 gold) a +0 scale mail (88 gold) a +0 scale mail (88 gold) a +0 plate armour (506 gold) a +3 scale mail (462 gold) a +0 scale mail (88 gold) [Shop] Qemymoge's General Store a +0 leather armour (26 gold) 7 stones (9 gold) a +0 flail of protection (80 gold) 9 stones (11 gold) 4 stones (5 gold) a +0 long sword (45 gold) a +0 chain mail (58 gold) [Shop] Synij's Antique Weapon Boutique a +0 great sword (201 gold) a +0 long sword (108 gold) a +0 war axe (108 gold) the +0 mace of Zin's Brutal Revenge {freeze, rElec rF- Dex+3} (579 gold) Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (2560 gold) Will+: It increases your willpower. a +0 arbalest (139 gold) the +11 mace "Cerokueph" {drain, rElec rCorr Dex+3} (2675 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 morningstar (124 gold) (4, -6, D:6) 9 stones (14, -3, D:6) a +0 giant club (23, -42, D:6) a +0 shortbow (24, -16, D:6) a +0 pair of gloves (25, -40, D:6) a scroll of torment a scroll of vulnerability a scroll of immolation (25, -16, D:6) a potion of curing (26, -16, D:6) a scroll of amnesia (32, -3, D:6) a +0 dagger (34, 1, D:6) 5 poisoned darts (35, -12, D:6) a +0 sling (36, -50, D:6) a +0 spear (42, -3, D:6) a +0 halberd a +0 robe a +0 club (43, -4, D:6) a +0 halberd (43, -3, D:6) a +0 halberd (43, 8, D:6) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 flail a +0 club (47, -31, D:6) a +0 giant club (47, -10, D:6) a +0 flail (47, -7, D:6) 7 stones (48, -12, D:6) a +0 club (48, -10, D:6) a +0 club a +0 spear a +0 leather armour a +0 whip (48, -5, D:6) a +0 robe (49, -47, D:6) a +2 hat (49, -18, D:6) a +0 club (52, 11, D:6) a basilisk corpse (skeletalised by now) Level 7 of the Dungeon (1, 3, D:7) 3 boomerangs (19, 20, D:7) a +0 ring mail (27, -16, D:7) a book of the Tundra (28, 3, D:7) a +0 trident (29, 0, D:7) a +0 spear (33, -6, D:7) the serpent talisman "Ecank" {*Slow Str+3 Stlth+} [serpent talisman] Str+3: It affects your strength (+3). *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (35, -3, D:7) a +0 hand axe (35, -2, D:7) a +0 club a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (37, 3, D:7) a +0 hand axe a +0 ring mail (38, 1, D:7) a +0 mace (38, 15, D:7) a potion of cancellation (38, 37, D:7) 2 large rocks (40, 15, D:7) the +12 shortbow "Xoceuq" {heavy, MP+9} MP+9: It affects your magic capacity (+9). (unseen) (40, 27, D:7) a +0 robe a +0 scimitar Level 8 of the Dungeon (0, 0, D:8) 4 stones (1, 4, D:8) a +0 short sword (1, 5, D:8) a +0 robe a +3 spear (1, 6, D:8) a +0 robe a +0 trident (3, -18, D:8) a +0 long sword a +0 robe (3, -16, D:8) a +2 trident a +0 robe (3, 9, D:8) a potion of attraction (4, -18, D:8) a +0 robe (7, -15, D:8) a throwing net (8, 3, D:8) a scroll of identify (9, -10, D:8) a wand of light (12)