Dungeon Crawl Stone Soup version 0.26-a0-58-g79b31b8662 (webtiles) character file. Game seed: 12125496269410261462 11 ch1llma the Magician (level 2, -1/30 HPs) Began as a Gnoll Wanderer on June 8, 2020. Killed from afar by Natasha (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:58 (1335 turns). ch1llma the Magician (Gnoll Wanderer) Turns: 1335, Time: 00:00:58 Health: -1/30 AC: 21 Str: 14 XL: 2 Next: 29% Magic: 7/7 EV: 2 Int: 14 God: Gold: 72 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn h - ring of see invisible MPRegen 0.10/turn g - ring of positive energy @: tree-form, slowed, very slow A: distributed training, deterioration 1, evolution 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles i - 4 javelins (quivered) Armour m - a +0 chain mail (melded) Jewellery g - a ring of positive energy (right branch) h - a ring of see invisible (left branch) Wands c - a wand of random effects (15) Scrolls e - a scroll of identify {unknown} j - a scroll of teleportation {unknown} l - a scroll of magic mapping {unknown} n - a scroll of noise {unknown} o - a scroll of blinking {unknown} Potions b - a potion of curing p - a potion of heal wounds {unknown} Comestibles f - 2 rations Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 4.4 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 2.2 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 2.0 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 4.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 16% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 24% 2 ##..... Call Imp Summ #....... 24% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 43% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your body sometimes deteriorates upon taking damage. You evolve. Message History Natasha is lightly wounded. Natasha barely misses you. x2 You hit Natasha. Natasha is heavily wounded. Natasha casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Natasha claws you but does no damage. You hit Natasha. Natasha is heavily wounded. Natasha completely misses you. Natasha mumbles some strange words. Natasha's front paws start to glow. Natasha stares at you and mumbles some strange words. You feel as though you will be slow longer. You barely miss Natasha. Natasha is heavily wounded. Natasha stares at you and mumbles some strange words. The magic dart hits you! You die... #. ###. ∆ #. .... ##.##>.## ## #.. .... .# #.. #..# .#### . #.. #..# ....#.. ##..##..###....... #..Sh♣..##........ .....###.....<....... #.. #.#.##[......# #∆ #.#.#.....?... .?.............# #.......######## ######### You could see Natasha and an adder. Vanquished Creatures 2 giant cockroaches A goblin (D:1) 3 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ch1llma the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | ch1llma set off with the following items: a +0 club, a | potion of curing, a wand of random effects (15), a +0 robe, | a ration; and the following spell memorised: Magic Dart; | and the following spells available to memorise: Blink, Call | Imp, Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 722 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 1320 | D:2 | Noticed Natasha 1330 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1330 | D:2 | Gained mutation: You evolve. [potion of mutation] 1335 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners D:2: layout_loops_ring, lemuel_round_altar, grunt_decor_mini_mirrors, hangedman_decor_slide_cut, uniq_natasha Skill XL: | 1 | ---------------+----+----- Charms | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 4.4 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Throwing | | 0.3 Armour | | 0.3 Dodging | | 4.4 Stealth | | 2.2 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 4.9 Conjurations | | 0.2 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 4.4 Action || total -------------------------++------- Melee: Club || 63 Bite || 7 Use: Potion || 2 Stab: Sleeping || 1 Armor: Robe || 6 Chain mail || 27 Skin || 3 Dodge: Dodged || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------