chimenez Level 1 of the Dungeon (1, -5, D:1) a +0 hunting sling (1, 22, D:1) a +0 club (4, 32, D:1) a +0 hunting sling (6, 34, D:1) 5 large rocks (19, 5, D:1) a +0 dagger (26, 23, D:1) a +0 club (27, 22, D:1) a +0 club (32, -1, D:1) a +0 club (41, 43, D:1) a +0 dagger (44, 40, D:1) a +0 club (45, 13, D:1) a +0 shield (49, 39, D:1) 16 arrows (49, 47, D:1) a +0 hand axe (50, 46, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, -8, D:2) a +0 short sword (9, -6, D:2) a +0 club (19, -15, D:2) 23 sling bullets (20, -22, D:2) a +0 club (29, -33, D:2) 32 sling bullets (32, -4, D:2) a +0 whip (34, -34, D:2) a +0 ring mail (41, 6, D:2) a +0 club (43, -3, D:2) a sling bullet (43, -2, D:2) a +0 spear (43, -1, D:2) a sling bullet (43, 0, D:2) 3 sling bullets (43, 2, D:2) a +0 dagger a +0 hunting sling 4 sling bullets (44, -14, D:2) a +0 club (44, -5, D:2) 2 sling bullets (44, -4, D:2) a sling bullet (44, -3, D:2) a sling bullet (44, -2, D:2) a sling bullet (51, -1, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 19, D:3) a +0 robe (3, 54, D:3) a +0 club (4, 0, D:3) a +0 club (4, 59, D:3) 15 poisoned needles (5, -6, D:3) a +0 ring mail (6, 22, D:3) a +0 dagger (17, 9, D:3) a +0 spear (20, 44, D:3) 23 arrows (28, 13, D:3) a +0 dagger (39, 48, D:3) a +0 ring mail (41, 6, D:3) a +0 short sword (48, 53, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a cursed +0 leather armour (3, -5, D:4) a +0 club (5, -7, D:4) a +0 whip (7, -8, D:4) a +0 hunting sling (8, 7, D:4) a +0 leather armour (10, 12, D:4) a +0 hand axe (13, -4, D:4) a +0 giant club (18, 1, D:4) a +0 hand axe (18, 23, D:4) a +0 giant club (19, 23, D:4) a +0 giant club (21, 10, D:4) a +0 falchion a +0 leather armour (26, 1, D:4) a +0 club (27, -13, D:4) a cursed -3 giant club (31, 10, D:4) 15 sling bullets Level 5 of the Dungeon [Shop] Foixor's Weapon Emporium a +0 trident (45 gold) the +3 broad axe "Jadassic" {flame, Fragile rC++ MR+ Stlth+} (643 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It makes you more stealthy. a +0 shortbow (39 gold) a +0 quarterstaff (52 gold) a +1 antimagic war axe (227 gold) a +0 rapier (52 gold) a +0 shortbow of velocity (84 gold) a +0 demon trident of electrocution (513 gold) a +0 spear (39 gold) a +1 spear of venom (137 gold) a +0 hunting sling (19 gold) 8 bolts (20 gold) (0, 0, D:5) 14 poisoned needles (4, -27, D:5) a +0 war axe (23, 10, D:5) a +0 trident a cursed -3 giant spiked club (37, -17, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (18, -7, D:6) a scroll of enchant weapon (21, -7, D:6) a scroll of blinking