chimenez Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, -10, D:1) 18 sling bullets (18, 13, D:1) a +0 robe (24, -13, D:1) a +0 ring mail (24, 22, D:1) a +0 club (unseen) (25, -7, D:1) 14 arrows (32, -7, D:1) 18 sling bullets (33, -4, D:1) a +0 club (33, 20, D:1) a +0 leather armour (36, -11, D:1) a +0 club (36, 12, D:1) a +0 whip (38, -14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 22 arrows (0, 28, D:2) 23 stones (6, 4, D:2) a +0 club (10, 6, D:2) 3 stones (11, 26, D:2) a +0 hunting sling (17, 23, D:2) 20 stones (20, 29, D:2) a +0 leather armour (21, 22, D:2) a +0 hunting sling (23, 21, D:2) a +0 spear (30, 36, D:2) a stone (31, 36, D:2) a stone (32, 36, D:2) a stone (35, 35, D:2) a stone (35, 36, D:2) a +0 dagger Level 3 of the Dungeon (4, 0, D:3) a +0 whip a cursed -3 club (5, -1, D:3) a +0 halberd (6, 0, D:3) a +0 club (9, 6, D:3) 12 poisoned needles (10, 1, D:3) a +0 club (14, -8, D:3) a +0 ring mail (14, 0, D:3) a +0 halberd (15, 0, D:3) a +0 ring mail a cursed -1 halberd (16, -4, D:3) 12 stones (18, -10, D:3) a +0 club (18, -5, D:3) a +0 club (25, 11, D:3) the +0 robe of Acleam {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 scale mail a +0 falchion (25, 12, D:3) a cursed +0 robe a +0 dagger (30, 7, D:3) a +0 robe (34, 6, D:3) 2 tomahawks (34, 15, D:3) a +0 ring mail a +0 flail (35, 15, D:3) 19 stones a +0 hunting sling (37, -9, D:3) a +0 dagger (39, 16, D:3) a stone (40, 17, D:3) a stone (44, 9, D:3) a +0 dagger (45, 12, D:3) 4 curare-tipped needles (47, -12, D:3) a +0 club (48, 13, D:3) 18 stones Level 4 of the Dungeon [Shop] Mus Soad's Weapon Boutique a +0 trident (42 gold) a +0 glaive (78 gold) a +0 club (12 gold) a +2 great sword of draining (284 gold) a +0 dagger (24 gold) a +4 mace of draining (328 gold) a +3 short sword of draining (268 gold) the +4 hunting sling "Sarcophage" {velocity, Int+5} (476 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+5). 15 stones (18 gold) a +1 dagger of venom (112 gold) 18 stones (21 gold) (0, 0, D:4) a +0 leather armour (14, -25, D:4) a +0 hand axe (27, 1, D:4) a +0 dagger a +0 robe (27, 6, D:4) a +0 ring mail (29, 6, D:4) 24 sling bullets (30, -8, D:4) 15 arrows (32, -25, D:4) the +10 dagger of the Land of Plenty {chaos, +Fly rC+} Each time it hits an enemy it has a different, random effect. It protects you from cold. It lets you fly. (40, -14, D:4) an uncursed amulet of harm (50, -17, D:4) 14 stones Level 5 of the Dungeon [Shop] Juwnerre's Book Emporium a book of Spatial Translocations (845 gold) a book of Annihilations (1435 gold) a book of Necromancy (390 gold) a book of Power (585 gold) a manual of Hexes (1435 gold) a book of Conjurations (390 gold) a book of Battle (520 gold) (8, -3, D:5) a +0 club (20, -29, D:5) a +0 robe (23, 8, D:5) 17 stones (28, 5, D:5) a +0 short sword a +0 hand axe (29, -29, D:5) 23 arrows (29, 5, D:5) a +0 dagger a +0 leather armour (33, -25, D:5) a +2 short sword of draining a +0 leather armour a +2 dagger of venom a +0 robe a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace (34, -14, D:5) a +0 dagger a +0 robe (35, -14, D:5) a +0 short sword a cursed +0 leather armour (36, 3, D:5) 2 tomahawks (37, -10, D:5) a +0 flail of protection a +0 chain mail (41, 3, D:5) 24 stones (42, -27, D:5) a +0 whip (46, -15, D:5) a +0 club (50, -24, D:5) an arrow (50, -20, D:5) 18 arrows (52, -25, D:5) an arrow (53, -25, D:5) a +0 shortbow 12 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 leather armour (7, 3, D:6) a +0 shortbow an arrow (9, 3, D:6) 6 arrows (11, -25, D:6) a +0 whip (11, 3, D:6) an arrow (13, -10, D:6) a +0 short sword (32, -3, D:6) a +0 robe a +0 leather armour a +0 dagger (35, 7, D:6) a +0 ring mail (35, 14, D:6) 2 tomahawks (35, 18, D:6) 2 tomahawks a cursed -1 mace (36, -1, D:6) 29 sling bullets (36, 17, D:6) a +0 leather armour (40, 3, D:6) a cursed -3 mace a +0 robe (41, 25, D:6) a +0 mace (42, 16, D:6) 18 arrows (45, 3, D:6) a +0 club a +0 leather armour (45, 9, D:6) a +0 whip a +0 ring mail a +0 club (45, 10, D:6) a stone a cursed -2 dagger a +0 robe (46, 10, D:6) a stone (46, 11, D:6) 27 stones a +0 robe (47, 10, D:6) a cursed +0 flail a +0 robe (57, 8, D:6) a +0 flail (57, 9, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (8, -15, D:7) a +0 quarterstaff (12, -31, D:7) a +0 leather armour (17, 0, D:7) a +0 leather armour (20, -29, D:7) a +0 giant club (21, -28, D:7) a +0 flail (21, -27, D:7) a cursed +0 club a +0 whip (24, -32, D:7) 21 arrows (31, -15, D:7) a +0 spear (32, -10, D:7) a +0 robe a cursed +2 mace (34, -1, D:7) a +0 quarterstaff (36, -30, D:7) a +0 hunting sling (36, -28, D:7) an uncursed amulet of the gourmand Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (2, 25, D:8) a +0 battleaxe (3, 25, D:8) a +0 dagger a +0 robe (4, 25, D:8) a +0 chain mail a +0 hand axe a +0 chain mail (4, 26, D:8) a +0 short sword a +0 leather armour (5, 22, D:8) 14 arrows (6, -6, D:8) a +0 scale mail (11, -7, D:8) a +0 flail (12, 41, D:8) 23 stones (21, 25, D:8) a +0 leather armour (25, 0, D:8) a +0 club a +0 dagger a +0 robe (26, 0, D:8) a +0 club a +0 chain mail (26, 4, D:8) a +0 giant club (52, 12, D:8) a +0 scale mail a +0 war axe Level 9 of the Dungeon (22, -9, D:9) a +0 dagger a +0 robe (22, -8, D:9) a +0 dagger a cursed +0 robe (23, -32, D:9) a +0 chain mail a +0 mace (24, -35, D:9) a +0 robe a +0 dagger (25, -7, D:9) a +0 chain mail a +0 club (30, -12, D:9) a +0 leather armour (32, -30, D:9) a +1 robe of fire resistance a +0 dagger of speed (32, -29, D:9) a +0 plate armour a +0 war axe (32, -28, D:9) a +0 hand axe (33, -32, D:9) a +0 scale mail a +0 club a +0 leather armour a +0 club (33, -31, D:9) 2 tomahawks a +0 robe a +0 dagger a +0 plate armour a +0 short sword (33, -30, D:9) a tomahawk a +0 chain mail a +0 halberd a +0 robe a +0 dagger (33, -28, D:9) a +1 flail of protection (33, -26, D:9) a +0 leather armour a +0 dagger (33, -25, D:9) a +0 falchion (33, -15, D:9) a +0 club (34, -32, D:9) a +0 club (35, -32, D:9) a +0 robe a +0 leather armour a +0 short sword a +0 dagger a +0 dagger a cursed -3 hand axe a +0 dagger a +0 robe (58, -17, D:9) 11 stones Level 10 of the Dungeon [Shop] Miegef's Magic Scroll Boutique a scroll of blinking (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of random uselessness (13 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) [Shop] Jemulin's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Wemyps's Magic Scroll Emporium a scroll of remove curse (48 gold) a scroll of fear (56 gold) a scroll of magic mapping (56 gold) a scroll of amnesia (56 gold) a scroll of acquirement (832 gold) a scroll of blinking (120 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of remove curse (48 gold) a scroll of teleportation (48 gold) 2 scrolls of teleportation (96 gold) a scroll of fog (32 gold) (2, 6, D:10) 13 arrows (9, 0, D:10) a +0 leather armour (10, -18, D:10) a +0 robe (12, -21, D:10) the cursed +3 hand crossbow "Rucki" {elec, rN+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. (12, 2, D:10) a phial of floods (14, -12, D:10) 3 curare-tipped needles (19, -33, D:10) a +0 long sword (21, -1, D:10) 12 stones (25, -31, D:10) a +0 chain mail (25, 3, D:10) 21 arrows (26, 4, D:10) 12 poisoned needles (28, 9, D:10) a +0 scale mail (35, -21, D:10) a fan of gales (35, 2, D:10) a book of Dreams (40, -25, D:10) a +0 pair of gloves (42, 18, D:10) 15 stones (46, 7, D:10) 20 stones (52, -1, D:10) a +0 giant spiked club a throwing net Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (11, 3, D:11) 24 stones (17, -14, D:11) 2 throwing nets an uncursed ring of resist corrosion (36, 1, D:11) a +0 mace (39, -28, D:11) 19 stones (41, -22, D:11) 12 stones (42, 10, D:11) an arrow (44, 10, D:11) 9 arrows (47, -37, D:11) a +0 leather armour (49, 10, D:11) 9 arrows a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (1, 2, D:12) a +0 shortbow (2, 0, D:12) a +0 shortbow 43 arrows a +0 shortbow (13, -23, D:12) a +0 giant club (20, -18, D:12) a +0 whip a +0 short sword a +0 mace a +0 ring mail (21, -19, D:12) a +0 whip (21, -18, D:12) a +0 scale mail (29, -35, D:12) a +0 rapier (41, -40, D:12) a +0 mace (53, -41, D:12) a +0 long sword (55, 14, D:12) a cursed +0 chain mail (58, -37, D:12) a cursed -1 dire flail a +0 giant club (60, -28, D:12) a +0 robe Level 13 of the Dungeon [Shop] Byegg's Book Emporium a manual of Summonings (1656 gold) a book of Dreams (1125 gold) a book of Necromancy (450 gold) a book of Cantrips (300 gold) a Young Poisoner's Handbook (600 gold) a book of Conjurations (450 gold) a book of Changes (375 gold) a book of Flames (525 gold) Lyroirgh's Papyrus of Hexes and the Compass (805 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Lesser Beckoning Translocation 3 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 a book of Frost (525 gold) a book of Burglary (1125 gold) a Fen Folio (1125 gold) (0, 0, D:13) a +0 spear (2, 28, D:13) a cursed -3 trident (3, 10, D:13) 11 poisoned needles (5, 15, D:13) a +0 shortbow 9 arrows (6, 14, D:13) a +0 shortbow (6, 17, D:13) 2 arrows (7, 15, D:13) 55 arrows (7, 17, D:13) 2 arrows (8, 15, D:13) 2 arrows (8, 16, D:13) 2 arrows (13, 36, D:13) 4 large rocks (14, 36, D:13) a large rock (17, -3, D:13) a +0 short sword (19, 36, D:13) a +0 quarterstaff (23, -5, D:13) 11 arrows (23, -4, D:13) 40 gold pieces (24, -5, D:13) a scroll of fear (24, -4, D:13) a ration (25, -6, D:13) 2 scrolls of identify (25, -5, D:13) a wand of enslavement (2) (30, -6, D:13) a potion of curing (30, 24, D:13) a +0 giant spiked club (30, 26, D:13) 12 poisoned needles a +0 blowgun (33, 26, D:13) a poisoned needle (34, 26, D:13) a poisoned needle (35, 26, D:13) a poisoned needle (37, -3, D:13) 10 poisoned needles (37, 16, D:13) a +0 dagger a stone (37, 36, D:13) a +0 ring mail (38, 16, D:13) 2 stones (39, 15, D:13) a stone (39, 16, D:13) a +0 short sword 3 stones (41, 14, D:13) a +0 troll leather armour (41, 15, D:13) a +0 dagger a +0 flail (48, 29, D:13) a +0 short sword Level 14 of the Dungeon (0, 0, D:14) a +0 flail a +0 plate armour a +0 club a +0 ring mail (3, 16, D:14) a +0 scimitar of flaming (4, 16, D:14) 20 sling bullets (7, 14, D:14) an uncursed staff of power (14, 19, D:14) a +0 giant spiked club a +0 giant club (14, 22, D:14) a cursed -2 battleaxe (15, 14, D:14) a +0 spear (15, 19, D:14) a wand of scattershot (19) a wand of disintegration (7) a wand of digging (15) (28, -7, D:14) a +0 chain mail a +0 short sword a +0 scale mail a +0 dire flail a +0 chain mail (31, 3, D:14) +0 acid dragon scales (33, 3, D:14) 43 arrows a +0 shortbow (37, 7, D:14) a +0 leather armour (44, 6, D:14) 21 bolts Level 1 of the Lair of Beasts a Gauntlet (0, 0, Gauntlet) a scroll of identify (4, 0, Gauntlet) a scarf of cloud immunity (12, 0, Gauntlet) a potion of heal wounds (13, 0, Gauntlet) an uncursed ring of see invisible (15, 0, Gauntlet) 6 needles of sleeping (16, -19, Gauntlet) a cursed -2 ring of evasion (16, -17, Gauntlet) a +0 robe (24, 0, Gauntlet) an uncursed amulet of rage (27, 0, Gauntlet) 31 gold pieces (28, 0, Gauntlet) 16 stones (31, -14, Gauntlet) a fan of gales (32, 18, Gauntlet) an uncursed ring of poison resistance (unseen) (34, 0, Gauntlet) the +3 pair of boots "Ustiav" {rPois MR+ Int+4 SInv} It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (35, 0, Gauntlet) the +2 long sword of Ofyulol {freeze, MP+9 SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). It lets you see invisible. It makes you more stealthy. (41, 0, Gauntlet) a scroll of enchant armour (48, -19, Gauntlet) 5 needles of sleeping (48, -17, Gauntlet) an uncursed amulet of regeneration (49, 0, Gauntlet) a wand of flame (22) a wand of clouds (1) a wand of acid (6) a wand of random effects (16) a wand of polymorph (9) a +2 flail of crushing a +2 ring of strength a cursed +2 morningstar a +0 quarterstaff (60, 0, Gauntlet) a ration (61, 0, Gauntlet) a +0 pair of gloves of dexterity (64, 0, Gauntlet) a scroll of identify