chipmonk Level 1 of the Dungeon (36, 2, D:1) a +0,+2 dagger (34, 3, D:1) 26 sling bullets (46, 4, D:1) a +2,+2 dagger (27, 5, D:1) a +0,+0 club (37, 7, D:1) a potion of paralysis (27, 10, D:1) 17 stones (6, 11, D:1) a stone (2, 12, D:1) a +0,+0 whip 5 stones (48, 12, D:1) a +0 pair of gloves a +0,+0 club (9, 13, D:1) a +1 scale mail (47, 17, D:1) 16 arrows (31, 20, D:1) 19 arrows (44, 20, D:1) a +0,+0 flail (35, 27, D:1) a +0,+0 club (51, 32, D:1) a rat corpse (skeletalised by now) (32, 37, D:1) a +0 plate armour a giant newt corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 17 stones (22, 4, D:2) a +0 leather armour (43, 14, D:2) an adder corpse (rotten by now) (30, 16, D:2) a worm corpse (rotten by now) (31, 17, D:2) 9 stones (10, 21, D:2) 4 large rocks (26, 34, D:2) 2 javelins (32, 44, D:2) an adder corpse (23, 46, D:2) a giant cockroach corpse (rotten by now) (-8, 49, D:2) a cursed -3,-3 dagger (35, 49, D:2) a +0,+0 dagger (32, 51, D:2) a bat skeleton (-15, 57, D:2) a rat corpse (rotten by now) (33, 58, D:2) a bat corpse Level 3 of the Dungeon (0, 0, D:3) a bat corpse (-6, 1, D:3) 6 large rocks (7, 1, D:3) 17 sling bullets (-14, 2, D:3) a bat corpse (-2, 2, D:3) a +0,+0 club (5, 3, D:3) 23 stones (-6, 4, D:3) a +0,+0 spear (34, 4, D:3) 19 stones (7, 5, D:3) 18 sling bullets (11, 5, D:3) a +0,+0 club a goblin corpse (-16, 16, D:3) a +0 pair of boots (-18, 28, D:3) a rat corpse