chipmonk Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (-33, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (-31, 5, D:1) a +0 spear (8, 7, D:1) a +0 dagger (10, 8, D:1) a +0 club (14, 9, D:1) 28 sling bullets (-1, 11, D:1) a stone (-25, 12, D:1) a goblin corpse (skeletalised by now) (-1, 12, D:1) a +0 club (-1, 13, D:1) a +0 short sword 4 stones (-33, 17, D:1) a stone (18, 17, D:1) 16 stones (-33, 18, D:1) a stone (-34, 22, D:1) a +0 short sword a kobold corpse (skeletalised by now) (-25, 23, D:1) a +0 ring mail (-29, 24, D:1) a bat corpse (skeletalised by now) (-24, 24, D:1) a giant newt corpse (skeletalised by now) (-9, 24, D:1) 11 stones (-25, 25, D:1) a +0 hand axe (13, 26, D:1) a +0 short sword (-22, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 34, D:1) a +0 dagger (20, 40, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger an adder corpse (rotten by now) (-21, 4, D:2) a +0 flail (unseen) (-18, 4, D:2) a stone (1, 5, D:2) a +0 hand axe (-2, 8, D:2) a +0 hand axe