chipmonk Level 1 of the Dungeon (0, 0, D:1) 20 stones (1, 4, D:1) a +0 robe (6, -24, D:1) a +0 whip (7, -13, D:1) a +0 club (7, -12, D:1) a +0 dagger (8, -23, D:1) a +0 club (10, 21, D:1) 11 stones (15, -13, D:1) a +0 short sword (16, 10, D:1) a +0 short sword (19, -29, D:1) a +0 plate armour (19, -14, D:1) 18 stones (21, -30, D:1) a stone (22, -30, D:1) a stone (26, -20, D:1) 29 arrows (26, -4, D:1) 20 arrows (31, -14, D:1) a +0 dagger (32, -14, D:1) 2 stones (36, -21, D:1) a +0 chain mail (42, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -1, D:2) a +0 dagger (4, -51, D:2) a rat corpse (skeletalised by now) (9, 9, D:2) 2 potions of degeneration (10, -29, D:2) a +0 dagger (11, 1, D:2) a +0 short sword (15, -4, D:2) a +0 spear (19, -27, D:2) a cursed -3 mace (19, -17, D:2) a +0 mace (23, -28, D:2) a bat corpse (25, -14, D:2) a cursed +0 robe (27, -39, D:2) a goblin skeleton (30, -39, D:2) a kobold skeleton (32, -5, D:2) a +0 club a +0 ring mail (45, -52, D:2) a cursed -2 halberd (45, -45, D:2) a wand of paralysis (6) (54, -33, D:2) a +0 club (56, -5, D:2) a cursed amulet of inaccuracy