chipmonk Level 1 of the Dungeon (3, -5, D:1) a cursed -3 dagger (6, -27, D:1) a +0 club (21, -32, D:1) a +0 dagger (22, -33, D:1) 2 stones (22, -31, D:1) a +0 dagger (24, -33, D:1) 2 stones (26, -29, D:1) a +0 club (28, 4, D:1) a +0 short sword (49, -30, D:1) a +0 club (49, -26, D:1) 23 stones (49, -20, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 5, D:2) a +0 leather armour (5, 36, D:2) a +0 dagger (5, 38, D:2) a +0 leather armour (19, 18, D:2) a +0 buckler (20, 31, D:2) a +0 leather armour (21, 11, D:2) a +0 dagger (22, 27, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (6, -27, D:3) a cursed +0 club a +0 robe (8, -15, D:3) a frilled lizard corpse (skeletalised by now) (15, -38, D:3) a cursed -1 war axe (20, -8, D:3) a +0 quarterstaff (22, -23, D:3) 22 stones (22, -4, D:3) a +0 war axe (25, -37, D:3) 13 stones (28, -6, D:3) a +0 hunting sling 30 stones (33, -33, D:3) a +0 short sword (40, -32, D:3) a +0 blowgun 11 poisoned needles (41, -35, D:3) a +0 robe (42, -34, D:3) a poisoned needle (42, -27, D:3) 22 arrows (45, -33, D:3) a +0 club 5 tomahawks a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (1, 0, D:4) 2 potions of curing