chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a +0 club (2, 14, D:1) a stone (3, 8, D:1) 25 bolts (4, 14, D:1) a stone (19, 3, D:1) a stone (20, 5, D:1) a stone (21, 4, D:1) a +0 club (23, 3, D:1) a stone (24, -9, D:1) 9 arrows (24, 3, D:1) a +0 dagger 2 stones (24, 10, D:1) a +0 mace (27, -2, D:1) a +0 club (29, 16, D:1) a stone (29, 18, D:1) a stone (29, 23, D:1) a +0 short sword 3 stones (38, -2, D:1) 26 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (10, 3, D:2) a +0 club (16, -14, D:2) a +0 club (16, -3, D:2) a +0 dagger (18, 3, D:2) a +0 dagger (27, 45, D:2) a +0 club (29, 42, D:2) 14 arrows (29, 47, D:2) a throwing net (34, 44, D:2) 16 stones (34, 46, D:2) a +0 trident 8 stones a +0 ring mail (34, 47, D:2) a +0 club a +0 leather armour a +0 dagger (40, 47, D:2) a +0 war axe (44, 14, D:2) a +0 dagger (44, 17, D:2) a +0 hand axe (54, 24, D:2) a +0 club (55, 17, D:2) a +0 ring mail (60, 10, D:2) a +0 club (60, 12, D:2) a +0 dagger (62, 14, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (5, 1, D:3) a +0 whip (18, -4, D:3) a +0 long sword (20, 7, D:3) a +0 club (22, -28, D:3) an adder corpse (skeletalised by now) (23, 11, D:3) a +0 spear (24, 11, D:3) a +0 whip a gnoll corpse (28, -28, D:3) a poisoned dart (30, -29, D:3) 3 poisoned darts a kobold corpse (skeletalised by now) (31, -33, D:3) a scroll of random uselessness (33, -33, D:3) 13 stones (40, -21, D:3) 4 datura-tipped darts (43, -21, D:3) a +0 club