chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 4, D:1) a stone (8, 0, D:1) a +0 short sword (21, -11, D:1) a +0 whip (25, 41, D:1) a stone (26, 20, D:1) 9 sling bullets (26, 41, D:1) a stone (28, 8, D:1) a stone (28, 9, D:1) a +0 club (28, 10, D:1) 4 stones a +0 robe a +0 club (28, 41, D:1) 13 stones (37, -2, D:1) a stone (39, 16, D:1) a +0 club a +2 buckler (40, 20, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (7, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -7, D:2) a +0 long sword (12, -18, D:2) a +0 whip (33, 24, D:2) a ration (34, 23, D:2) a +0 club (still there?) 13 gold pieces (still there?) (36, 23, D:2) a bat corpse (40, 0, D:2) a jackal corpse (41, -13, D:2) a +0 club (42, 16, D:2) 2 stones (43, 11, D:2) a stone (44, 13, D:2) a cursed +0 short sword a stone a kobold corpse a rat corpse a quokka corpse (44, 19, D:2) 17 stones a kobold corpse