chipmonk Level 1 of the Dungeon (0, 0, D:1) 11 arrows (6, -8, D:1) 21 arrows (7, 5, D:1) a +0 leather armour (10, 6, D:1) a +0 scale mail (20, -33, D:1) a +0 club (28, -10, D:1) 8 stones (38, -38, D:1) a +0 dagger (39, -2, D:1) a +0 dagger (41, -1, D:1) a +0 robe (42, -17, D:1) a cursed +0 leather armour (47, 16, D:1) 19 sling bullets (48, -19, D:1) a +0 mace (50, -29, D:1) a +0 short sword 2 stones (50, -28, D:1) a stone (51, -28, D:1) a stone (52, -28, D:1) a cursed -3 club (56, 8, D:1) 13 stones (57, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (0, 28, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (2, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, 3, D:2) a bat corpse (skeletalised by now) (13, 23, D:2) a ball python corpse (skeletalised by now) (17, -9, D:2) a +0 club (25, 1, D:2) a stone (29, -2, D:2) a +0 dagger 3 stones (30, -5, D:2) a +0 scythe a +0 robe (33, -6, D:2) a +0 rapier a +0 ring mail (34, -5, D:2) a +0 leather armour (41, 26, D:2) a +0 club (56, -10, D:2) a jackal corpse (57, -10, D:2) a jackal corpse