chipmonk Level 1 of the Dungeon (0, 0, D:1) 25 bolts (3, -1, D:1) 2 boomerangs (32, 18, D:1) a +0 club (38, -7, D:1) a +0 ring mail (39, -1, D:1) a +0 whip (42, 6, D:1) a +0 leather armour (42, 34, D:1) a +0 dagger (46, -1, D:1) a +0 robe (48, 6, D:1) a +0 dagger (51, 23, D:1) a +0 club (53, 39, D:1) a +0 hand axe (54, 12, D:1) 22 sling bullets (60, 41, D:1) a +0 robe (61, 40, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (12, 0, D:2) 17 stones (15, -22, D:2) a +0 club a +0 hunting sling 17 stones (15, -17, D:2) an adder skeleton (16, -17, D:2) an adder corpse (skeletalised by now) (17, -21, D:2) a +0 robe (17, 1, D:2) a +0 dagger (17, 7, D:2) a +0 ring mail (18, -22, D:2) a stone (19, -34, D:2) 6 gold pieces (19, -22, D:2) a stone (20, -34, D:2) a curare-tipped dart (20, -22, D:2) a stone (20, -21, D:2) a stone (21, -34, D:2) a curare-tipped dart (21, -21, D:2) a stone (21, 5, D:2) 20 stones (22, -2, D:2) a +0 dagger (25, -6, D:2) 20 stones (27, -16, D:2) a +0 club (27, 12, D:2) a +0 club (28, 6, D:2) 10 stones (38, -17, D:2) a +0 leather armour (48, -14, D:2) a +0 great mace a +0 ring mail Level 3 of the Dungeon (1, 0, D:3) a +0 dagger (1, 8, D:3) a scroll of identify (2, 0, D:3) a +0 club (6, -9, D:3) a scroll of immolation