chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 10, D:1) a +0 club (10, 22, D:1) 7 poisoned darts (12, 2, D:1) a cursed +0 hand axe (14, 25, D:1) a +0 club (21, 25, D:1) 25 stones (22, 37, D:1) 19 stones (26, -4, D:1) 17 sling bullets (28, 18, D:1) 19 stones (32, 15, D:1) a +0 short sword (34, 16, D:1) 24 stones (35, -4, D:1) a +0 club (37, 21, D:1) 7 arrows (38, 23, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -10, D:2) a +0 hunting sling (20, 17, D:2) a +0 dagger 14 stones (22, 0, D:2) a +0 dagger (23, 18, D:2) a stone (25, 18, D:2) a stone (25, 19, D:2) a stone (26, 19, D:2) a stone (29, 17, D:2) a +0 short sword (30, 16, D:2) a stone (31, 18, D:2) a +0 dagger (38, 8, D:2) 10 bolts (40, -11, D:2) a +0 dagger (42, 6, D:2) a +2 robe of magic resistance (49, 5, D:2) 15 bolts (53, 7, D:2) a quokka corpse (skeletalised by now) (53, 8, D:2) a +0 club a +0 ring mail a hobgoblin corpse (skeletalised by now) (54, 17, D:2) a rat corpse (skeletalised by now) (55, 18, D:2) a +0 scimitar (56, 27, D:2) a giant cockroach corpse Level 3 of the Dungeon (0, 0, D:3) a rat corpse (8, 5, D:3) a +0 fustibalus (33, 25, D:3) a +0 leather armour