chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 22, D:1) 2 stones (3, 22, D:1) a stone (4, 23, D:1) a stone (4, 26, D:1) a +0 whip (5, 22, D:1) 21 stones (5, 26, D:1) a +0 short sword 2 stones (6, 23, D:1) a +0 hunting sling (8, 7, D:1) a +0 club (9, 6, D:1) a +0 club (11, -10, D:1) 15 poisoned darts (11, 24, D:1) a +0 club (15, 2, D:1) a +0 club (17, 1, D:1) 18 stones (27, 10, D:1) 23 stones (35, 28, D:1) a +0 dagger (50, 32, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 7, D:2) 19 bolts (10, 27, D:2) a goblin corpse (skeletalised by now) (11, -10, D:2) a rat corpse (skeletalised by now) (30, -7, D:2) a rat corpse (skeletalised by now) (31, 6, D:2) a scroll of amnesia (34, 4, D:2) a +0 dagger (35, 12, D:2) a +0 club (50, -5, D:2) a +0 club a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 8, D:3) a +0 dagger a goblin corpse (9, -4, D:3) a +0 hunting sling (10, 2, D:3) a +0 short sword a kobold corpse (11, -8, D:3) a +0 rapier (11, 3, D:3) a +0 hand axe a +0 mace a +0 leather armour (12, 4, D:3) a +0 flail an orc corpse (12, 5, D:3) a +2 mace of protection an orc corpse (14, -7, D:3) 3 scrolls of identify (14, 1, D:3) a potion of curing (15, -9, D:3) a scroll of teleportation (15, -3, D:3) 2 potions of curing (17, -3, D:3) 16 gold pieces (18, -6, D:3) 12 gold pieces (21, 0, D:3) 25 bolts