chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -5, D:1) 19 arrows (4, -4, D:1) a +0 club (5, -11, D:1) a +0 spear (12, -1, D:1) a +0 club (13, 24, D:1) 23 stones (14, 25, D:1) 18 bolts (18, 4, D:1) 23 stones (19, -5, D:1) a +0 dagger a stone (21, 21, D:1) 16 stones (22, -8, D:1) 18 stones (27, -9, D:1) a +0 mace (36, -6, D:1) a +0 ring mail (39, 32, D:1) 12 stones (47, -11, D:1) a +0 plate armour (47, -3, D:1) a +0 club (54, -7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) a bat corpse (3, 13, D:2) 14 gold pieces (27, -1, D:2) 18 stones (43, 43, D:2) an adder corpse (skeletalised by now) (45, 40, D:2) a quokka corpse (skeletalised by now) (45, 41, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (45, 42, D:2) a +0 dagger (47, 44, D:2) a rat corpse (skeletalised by now) (47, 48, D:2) 23 arrows (48, 16, D:2) a +0 ring mail (48, 43, D:2) a hobgoblin corpse (skeletalised by now) (48, 44, D:2) a hobgoblin corpse (skeletalised by now) (49, 42, D:2) a goblin corpse (skeletalised by now) (50, 11, D:2) a +0 plate armour (54, 24, D:2) a +0 robe (55, 20, D:2) a rat corpse