chipmonk Level 1 of the Dungeon (7, 29, D:1) a +0 whip (10, 19, D:1) a +0 pair of gloves (16, -1, D:1) a +0 club (21, 15, D:1) 28 sling bullets (23, 27, D:1) a +0 club (24, 30, D:1) a +0 dagger (26, -4, D:1) a +0 dagger 4 stones (26, 32, D:1) a +0 club (34, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 27 stones (1, 1, D:2) a scroll of magic mapping (4, -3, D:2) a gold piece (5, -1, D:2) a jackal corpse (5, 6, D:2) a +0 ring mail (9, -1, D:2) a wand of acid (7) (10, -13, D:2) 16 stones (11, -9, D:2) a +0 dagger 3 stones (14, 1, D:2) a potion of curing (22, -10, D:2) a dart slug corpse (26, -20, D:2) a +0 club a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, -24, D:2) a +0 robe