chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -4, D:1) a +0 dagger (2, -8, D:1) a +0 robe (13, 20, D:1) a +0 club 5 stones (14, 29, D:1) 11 arrows (15, 3, D:1) a +0 leather armour (17, 34, D:1) 15 stones (18, 11, D:1) a +0 dagger (18, 34, D:1) a +0 robe (19, 8, D:1) a +0 club (29, -20, D:1) a +2 dagger of electrocution (34, 21, D:1) 17 arrows (42, -3, D:1) a +0 dagger (44, -1, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) an adder corpse (17, 37, D:2) a +0 dagger (29, 40, D:2) a +0 hand axe (30, 43, D:2) a +0 spear (32, 42, D:2) 26 stones (35, 26, D:2) a hobgoblin corpse (skeletalised by now) (41, 3, D:2) a +0 robe (45, 44, D:2) a +0 club (46, -6, D:2) 17 sling bullets (47, 38, D:2) a +0 club (55, -8, D:2) a +0 club (56, 38, D:2) a +0 club (59, 30, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 2, D:3) a +0 whip 4 stones a kobold corpse an iguana corpse (19, -3, D:3) a dart slug corpse (22, -4, D:3) 9 gold pieces (25, -4, D:3) a scroll of enchant weapon