chipmonk Level 1 of the Dungeon (0, 1, D:1) a +0 robe (0, 10, D:1) a +0 dagger (13, 7, D:1) a +0 whip (14, -23, D:1) a +0 club a +0 dagger (18, 8, D:1) a +0 ring mail (19, -21, D:1) a +0 dagger (33, -9, D:1) a +0 ring mail (34, -8, D:1) a +0 dagger (39, -24, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (6, 28, D:2) a +0 ring mail (12, 28, D:2) a +0 robe (13, 32, D:2) a +0 short sword (15, 5, D:2) a +0 plate armour (32, 20, D:2) a +0 club (46, 9, D:2) a scroll of immolation (47, 13, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (6, 13, D:3) a +0 pair of gloves (6, 19, D:3) a +0 club (20, -24, D:3) 22 sling bullets (22, 23, D:3) a +0 whip (23, 23, D:3) a +0 whip a +0 spear of venom (25, 8, D:3) a +1 dagger of electrocution (25, 25, D:3) a +0 flail (26, 7, D:3) 17 arrows (39, 1, D:3) 14 poisoned darts (42, -5, D:3) 12 poisoned darts (52, 27, D:3) a +0 dagger of venom a +1 leather armour of fire resistance a wand of digging (3)