Dungeon Crawl Stone Soup version 0.28-b1 (webtiles) character file. Game seed: 7163272434619303991 54 chipmonk the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 26, 2022. Slain by Sigmund (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:58 (2032 turns). chipmonk the Conjurer (Deep Elf Conjurer) Turns: 2032, Time: 00:07:59 Health: 0/19 AC: 5 Str: 6 XL: 3 Next: 66% Magic: 8/10 EV: 12 Int: 22 God: Gold: 102 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . c - staff of air rCold . . . Faith . (no shield) rNeg + . . Spirit . j - +1 leather armour of the Monk {Contam rPois rN+} rPois + Reflect . l - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe j - the +1 leather armour of the Monk (worn) {Contam rPois rN+} (You took it off a goblin on level 2 of the Dungeon) rPois: It protects you from poison. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. l - a +0 helmet (worn) Magical Staves c - a staff of air (weapon) Scrolls e - a scroll of amnesia {unknown} f - a scroll of magic mapping {unknown} g - a scroll of teleportation {unknown} i - a scroll of fog {unknown} k - a scroll of enchant armour {unknown} m - a scroll of identify {unknown} n - a scroll of fear {unknown} Potions b - a potion of curing {unknown} d - a potion of mutation {unknown} h - a potion of flight {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations + Level 1.1 Air Magic + Level 1.1 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 22% 3 Fulminant Prism Conj/Hex 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Annotations: D:3 Sigmund Message History Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Found Plog's Jewellery Emporium. Found a club. You see here a bat corpse. Found a stone staircase leading down. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. There is an entrance to Plog's Jewellery Emporium here. There is an entrance to Plog's Jewellery Emporium here. Sigmund shouts! A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. A dart slug comes into view. The searing ray misses Sigmund. Sigmund points at you and mumbles some strange words. You are confused. Sigmund hits you but does no damage. You're too confused to cast spells. The dart slug launches a dart at you. The slug dart misses you. Sigmund hits you from afar with a +0 scythe! The dart slug launches a dart at you. The slug dart misses you. The goblin barely misses you. You barely miss the goblin. Your punch misses the goblin. You feel less confused. Sigmund barely misses you. The goblin closely misses you. Sigmund barely misses you. The goblin barely misses you. The goblin hits you with a +0 dagger. Sigmund hits you from afar with a +0 scythe! You die... #.........# #.... #.........# #... #........(#### ##.# #.# #......÷.....###..# #.# #.........##......###.## #............##†..(..... #.........<........##.## ########............#..# #.......@.....#.# #........g@..∩..#####.. ##...............w..... ##....#÷.....)....#..# #.................... #................#..# #...................# #.....>.......#...... #............#.#..... You could see Sigmund and a goblin. Vanquished Creatures An adder (D:3) 3 dart slugs 2 worms 2 giant cockroaches 2 goblins 5 hobgoblins A quokka (D:2) 7 ball pythons 5 bats 2 frilled lizards (D:1) 3 kobolds 2 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D:1 | Found a faded altar of an unknown god. 368 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 371 | D:1 | Learned a level 2 spell: Searing Ray 1289 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1363 | D:2 | Reached skill level 1 in Evocations 1445 | D:2 | Identified the +1 leather armour of the Monk {Contam rPois | rN+} 1502 | D:2 | Reached skill level 1 in Air Magic 2004 | D:3 | Found Plog's Jewellery Emporium. 2011 | D:3 | Noticed Sigmund 2032 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, ebering_ecumenical_altar_sacrificial D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_catwalk, serial_shops, nicolae_diamond_shop, nicolae_shop_behind_doors, shop, nicolae_elevator_lobby_plus, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Evocations | 1 | 1.1 Air Magic | 1 | 1.1 Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Staff || 7 Cast: Magic Dart || 61 Searing Ray || 5 Armor: Robe || 1 Leather armour || 3 Dodge: Dodged || 20