Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 11681847912967369987 51 chipmonk the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 8, 2022. Was a Follower of Ashenzari. Slain by Terence (9 damage) ... on level 2 of the Dungeon on Feb 10, 2022. The game lasted 00:06:24 (1128 turns). chipmonk the Conjurer (Deep Elf Conjurer) Turns: 1128, Time: 00:06:24 Health: 0/19 AC: 3 Str: 6 XL: 3 Next: 58% Magic: 5/10 EV: 12 Int: 22 God: Ashenzari [*.....] Gold: 87 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . i - +6 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . g - +0 helmet "Disgust of Ashenzari" {Bglg, Range} (curse) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ c - amulet "Sidereal Vision" {RegenMP, Elem, Comp} (curse) HPRegen 0.06/turn (no ring) MPRegen 0.52/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Shatter the Chains You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +0 dagger i - a +6 dagger of venom (weapon) Armour a - a +0 robe (worn) g - the cursed +0 helmet "Disgust of Ashenzari" (worn) {Bglg, Range} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Ranged Combat: Slings, Bows, Crossbows and Throwing. Jewellery c - the cursed amulet "Sidereal Vision" (around neck) {RegenMP, Elem, Comp} (You found it on level 1 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Companions: Summonings and Necromancy. Scrolls d - a scroll of amnesia f - a scroll of teleportation j - a scroll of identify Potions e - a potion of heal wounds h - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.2(6.0) Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Sting Tmut/Pois 16% 1d3 11% 1 Poisonous Vapours Pois/Air 10% N/A 16% 2 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Olgreb's Toxic Radiance Pois 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Sigmund, Terence Message History Terence closely misses you. x2 You hit Terence. Terence is poisoned. Your punch misses Terence. Terence is lightly wounded. Terence hits you with a +0 flail of protection. Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 ring mail (moderately wounded, fast, poisoned, 82% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail of protection. Terence misses you. The searing ray hits Terence! Terence is severely wounded. Terence barely misses you. The searing ray hits Terence. Terence is almost dead. Terence misses you. Terence barely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence looks more healthy. Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 ring mail (almost dead, fast, 82% to hit) The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence barely misses you. x2 The searing ray misses Terence. Terence hits you with a +0 flail of protection. The searing ray hits Terence but does no damage. Terence is almost dead. Terence barely misses you. Terence hits you with a +0 flail of protection! You die... ### #.. #####.### # # #....... .#.## ######.###.##...... #...##.##...$..#.# #........@@......# #...##.###.#...#.# #### ##.###.# #.......# ...# #.# #.# ####.#### ##.# #.# #.. .# #.# #.# ##≈ +# #.# #.# ≈≈ #.# #.## #≈≈≈≈≈....## #.# #..## ≈≈≈≈≈.....# You could see Terence (fast). Vanquished Creatures Jessica (D:2) An adder (D:2) 2 endoplasms 2 giant cockroaches 3 goblins 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | Found a faded altar of an unknown god. 273 | D:1 | Prayed at the altar of an unknown god. 273 | D:1 | Became a worshipper of Ashenzari the Shackled 302 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 778 | D:2 | Reached * piety under Ashenzari 811 | D:2 | Learned a level 2 spell: Searing Ray 981 | D:2 | Noticed Jessica 987 | D:2 | Killed Jessica 988 | D:2 | Reached skill level 5 in Conjurations 988 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1080 | D:2 | Noticed Sigmund 1113 | D:2 | Noticed Terence 1128 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, hellmonk_ecumenical_altar_zigzags D:2: wander_river, layout_loops_corners, basic_altar, uniq_jessica, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 30 Searing Ray || 4 Invok: Curse Item || 2 Armor: Robe || 1 Dodge: Dodged || 13