chipmonk Level 1 of the Dungeon (2, 8, D:1) a +0 dagger (6, 55, D:1) a +0 robe (13, 33, D:1) a +0 dagger (15, 44, D:1) a +0 robe (20, 51, D:1) a +0 dagger (21, 3, D:1) a +0 short sword 3 stones (26, 43, D:1) a +0 mace (31, 5, D:1) a +0 club (37, 9, D:1) a +0 robe (40, 21, D:1) a +0 helmet (45, 36, D:1) a +0 short sword 5 stones (46, 44, D:1) 8 stones (55, 21, D:1) a +0 chain mail (61, 43, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, -32, D:2) a book of Conjurations (5, 2, D:2) a +0 ring mail (15, -25, D:2) a +0 chain mail (26, -3, D:2) a +0 chain mail (37, -15, D:2) a +0 scythe a +0 robe (40, -9, D:2) a +0 club 3 stones Level 3 of the Dungeon [Shop] Cuotzofu's Weapon Emporium a +0 club (13 gold) 5 stones (6 gold) 5 stones (6 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1370 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). the +11 short sword "Arilith" {spect, rPois rF+ SInv Stlth+} (1140 gold) rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +1 rapier of electrocution (221 gold) a +0 mace (39 gold) (10, -16, D:3) a +0 sling (11, -10, D:3) 4 stones (14, -22, D:3) a +0 club (20, 1, D:3) a +0 club (22, 3, D:3) 3 stones (24, 4, D:3) a +2 barding (31, -4, D:3) a +0 leather armour (42, -3, D:3) Hecikhle's Volume of the Impact Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Fulminant Prism Conjuration/Hexes 4 d - Irradiate Conjuration/Transmutation 5 Trog disapproves of the use of such an item. Level 4 of the Dungeon [Shop] Tymiawiu's Assorted Antiques a +0 battleaxe of freezing (328 gold) a potion of attraction (72 gold) a +0 pair of boots (108 gold) a scroll of vulnerability (96 gold) a scroll of amnesia (96 gold) a +0 flail (84 gold) a +0 club (24 gold) a scroll of identify (48 gold) (0, 0, D:4) 5 javelins (7, 24, D:4) a +0 club (10, 2, D:4) a +0 dagger (18, -8, D:4) a scroll of immolation (19, -6, D:4) a +0 club (21, -7, D:4) a +0 flail (21, -6, D:4) a +0 spear (21, 23, D:4) a +0 hand axe (22, -6, D:4) a scroll of noise (22, 13, D:4) a +0 robe (26, 18, D:4) a +0 hand axe (26, 25, D:4) a +1 flail of draining a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -7, D:5) a book of Frost (6, -42, D:5) a +0 whip (6, -40, D:5) a +0 spear (7, -41, D:5) a +0 club a +0 robe (7, -40, D:5) a +1 halberd of venom (8, -42, D:5) a +0 whip (8, -40, D:5) a +0 spear (11, -1, D:5) an iguana corpse (skeletalised by now) (12, -10, D:5) a +0 robe (16, 6, D:5) an iguana corpse (skeletalised by now) (36, -5, D:5) 7 gold pieces (38, 10, D:5) a hound corpse (skeletalised by now) (39, 8, D:5) a +0 flail a +0 club (43, 2, D:5) a +0 spear (43, 3, D:5) a +0 whip a +0 leather armour (44, 3, D:5) a +0 whip a gnoll corpse (skeletalised by now) (45, 3, D:5) a book of Dreams