chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -16, D:1) a +0 dagger (3, -12, D:1) a +0 leather armour (9, 12, D:1) a +0 club (12, -41, D:1) 2 boomerangs (16, -2, D:1) a +0 short sword (27, 1, D:1) 2 javelins (32, -41, D:1) a +0 hand axe (32, -8, D:1) a +0 whip (35, -29, D:1) 3 datura-tipped darts (39, -22, D:1) 6 stones (41, -11, D:1) a +0 short sword Level 2 of the Dungeon (8, -17, D:2) a +2 club a +0 robe (13, -32, D:2) a +0 club (21, -28, D:2) a +0 robe (22, -12, D:2) a +1 scythe of flaming a +0 robe (29, 6, D:2) a +0 spear (30, -40, D:2) a +0 dagger (35, -28, D:2) a +0 hammer (35, -18, D:2) a +0 hammer (35, -17, D:2) a +0 hammer (35, -15, D:2) the +3 hammer "Xuikh" {freeze, rPois rC- Dex+2} Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (36, -25, D:2) a +4 quarterstaff of chaos (36, -19, D:2) a +0 hammer (36, -18, D:2) a +0 hammer (36, -17, D:2) a +0 hammer (36, -16, D:2) a +1 hammer of holy wrath (37, -19, D:2) a +1 hammer of venom (37, -18, D:2) a +2 hammer of protection (37, -17, D:2) a +0 hammer (37, -16, D:2) a +0 hammer (37, -15, D:2) a +0 hammer (38, -18, D:2) a +0 hammer (38, -17, D:2) a +0 hammer (50, -33, D:2) a +0 short sword 3 stones (51, -33, D:2) a +0 flail a +0 chain mail (56, -36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a book of Vapours (4, -6, D:3) a +0 club (6, 26, D:3) 7 stones (10, -1, D:3) a +0 quarterstaff (15, 24, D:3) a +0 short sword (16, 33, D:3) a +0 club (17, 23, D:3) an adder corpse (skeletalised by now) (18, 4, D:3) a +0 scale mail (22, 1, D:3) a +0 leather armour (28, -2, D:3) a +0 hand axe (28, 13, D:3) a +0 whip (31, 28, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (2, -10, D:4) 17 gold pieces (2, 18, D:4) 2 stones (8, 1, D:4) a +0 club (17, 4, D:4) a +0 dagger a goblin corpse (37, -2, D:4) 5 stones (41, -1, D:4) a +2 helmet