chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 13, D:1) a +1 dagger of venom (11, 21, D:1) a +0 short sword 4 stones (21, 16, D:1) a +0 dagger (23, 39, D:1) a +0 hand axe (24, 42, D:1) a +0 club (32, 8, D:1) a +0 dagger (32, 36, D:1) a +0 club (49, -8, D:1) a +0 club (52, -10, D:1) a +0 short sword (56, 13, D:1) a +0 dagger (67, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 0, D:2) a +0 club a +0 animal skin a +0 helmet (1, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, 2, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 3, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (1, 4, D:2) a +0 club (1, 5, D:2) a +0 club (2, 3, D:2) a hobgoblin corpse (skeletalised by now) (7, 8, D:2) 5 stones (12, -12, D:2) a +0 dagger a rat skeleton (13, -11, D:2) an adder skeleton a rat skeleton (13, -8, D:2) the +0 helmet of Yrekhlae {-Tele rF+ rC++ Stlth+} rF: It protects you from fire. rC: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (23, -1, D:2) a +0 short sword (24, -1, D:2) a +0 dagger (24, 27, D:2) a +0 hammer (33, 19, D:2) a +0 short sword (34, -11, D:2) a +0 dagger 4 stones (34, -10, D:2) a +0 mace a +0 scale mail (34, -5, D:2) 4 boomerangs (36, 0, D:2) a +2 short sword of freezing