chipmonk Level 1 of the Dungeon (0, 0, D:1) 4 javelins (2, -13, D:1) a +0 dagger (11, 0, D:1) a +0 dagger (18, 16, D:1) 6 stones (24, -27, D:1) a +0 club (33, -26, D:1) 3 stones (40, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -6, D:2) a frilled lizard corpse (10, -6, D:2) a ball python corpse (14, 4, D:2) a +0 dagger (16, -7, D:2) a rat corpse (skeletalised by now) (33, -3, D:2) a +0 long sword (35, 13, D:2) a potion of heal wounds (38, 9, D:2) a giant cockroach corpse (38, 10, D:2) a +0 flail a potion of might 11 gold pieces a gnoll corpse (39, 9, D:2) 18 gold pieces