chipmonk Level 1 of the Dungeon (9, 6, D:1) a +0 dagger (10, 2, D:1) 9 stones (10, 4, D:1) 4 gold pieces (12, 4, D:1) a +0 hand axe (18, 11, D:1) a +0 mace (19, 7, D:1) a +0 club (31, 2, D:1) a +0 dagger (34, 53, D:1) a +1 dagger of pain (41, 52, D:1) 6 boomerangs (45, 54, D:1) a +0 dagger 4 stones (47, 19, D:1) a +0 spear (51, 50, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 helmet a +0 animal skin a +0 spear (1, -4, D:2) a +0 leather armour a +0 dagger a +0 club a +0 club a +0 sling a +0 dagger (1, -2, D:2) a +0 club a +0 club a +0 dagger a +0 dagger (1, -1, D:2) 4 boomerangs a +0 club a +0 dagger (3, 15, D:2) a +0 flail (4, 16, D:2) a +0 spear a +2 leather armour of poison resistance (6, 16, D:2) a +0 flail a +0 chain mail (16, 20, D:2) a +0 hand axe (20, 15, D:2) a +0 whip (21, 15, D:2) a stone a +0 club (45, 5, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (4, 10, D:3) a +0 leather armour (7, -6, D:3) a +0 heavy falchion a +0 scale mail the human corpse of Terence (skeletalised by now) (8, -6, D:3) a +0 dagger (9, 6, D:3) 2 stones (13, -3, D:3) 4 stones (15, 12, D:3) a +0 whip (18, -12, D:3) 5 poisoned darts (19, -1, D:3) a quokka corpse (22, -14, D:3) a +0 club a ball python corpse (22, -4, D:3) the +0 robe "Xiampuj" {+Blink rC+ Dex-2 SInv} Dex: It affects your dexterity (-2). rC: It protects you from cold. SInv: It lets you see invisible. +Blink: It lets you blink. (24, -10, D:3) a +0 chain mail (30, 10, D:3) 7 gold pieces (35, 26, D:3) 2 potions of haste (40, 24, D:3) an adder corpse (41, 0, D:3) a +0 hand axe a +0 scale mail (41, 21, D:3) a potion of magic (52, -2, D:3) a +0 war axe (54, 1, D:3) a +0 leather armour (58, -13, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail