Dungeon Crawl Stone Soup version 0.31-a0-117-g42d8f58691 (webtiles) character file. Game seed: 17886469007202812039 23 chipmonk the Conjurer (level 2, -1/20 HPs) Began as a Gnoll Conjurer on May 31, 2023. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (795 turns). chipmonk the Conjurer (Gnoll Conjurer) Turns: 795, Time: 00:02:28 Health: -1/20 AC: 2 Str: 6 XL: 2 Next: 95% Magic: 2/7 EV: 13 Int: 17 God: Gold: 16 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of protection from fire k - a ring of protection from cold Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of enchant armour {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of haste {unknown} f - a potion of invisibility {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The bat misses you. A frilled lizard comes into view. The bat misses you. The bat attacks as you move away! The bat hits you but does no damage. Found 15 gold pieces. The bat barely misses you. The bat attacks as you move away! The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard, p - endoplasm Aim: a frilled lizard (66% to hit) The searing ray hits the bat! You kill the bat! The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) The searing ray hits the endoplasm! You kill the endoplasm! A puff of flame appears from out of thin air! The puff of flame misses you. You finish channelling your searing ray. Magic courses through your body. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something barely misses you. The searing ray hits something! Something hits you. Sigmund appears from thin air! Reactivating autopickup. The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... ....$ .##..... ##. ...... #). ..... .. #)l. .# .##...## >###..# #...###### .....# #.....@†@# #.########...##### ..##.........# .....#####J..## ...####.......# .#..# #.......# .##.###.......# ###..##.......# .........##...# You could see Sigmund. Vanquished Creatures 2 bats (D:2) 3 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 3 quokkas (D:1) 2 frilled lizards A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 249 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 291 | D:1 | Learned a level 2 spell: Searing Ray 659 | D:2 | Noticed Sigmund 692 | D:2 | Found Cunt's Magic Scroll Shop. 795 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_rooms, serial_shops, shop_scrolls, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 25 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 795 | 795 | 0 | 0 | 582 | 2 | 397.5 | Dungeon | 795 | 795 | 0 | 0 | 582 | 2 | 397.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 690 daAuts D:2: 104 daAuts