chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 13, D:1) a +0 sling (3, -12, D:1) 9 stones (5, -15, D:1) a +0 whip (17, -17, D:1) a book of Debilitation (31, 14, D:1) 3 stones (45, -16, D:1) a +0 club Level 2 of the Dungeon [Shop] Humac's Weapon Shop a +0 spear (42 gold) 3 poisoned darts (25 gold) 6 stones (8 gold) a +0 whip (35 gold) 3 stones (4 gold) a +0 halberd (56 gold) a +0 rapier of holy wrath (128 gold) a +0 flail of protection (86 gold) 6 stones (8 gold) (5, -3, D:2) 5 stones (10, -3, D:2) a +0 robe (17, -10, D:2) 7 stones (17, 11, D:2) a +0 short sword (18, 10, D:2) a +0 club (28, 31, D:2) a maw talisman (30, -18, D:2) a +0 club (31, 26, D:2) a beast talisman (34, -9, D:2) a beast talisman (36, 9, D:2) 5 boomerangs (37, -8, D:2) a +0 spear (40, 19, D:2) a +0 robe (48, -1, D:2) a +0 chain mail (49, -15, D:2) a +0 whip Level 3 of the Dungeon (8, 24, D:3) a +0 rapier (8, 28, D:3) a +0 giant club an ogre corpse (skeletalised by now) (9, -4, D:3) 8 stones (9, 25, D:3) the +1 dagger "Killer Bee's Doom" {antimagic, rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (22, 5, D:3) a +0 halberd (23, 5, D:3) a +0 spear (23, 12, D:3) a +0 club (24, 13, D:3) a +0 flail (28, -4, D:3) a +1 hat (unseen) (28, 14, D:3) a +0 club (28, 15, D:3) a +0 dagger (29, 13, D:3) a +0 dagger a +0 scale mail (30, -8, D:3) a +0 club (35, 2, D:3) a book of Winter (35, 10, D:3) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour (35, 11, D:3) a +0 mace (45, 12, D:3) 8 stones