Dungeon Crawl Stone Soup version 0.30-a0-311-gf115ab0292 (webtiles) character file. Game seed: 14542041088289940325 13 choppaz the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Oct 25, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (249 turns). choppaz the Magician (Djinni Fire Elementalist) Turns: 249, Time: 00:00:34 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 50% Gold: 10 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of fire Scrolls b - a scroll of teleportation {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d6 10% 2 c - Kindle Blastsparks Fire/Tloc/Air 20% 2d11 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the dart slug. You kill the dart slug! An endoplasm is nearby! You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You conjure some foxfire! The endoplasm hits you but does no damage. There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates! The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm attacks as you move away! The endoplasm hits you. Your magical contamination has completely faded away. The endoplasm freezes you. You are frozen! You feel a terrible chill! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the endoplasm. The endoplasm is lightly wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ######### #.†..J... #.# #.# #.# #.# #########.# #.# #.......#.# #.###.#####.#.# #..J@.......#.# ##.v.v†###..#.# #.##..###..#.# #♣# #.##..#....#.#.# #.' #.##..#.#....#.# #.# #.##..#.####.#.# #.# #.#####......#.# #.# #.# ######...# #'# #.# #...# #.. You could see an endoplasm (ally target). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (others) 39 foxfires (D:1) 39 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choppaz the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | choppaz set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 159 | D:1 | Reached skill level 1 in Fighting 249 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.7 Action || total -------------------------++------- Cast: Foxfire || 31 Armor: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 249 | 249 | 0 | 0 | 197 | 1 | 249.0 | Dungeon | 249 | 249 | 0 | 0 | 197 | 1 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 249 daAuts