Dungeon Sprint DCSS version 0.14-a0-3472-gf2e932f (webtiles) character file. 17 ciphuk the Ducker (level 2, -17/14 HPs) Began as a Felid Berserker on Mar 24, 2014. Was a Follower of Trog. Demolished by an ogre ... wielding a cursed -1,-1 giant spiked club (31 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:32 (56 turns). ciphuk the Ducker (Felid Berserker) Turns: 56, Time: 00:00:32 HP -17/14 AC 1 Str 13 XL: 2 Next: 44% MP 3/3 EV 22 Int 8 God: Trog [*.....] Gold 0 SH 0 Dex 15 Spells: 0 memorised, 1 level left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . Conserve . (shield unavailable) rPois . rCorr . (helmet unavailable) rElec . rRot . (cloak unavailable) SustAb . . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Saprov . . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: exhausted, quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack, Burn Spellbooks, Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Comestibles c - a meat ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.0 Fighting - Level 7.8 Dodging + Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History An ogre comes into view. It is wielding a giant spiked club. There is an open door here. You pounce on the unaware helpless ogre! You scratch the ogre. The ogre begins to bleed from its wounds! The ogre is lightly wounded. The ogre closely misses you. Use which ability? (? or * to list) You're too exhausted to go berserk. There is an open door here. There is an open door, spattered with blood here. Things that are here: a dagger; a scale mail The ogre is no longer bleeding. You scratch the ogre. The ogre begins to bleed from its wounds! The ogre is moderately wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... ########## #<.#..'..# #..)..#..+ #.O#####+# #.@# #..# #..# #⌠⌠# #### You could see an ogre (bleeding). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | ciphuk, the Felid Berserker, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 2 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached skill level 7 in Dodging 10 | D | Reached XP level 2. HP: 14/14 MP: 3/3 44 | D | Noticed an ogre 56 | D | Demolished by an ogre Action || total -------------------------++------- Melee: Unarmed || 10 Invok: Berserk || 1 Stab: Sleeping || 1