ciphuk Level 1 of the Dungeon (0, 0, D:1) 16 arrows (-17, 4, D:1) 18 arrows (-21, 6, D:1) a +0 robe (-13, 6, D:1) a +0 dagger (-48, 7, D:1) 17 sling bullets (-5, 8, D:1) a +0 short sword a +0 leather armour (-14, 12, D:1) a +0 robe (19, 15, D:1) a +0 club (14, 16, D:1) a +0 whip (-32, 19, D:1) a +0 whip (-17, 19, D:1) a +0 flail (-11, 20, D:1) a +0 club (11, 21, D:1) 17 exploding sling bullets (-34, 23, D:1) a +0 short sword (-32, 23, D:1) a +2 mace of crushing (-31, 26, D:1) a +0 club (-4, 32, D:1) a stone (1, 32, D:1) a +0 whip (-24, 38, D:1) a +0 mace Level 2 of the Dungeon (8, 7, D:2) a cursed -1 mace (42, 12, D:2) 21 sling bullets (16, 18, D:2) a +0 spear (26, 19, D:2) a +0 leather armour (14, 23, D:2) a mottled dragon hide (13, 25, D:2) a +0 club (45, 26, D:2) a +0 dagger (38, 30, D:2) a +0 ring mail (39, 30, D:2) a +0 spear (31, 38, D:2) a +0 flail (32, 38, D:2) a cursed +0 trident a +0 chain mail a +0 flail a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (15, 0, D:3) a +0 ring mail (21, 2, D:3) a +0 short sword (-6, 7, D:3) 6 javelins (14, 7, D:3) a +0 club (29, 7, D:3) a +0 hand axe (11, 8, D:3) a +0 club a +0 ring mail a +0 mace a +0 ring mail (-20, 9, D:3) 19 stones (18, 9, D:3) a +0 club (-6, 10, D:3) 2 poisoned arrows (35, 10, D:3) a +0 flail (26, 16, D:3) a +0 whip (38, 16, D:3) a +0 club (29, 17, D:3) 14 poisoned arrows a +0 shortbow (30, 19, D:3) a +0 dagger (37, 21, D:3) a +0 spear (22, 24, D:3) a +0 spear (24, 29, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (22, 3, D:4) a +0 club (21, 4, D:4) 3 stones a +0 whip (22, 4, D:4) a +0 dagger (20, 7, D:4) a stone (8, 10, D:4) a +0 club 4 stones (10, 10, D:4) a +0 whip (19, 10, D:4) a stone (5, 12, D:4) a +0 scale mail (25, 15, D:4) 24 stones (-11, 23, D:4) a +0 whip a +0 dagger (32, 25, D:4) 24 stones (-6, 26, D:4) 26 arrows (-2, 28, D:4) a +0 short sword (17, 28, D:4) a +0 giant club (37, 28, D:4) 3 tomahawks (20, 39, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Juirocw's Armour Shop a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) the +8 large shield of Shoarph {+Inv Dex+3 Slay+4} (897 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you turn invisible. a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 pair of boots (49 gold) a +0 robe (7 gold) (0, 0, D:5) a +0 helmet (10, 6, D:5) a +0 spear (11, 6, D:5) 19 stones (-8, 9, D:5) a stone (-7, 9, D:5) 4 stones (-6, 9, D:5) a stone (-5, 9, D:5) a stone (5, 9, D:5) a +0 spear (-2, 10, D:5) a +0 spear 20 stones (42, 10, D:5) a +0 hand axe (-22, 14, D:5) a +0 club (-7, 21, D:5) a +0 dagger a +0 chain mail (17, 21, D:5) a cursed -1 dagger (29, 21, D:5) 13 stones (-7, 22, D:5) a +0 club a +0 leather armour (25, 31, D:5) 12 arrows the -2 trident "Pruec" {elec, MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. (-1, 32, D:5) a +0 whip (1, 44, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (-8, 1, D:6) 5 stones (3, 3, D:6) a +0 spear (4, 5, D:6) a +0 flail (20, 6, D:6) a +0 club (7, 11, D:6) 19 sling bullets (24, 12, D:6) a +0 club (20, 15, D:6) 29 bolts (-11, 20, D:6) a +0 giant club (-3, 23, D:6) a +0 scale mail (-17, 26, D:6) a +0 hand axe a +0 trident a +0 ring mail (-16, 26, D:6) a +0 mace (-16, 27, D:6) a +0 dagger of venom (8, 27, D:6) a +0 club (25, 29, D:6) a +2 short sword of freezing (-23, 30, D:6) the -3 buckler of Rationality {Str+2} It affects your strength (+2). (-22, 31, D:6) a +0 club (0, 32, D:6) a +0 mace (-1, 33, D:6) a +1 hand axe of venom a +0 chain mail a +0 dagger a +0 ring mail (15, 33, D:6) 8 arrows of dispersal (-2, 34, D:6) a +0 dagger a +0 robe (14, 36, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar a +0 chain mail (2, 0, D:7) a +0 flail a +0 leather armour (23, 0, D:7) a +0 flail a +0 leather armour (-5, 3, D:7) a +0 hand axe a +0 chain mail (24, 3, D:7) 3 tomahawks (18, 5, D:7) a tomahawk (25, 5, D:7) a tomahawk (18, 8, D:7) a +0 scimitar a +0 plate armour (-7, 12, D:7) a stone (4, 13, D:7) 15 stones (28, 13, D:7) a tomahawk (18, 14, D:7) 29 stones (-9, 15, D:7) 4 stones a +0 short sword (5, 15, D:7) a +0 falchion (30, 16, D:7) a +0 whip (37, 16, D:7) 25 arrows (21, 21, D:7) a +2 dagger of holy wrath (28, 21, D:7) a +0 mace 3 tomahawks (-3, 23, D:7) 7 arrows of dispersal (40, 24, D:7) a +0 dagger a +0 leather armour (30, 26, D:7) a +0 robe (45, 26, D:7) a +0 glaive of chopping a +0 chain mail (-4, 29, D:7) a cursed +0 short sword (36, 33, D:7) a +0 dagger (37, 33, D:7) a cursed -1 scale mail a +0 dagger (45, 33, D:7) 17 stones (18, 35, D:7) a +0 spear (24, 36, D:7) a +0 dagger (40, 43, D:7) a +0 dagger a +0 robe (40, 45, D:7) a +0 dire flail a +0 chain mail (27, 46, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Nevvan's Antique Armour Shop a +0 buckler of reflection (130 gold) the cursed -2 leather armour of Osimeleh {Str+2 Dex+4} (203 gold) It affects your strength (+2). It affects your dexterity (+4). It has a curse placed upon it. the cursed +0 ring mail of Feis {+Rage} (261 gold) It lets you go berserk. It has a curse placed upon it. a +0 leather armour (58 gold) a +0 leather armour of magic resistance (58 gold) a +0 cloak (130 gold) a cursed +0 plate armour (667 gold) a cursed +0 pair of gloves (130 gold) a +0 helmet (130 gold) a +0 cloak (130 gold) a +0 robe (20 gold) (0, 0, D:8) the +2 robe "Strotum" {SInv Stlth--} It enhances your eyesight. It makes you much less stealthy. a +0 quarterstaff (5, 6, D:8) a stone (9, 6, D:8) a stone (14, 6, D:8) a +0 dagger (-10, 7, D:8) a +0 dagger (-7, 7, D:8) a +0 falchion a +0 leather armour (-5, 7, D:8) a +0 hand axe (-4, 7, D:8) a +0 club (6, 8, D:8) 30 bolts (20, 8, D:8) 29 stones (11, 12, D:8) a +0 flail a +0 dagger a +0 robe (-3, 16, D:8) the +11 falchion "Strui" {freeze, +Rage rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It lets you go berserk. (19, 16, D:8) a cursed -1 club (18, 18, D:8) a +0 cloak (25, 20, D:8) 14 sling bullets (-18, 21, D:8) a +0 dagger (26, 25, D:8) a +4 dagger of distortion a +0 robe (2, 31, D:8) 20 stones (-16, 34, D:8) a +0 ring mail (10, 35, D:8) 11 stones (-13, 39, D:8) a +0 scale mail (24, 39, D:8) a +1 flail of protection a +0 leather armour (29, 39, D:8) 6 tomahawks (-12, 41, D:8) a cursed +0 ring mail a +0 club (-10, 41, D:8) a +0 leather armour a +0 flail (-6, 42, D:8) a cursed +0 club (10, 47, D:8) a +1 morningstar a cursed +0 robe a +0 flail a +0 robe (11, 47, D:8) a cursed +0 war axe a +0 robe a +0 hand axe a +0 robe Level 9 of the Dungeon [Shop] Homoqa's Distillery a potion of haste (112 gold) a potion of confusion (16 gold) a potion of curing (32 gold) 2 potions of brilliance (80 gold) a potion of heal wounds (48 gold) [Shop] Plog's Weapon Shoppe a +2 mace of crushing (247 gold) a +0 short sword (45 gold) a +0 giant club (25 gold) a +0 dagger (30 gold) a +0 scimitar (60 gold) a +0 war axe (52 gold) a +0 falchion (45 gold) a +0 whip (37 gold) [Shop] Qiceb's Antique Armour Emporium a +0 scale mail (104 gold) a +0 chain mail (117 gold) the +3 leather armour of the Townfolk {Int+3} (182 gold) It affects your intelligence (+3). a cursed +0 ring mail (104 gold) the +1 ring mail of Greed {rF+ Curse} (234 gold) It protects you from fire. It may recurse itself when equipped. a +0 buckler (117 gold) a +0 leather armour (52 gold) a +1 robe of positive energy (18 gold) a +0 chain mail (117 gold) (0, 0, D:9) a tomahawk (-2, 1, D:9) a cursed -3 trident a +0 falchion (-33, 2, D:9) a +0 pair of boots a +0 ring mail (-5, 2, D:9) a +0 club a +0 leather armour (-4, 2, D:9) a +0 short sword 3 tomahawks a +0 ring mail (3, 2, D:9) 16 sling bullets (7, 2, D:9) a potion of confusion a potion of poison (4, 4, D:9) a +0 blowgun (-12, 12, D:9) a +0 morningstar (-11, 13, D:9) 15 sling bullets (-15, 17, D:9) 14 arrows (6, 21, D:9) a -2 spear a +0 animal skin (-15, 33, D:9) 20 bolts (3, 33, D:9) 28 stones (-16, 42, D:9) a +0 dagger of venom a +0 cloak (13, 43, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 24 arrows (18, 0, D:10) a cursed -3 short sword (10, 11, D:10) 15 sling bullets (-1, 27, D:10) a +0 robe (26, 27, D:10) a +0 leather armour (27, 27, D:10) a +0 robe a +0 dagger (29, 28, D:10) a +0 robe a +0 dagger (26, 29, D:10) 2 stones (30, 29, D:10) a stone (31, 29, D:10) a stone (32, 29, D:10) a +0 dagger a +0 dagger a +0 robe (33, 29, D:10) 19 stones a +0 mace (34, 29, D:10) 16 stones (37, 29, D:10) 28 arrows (11, 30, D:10) a +0 long sword (26, 31, D:10) a +0 dagger a +0 club a +0 ring mail (25, 32, D:10) 2 stones (25, 33, D:10) a +0 mace (27, 33, D:10) a stone (32, 37, D:10) a +0 leather armour (54, 37, D:10) a +0 hand axe of chopping (4, 39, D:10) a +0 hand axe (3, 40, D:10) a +0 hand axe (5, 40, D:10) a +0 hand axe (4, 41, D:10) a cursed -3 hand axe (10, 41, D:10) a +0 cutlass a +0 leather armour (14, 47, D:10) a +0 ring mail (41, 47, D:10) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (-24, 5, Lair:1) a +0 pair of gloves (-40, 8, Lair:1) an uncursed staff of fire (-49, 11, Lair:1) 3 scrolls of remove curse (-48, 11, Lair:1) a book of the Tempests a book of Changes (-49, 12, Lair:1) the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (-48, 12, Lair:1) an uncursed ring of magical power a +1 ring of intelligence an uncursed ring of positive energy (-27, 12, Lair:1) a cursed +0 chain mail (-49, 13, Lair:1) a wand of lightning (0) a wand of fireball (2) a wand of cold (0) (-48, 13, Lair:1) a potion of mutation 3 potions of restore abilities (-37, 13, Lair:1) a +0 scale mail (-28, 13, Lair:1) a +0 flail (-48, 18, Lair:1) 23 sling bullets (-19, 23, Lair:1) a +0 ring mail (-42, 25, Lair:1) a scroll of random uselessness (-8, 26, Lair:1) 19 stones (-11, 27, Lair:1) a +0 whip (-52, 35, Lair:1) a +0 pair of boots (-52, 37, Lair:1) a +0 plate armour (-51, 37, Lair:1) a +0 flail (-37, 40, Lair:1) 17 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (-35, 6, Lair:2) a +0 robe (-46, 13, Lair:2) a stone (-15, 13, Lair:2) a +0 war axe (-41, 19, Lair:2) a cursed +0 scale mail (-3, 27, Lair:2) a +0 chain mail (-38, 28, Lair:2) a +0 falchion (10, 28, Lair:2) a +0 hand axe (-14, 33, Lair:2) a +1 arbalest of flaming (-5, 33, Lair:2) a +0 plate armour (-11, 34, Lair:2) a scroll of noise (-16, 41, Lair:2) a +2 whip of electrocution (-19, 46, Lair:2) 16 stones (17, 47, Lair:2) a potion of poison (-13, 51, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of random uselessness (11, 5, Lair:3) a +0 plate armour (-29, 13, Lair:3) a +0 halberd (-45, 14, Lair:3) a cursed -2 flail (-36, 16, Lair:3) a +0 mace a throwing net a +4 ring mail of cold resistance (4, 16, Lair:3) the +3 buckler "Vief" {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). (-16, 18, Lair:3) 27 arrows (-35, 32, Lair:3) a +0 scimitar (-24, 34, Lair:3) a stone (-6, 36, Lair:3) the +5 spear "Deafaur" {freeze, rElec MR++ Dex+4 Int-1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-1). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (-27, 37, Lair:3) a stone (-37, 43, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 centaur barding (5, 11, Lair:4) 12 bolts of penetration (-16, 13, Lair:4) a +0 ring mail (35, 14, Lair:4) 20 sling bullets (40, 15, Lair:4) 16 arrows (42, 22, Lair:4) a +0 war axe (-14, 23, Lair:4) 30 stones (-5, 31, Lair:4) 25 stones (32, 33, Lair:4) a +0 cutlass (1, 43, Lair:4) 26 sling bullets (0, 46, Lair:4) a stone (-9, 49, Lair:4) a scroll of immolation (36, 49, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 stones (-12, 1, Lair:5) 21 poisoned needles (7, 8, Lair:5) a +0 scale mail (-3, 13, Lair:5) a +0 ring mail (-22, 18, Lair:5) 19 arrows of dispersal (9, 25, Lair:5) a +3 war axe of draining a +0 chain mail (6, 28, Lair:5) 22 stones (-23, 29, Lair:5) a +0 leather armour (1, 30, Lair:5) a +0 ring mail (28, 33, Lair:5) a +0 blowgun (6, 37, Lair:5) a +0 buckler (40, 43, Lair:5) 26 sling bullets (-21, 52, Lair:5) a stone Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 great mace (14, 0, Lair:6) a +0 hunting sling (16, 4, Lair:6) a +0 quarterstaff (-6, 9, Lair:6) a +0 quarterstaff (25, 9, Lair:6) a +0 scale mail (26, 9, Lair:6) a +0 scale mail (8, 10, Lair:6) a +0 morningstar (27, 17, Lair:6) a +1 vampiric short sword (28, 20, Lair:6) a +2 dagger of venom (5, 22, Lair:6) a +0 robe (-10, 23, Lair:6) 19 stones (7, 25, Lair:6) 22 stones (-14, 35, Lair:6) a +1 scale mail of cold resistance (27, 36, Lair:6) a +0 robe Level 7 of the Lair of Beasts (0, 0, Lair:7) 6 needles of confusion (-17, 6, Lair:7) a +0 chain mail (2, 11, Lair:7) 21 stones (-23, 20, Lair:7) 10 bolts of penetration (-17, 24, Lair:7) a +0 falchion Level 8 of the Lair of Beasts (0, 0, Lair:8) a scroll of identify (-3, 1, Lair:8) a +0 club an ice cave