ciphuk Level 1 of the Dungeon (0, 0, D:1) 9 stones (5, 21, D:1) a +0 club a +0 short sword (9, 33, D:1) a +0 leather armour (10, 5, D:1) a +2 dagger of flaming (14, 40, D:1) 22 stones (23, -3, D:1) a +0 short sword (23, 30, D:1) a +0 whip (28, 10, D:1) a +0 leather armour (30, 7, D:1) a stone (35, 7, D:1) a stone (36, 1, D:1) a cursed -1 dagger (36, 7, D:1) a stone (39, 15, D:1) a +0 club (42, 38, D:1) 25 stones (43, 32, D:1) a +0 club (43, 33, D:1) a +0 short sword a +0 club (44, 6, D:1) a stone (44, 34, D:1) a +0 dagger (46, 21, D:1) a +0 mace (50, 4, D:1) a +2 short sword of draining 2 stones (54, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) a +0 dagger (5, -6, D:2) a +0 dagger (5, -3, D:2) a +0 morningstar (7, -7, D:2) 20 stones (7, 25, D:2) a +0 scale mail (10, 4, D:2) a +0 spear (10, 11, D:2) an uncursed amulet of faith (12, 33, D:2) 20 sling bullets (14, 32, D:2) a +3 hunting sling of freezing (18, 24, D:2) a +0 ring mail (19, -8, D:2) a +0 robe (19, 4, D:2) a +0 short sword (24, 5, D:2) a +0 mace (24, 44, D:2) a +0 dagger (25, 2, D:2) a +2 quarterstaff of chaos (26, 15, D:2) a +0 club (26, 16, D:2) a +0 whip (26, 17, D:2) a +0 halberd (26, 18, D:2) a +0 halberd (28, 15, D:2) a +0 robe (39, 37, D:2) 16 stones (40, 40, D:2) a +0 hunting sling (42, 41, D:2) a +0 club (44, 1, D:2) a +0 club (51, -1, D:2) a +0 mace (54, 23, D:2) a +0 club (56, 27, D:2) a +0 whip (58, 21, D:2) a +0 hand axe a +0 leather armour a +0 war axe (59, 28, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 22 stones (3, -34, D:3) a +0 dagger (5, -10, D:3) a +0 spear (6, -11, D:3) a stone (6, -10, D:3) a +0 trident (7, -11, D:3) a +0 war axe (9, -25, D:3) a +0 robe (12, -10, D:3) a +0 leather armour (14, -35, D:3) Sif Muna's Papyrus of Attacks Spells Type Level Known a - Shock Conjuration/Air 1 no (20, -27, D:3) 17 bolts (24, -32, D:3) 7 arrows (24, -23, D:3) a +0 club (24, -21, D:3) a +0 ring mail (24, -5, D:3) a +0 club (26, -33, D:3) a +0 scale mail a cursed +0 flail a cursed -1 dagger (34, -15, D:3) 15 stones (35, -20, D:3) a poisoned dart (36, -20, D:3) a poisoned dart (37, -21, D:3) a poisoned dart (39, -22, D:3) a +0 whip 3 poisoned darts (46, -26, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) 22 arrows (3, 12, D:4) 16 arrows (8, 26, D:4) a +0 giant club (9, 34, D:4) a scarf of invisibility (12, 43, D:4) a +0 scale mail (21, 50, D:4) a +0 scale mail (22, 2, D:4) a +2 flail of holy wrath a +0 ring mail (27, 8, D:4) a +0 cloak (29, 16, D:4) a +0 giant club (35, 16, D:4) 11 stones (45, 10, D:4) 12 poisoned darts (46, 32, D:4) 16 stones (54, 18, D:4) 18 stones Level 5 of the Dungeon (13, -5, D:5) a +0 flail (14, -8, D:5) a +0 leather armour (14, -3, D:5) a +0 pair of gloves (20, -13, D:5) a +0 helmet (26, 0, D:5) a +0 giant club (28, 2, D:5) 22 stones (37, -11, D:5) a +0 robe (42, -10, D:5) a +0 trident (45, -27, D:5) a +0 shortbow 6 arrows (45, -24, D:5) an arrow (45, -23, D:5) 2 arrows (45, -21, D:5) 2 arrows (46, -25, D:5) an arrow (46, -18, D:5) a +0 hand axe (47, -21, D:5) an arrow (50, 6, D:5) 20 bolts (52, -37, D:5) a +0 hunting sling 13 stones (53, -39, D:5) 3 stones (53, -38, D:5) a +0 dagger (53, -37, D:5) a +0 dagger (54, -37, D:5) a +0 club a +0 giant spiked club Level 6 of the Dungeon [Shop] Viocoz's Antique Weapon Emporium a +0 club (19 gold) a +0 dagger (38 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1746 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 whip (47 gold) the +2 halberd "Ulezxoh" {freeze, MR+} (566 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +0 shortbow (57 gold) a +0 hunting sling (28 gold) a +0 arbalest (85 gold) a +0 halberd (76 gold) a +1 mace of holy wrath (235 gold) a +0 spear (57 gold) the cursed +1 double sword of Domination {vorpal, +Rage} (665 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It has a curse placed upon it. (0, 0, D:6) 29 stones (5, -4, D:6) a +0 rapier (11, 20, D:6) a +0 leather armour (18, -3, D:6) a +0 dagger a +0 robe (19, -4, D:6) a +0 trident (21, -4, D:6) a +0 club (35, 5, D:6) 17 stones (38, -11, D:6) 2 arrows (40, -12, D:6) a +0 shortbow 13 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (4, 21, D:7) 2 arrows (6, 21, D:7) an uncursed ring of poison resistance a +0 shortbow 10 arrows (7, 20, D:7) a +0 robe a +0 glaive of flaming (11, 18, D:7) an arrow (15, 1, D:7) 18 stones (16, 19, D:7) a +0 pair of gloves (18, -9, D:7) a +0 halberd a +0 plate armour (26, -12, D:7) a +0 scale mail (27, 11, D:7) a +1 robe of positive energy Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (2, 12, D:8) a +0 spear (31, 18, D:8) 14 arrows (32, 18, D:8) a cursed -3 dagger (37, 22, D:8) a +0 hand axe (38, 24, D:8) a +0 dagger (40, 24, D:8) a +0 short sword (44, 3, D:8) a +0 mace (44, 7, D:8) a cursed -2 dire flail a +0 giant spiked club (45, 3, D:8) a +0 mace (45, 4, D:8) a +0 dagger a +0 robe (46, 3, D:8) a +0 whip (46, 4, D:8) a +0 short sword a +0 leather armour (56, 7, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (2, -14, D:9) 21 arrows (4, -8, D:9) a cursed -1 club (4, 1, D:9) a +0 dagger of venom a +0 robe a cursed -1 dagger a +0 robe a +0 war axe a +0 plate armour (4, 2, D:9) a +0 leather armour (6, -7, D:9) a +0 spear of flaming a +0 scale mail a +0 kite shield (7, -7, D:9) a +0 spear (8, -7, D:9) a +0 flail (21, -14, D:9) a +0 flail (22, 21, D:9) a cursed -2 helmet (23, -25, D:9) a cursed -3 dagger a +0 leather armour a +0 vampiric hand axe (24, -27, D:9) a +0 flail a +0 ring mail a cursed -2 long sword a +0 chain mail (25, -27, D:9) a +0 mace (25, 14, D:9) a cursed +0 dagger an uncursed staff of conjuration (28, -19, D:9) a +0 shortbow 12 arrows (28, -7, D:9) a +0 mace a +0 hunting sling (29, -12, D:9) a +0 mace (30, -13, D:9) a +0 morningstar (30, -8, D:9) a +0 mace the +3 ring mail "Wiudebre" {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (30, 1, D:9) a +0 giant club (35, -2, D:9) a +0 dagger (36, -29, D:9) 17 arrows (37, 12, D:9) a +0 whip a +0 hand crossbow 16 bolts a +0 short sword 3 poisoned darts (37, 13, D:9) a +2 dagger of holy wrath (37, 14, D:9) a bolt (37, 15, D:9) a bolt (38, 22, D:9) 20 arrows (43, 23, D:9) a +0 centaur barding (51, -1, D:9) 20 arrows (60, -2, D:9) 17 stones Level 10 of the Dungeon (0, 0, D:10) 19 sling bullets (0, 43, D:10) 6 boomerangs (2, 18, D:10) 20 arrows (3, 2, D:10) a +0 ring mail (8, 11, D:10) 3 javelins (8, 27, D:10) a +0 shortbow 15 arrows (9, 27, D:10) an arrow (11, 45, D:10) 15 stones (18, 21, D:10) an uncursed staff of summoning (23, 13, D:10) a +0 hand axe a +0 animal skin (23, 24, D:10) a +0 shortbow (28, 39, D:10) a phial of floods (29, 39, D:10) the +10 long sword "Pyeddil" {vorpal, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (30, 39, D:10) a phial of floods (31, 39, D:10) a wand of digging (6) (32, 39, D:10) the cursed +1 hunting sling of the Harvest {freeze, MR+ Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (33, 39, D:10) a box of beasts (34, 39, D:10) 31 gold pieces (36, 18, D:10) 17 stones (36, 40, D:10) a +0 robe (37, 38, D:10) a yak skeleton (38, 32, D:10) a +0 robe (47, 26, D:10) a +4 dagger of speed a +0 robe (48, 28, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a yak corpse (2, 0, D:11) 3 scrolls of noise the Ecumenical Temple