ciphuk Level 1 of the Dungeon (11, -10, D:1) a +0 short sword a stone (12, -24, D:1) a +0 club (20, -8, D:1) a +0 robe (23, -31, D:1) a +0 trident (23, -19, D:1) a +0 dagger (31, -31, D:1) a +0 club 2 stones (38, -18, D:1) a +0 robe (38, -17, D:1) a +0 short sword a +0 club (43, -27, D:1) a +0 club (46, 5, D:1) a +0 spear (47, -29, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Beiloyz's Armour Shoppe a +0 ring mail (40 gold) a +3 leather armour of poison resistance (210 gold) the +0 pair of gloves of Hadjma {rF+ rCorr Dex+4} (325 gold) Dex: It affects your dexterity (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 ring mail (40 gold) a +1 leather armour of poison resistance (110 gold) a +0 plate armour (230 gold) a +0 pair of boots (45 gold) a +0 scale mail (40 gold) a +0 barding (230 gold) a +0 ring mail (40 gold) a +3 leather armour of fire resistance (240 gold) (2, -8, D:2) a +0 club (8, -3, D:2) a +0 dagger (14, -7, D:2) a +0 scale mail (21, -16, D:2) a +0 chain mail (24, -9, D:2) a +0 club (25, 7, D:2) a +0 ring mail (26, -3, D:2) a +0 ring mail (34, -12, D:2) a +0 dagger (47, -13, D:2) a +0 club (47, -12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 sling bullets (4, 7, D:3) 17 sling bullets (12, 12, D:3) 16 arrows (13, 10, D:3) an arrow (18, -1, D:3) a +0 mace (25, 47, D:3) a +0 hand axe (26, 15, D:3) a +1 mace of draining 5 boomerangs a +0 leather armour (29, 40, D:3) a +1 spectral club a +0 robe (31, 16, D:3) a +0 dagger (40, 24, D:3) 35 stones (43, 12, D:3) a +0 cloak (47, -3, D:3) a +1 mace of venom (50, 49, D:3) a +0 war axe (51, 33, D:3) a +0 flail a +0 flail (51, 48, D:3) a +0 falchion (57, 35, D:3) a +0 hand axe a +0 mace a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Icihonaf's Antique Weapon Emporium a +0 whip (47 gold) a +0 club (19 gold) a +0 trident (66 gold) the +7 war axe of Inference {venom, rPois rN+ Will++ Dex-2} (1117 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-2). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It greatly increases your willpower. a +0 falchion (57 gold) a +4 shortbow (475 gold) a +1 vorpal morningstar (247 gold) a +0 arbalest of freezing (191 gold) the +11 flail of Doasoguw {vorpal, Int+3} (1396 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). a +0 rapier (76 gold) a +0 hand axe (57 gold) a +0 quarterstaff (76 gold) [Shop] Pilar's Book Emporium a book of Cantrips (208 gold) a book of Storms (416 gold) a book of Cantrips (208 gold) a book of the Warp (416 gold) the Papyrus of the Birds (468 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Conjure Ball Lightning Conjuration/Air 6 no c - Storm Form Transmutation/Air 7 no a book of Decay (390 gold) a book of Misfortune (338 gold) a book of Debilitation (286 gold) a book of Necromancy (208 gold) a book of Minor Magic (234 gold) [Shop] Urirch's Antique Armour Shoppe a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) the +1 scale mail of the Unseen Realm {-Tele rN+ Dex+2} (488 gold) Dex: It affects your dexterity (+2). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. a +0 crystal plate armour (2080 gold) a +3 leather armour of willpower (624 gold) a +0 helmet (117 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) [Shop] Quptiong's Distillery a potion of resistance (120 gold) a potion of invisibility (96 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) [Shop] Hidodduh's Jewellery Boutique an amulet of faith (400 gold) the amulet "Zyziub Jounn" {Faith Int+4} (554 gold) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+4). the ring of Nagikaf {rF+ Dex+6} (725 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. the ring of Idedal {rF+ rN+ MP+9} (382 gold) [ring of magical power] rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +4 ring of protection (360 gold) an amulet of regeneration (300 gold) a +6 ring of dexterity (585 gold) an amulet of reflection (300 gold) a +4 ring of slaying (780 gold) an amulet of reflection (300 gold) an amulet of the acrobat (300 gold) a +6 ring of intelligence (585 gold) a +6 ring of strength (585 gold) (0, 0, D:4) a +0 giant club (2, -48, D:4) 6 javelins (5, -7, D:4) a +0 dagger (15, -37, D:4) a +0 flail (26, -51, D:4) 25 stones (37, -37, D:4) a +0 scimitar (41, -25, D:4) a +0 short sword (45, -19, D:4) a +0 mace (45, -18, D:4) a +0 dagger Level 5 of the Dungeon (0, 15, D:5) 8 arrows (1, 7, D:5) 18 poisoned darts (5, 0, D:5) 27 bolts (14, 9, D:5) a +0 ring mail (19, -22, D:5) 30 arrows (21, 19, D:5) a +0 robe (25, -8, D:5) a +0 quarterstaff (29, -2, D:5) a +0 hand axe (35, -15, D:5) a +0 shortbow 28 arrows (41, 6, D:5) 20 stones (56, -8, D:5) 9 gold pieces (56, -7, D:5) a +0 robe (59, -7, D:5) 12 gold pieces (60, -7, D:5) 7 gold pieces (63, -11, D:5) a +1 whip of draining (still there?) 10 poisoned darts (still there?) (63, -9, D:5) a +0 short sword of draining (still there?) a +2 rapier of distortion (still there?) a +0 short sword (still there?) 8 poisoned darts (still there?) a +0 short sword (still there?) a wand of charming (10) (still there?) (63, -8, D:5) a +0 dagger (still there?) 16 poisoned darts (still there?) a +0 whip (still there?) Level 6 of the Dungeon [Shop] Gautynuh's Weapon Boutique a +6 giant spiked club (406 gold) the +4 long sword of Mutilation {vamp, rPois} (500 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. a +3 battleaxe of flaming (344 gold) a +0 club (12 gold) a +0 scimitar (48 gold) a +1 war axe of freezing (159 gold) a +0 long sword (42 gold) 2 silver boomerangs (36 gold) a +0 whip (30 gold) a +3 halberd of venom (261 gold) 11 sling bullets (66 gold) a +0 war axe (42 gold) (10, 23, D:6) a +0 hand axe (12, 31, D:6) a +0 club (14, 16, D:6) a +0 short sword (18, 35, D:6) 23 bolts (19, 19, D:6) 3 scrolls of identify (22, 14, D:6) 20 stones (36, 25, D:6) a +0 spear (36, 37, D:6) a +0 ring mail (49, 4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 spear (0, 3, D:7) a +3 mace a +0 ring mail (0, 4, D:7) a +0 mace a +0 leather armour (8, 6, D:7) a +0 dagger (14, -16, D:7) a +0 leather armour a +0 short sword (15, -16, D:7) a +0 dagger a +0 flail a +0 robe a +0 dagger (15, -11, D:7) a +0 spear (19, -12, D:7) a +0 whip (20, -12, D:7) a +0 trident a +0 leather armour a +0 spear 17 poisoned darts a +0 scale mail a +0 buckler a +0 whip (21, -12, D:7) a +0 hand axe (31, -5, D:7) a +0 club a +0 robe (33, 0, D:7) a +0 ring mail 23 sling bullets a +0 quarterstaff a +0 hunting sling (38, -23, D:7) a +0 mace a +0 robe (38, -22, D:7) a +0 spear a +0 robe (43, -9, D:7) a +0 shortbow (47, -8, D:7) a +0 robe a +0 short sword (49, -4, D:7) a +0 scale mail (53, -12, D:7) a +0 robe a +4 halberd (55, 1, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a throwing net (13, -15, D:8) a +0 scale mail (19, -11, D:8) 13 arrows (23, -14, D:8) a +0 robe (23, -11, D:8) a +0 robe (23, -10, D:8) a +0 falchion a +1 falchion a +0 robe (23, -8, D:8) a +3 spear of freezing a +0 robe (25, -8, D:8) a +4 falchion a +0 robe (28, -12, D:8) a +0 spear (30, -2, D:8) 6 curare-tipped darts (31, 2, D:8) a +0 club (33, -22, D:8) a wolf skeleton (33, -21, D:8) a -1 spear a +0 animal skin the gnoll skeleton of Grum (36, -34, D:8) a +0 pair of gloves (40, -8, D:8) a +0 chain mail a +0 club (41, -11, D:8) a +0 hand axe (41, -10, D:8) a +0 dagger a +0 plate armour a +0 hand axe (41, -9, D:8) a +0 club (41, -8, D:8) a +1 mace of draining (49, -32, D:8) a +0 scale mail the Ecumenical Temple